Player Matchup

Geb
Geb
Ozbot
Geb
Level 81
God Stats
2W - 3L
1,480 SR
Queue Stats
268W - 330L
1,475 Elo+
Solo
Agni
Agni
mybadsir
Agni
Level 40
God Stats
4W - 4L
1,454 SR
Queue Stats
150W - 244L
1,347 Elo+
Party 2
Artemis
Artemis
xrrubberduckyx
Artemis
Level 58
God Stats
1W - 4L
1,435 SR
Queue Stats
248W - 385L
1,328 Elo+
Party 2
Team Averages
Level 60
1,456 SR
1,383 Elo+

VS

Team Averages
Level 110
1,406 SR
1,535 Elo+
Tiamat
Tiamat
Srosadob
Tiamat
Level 108
God Stats
2W - 1L
1,430 SR
Queue Stats
102W - 108L
1,459 Elo+
Solo
Chiron
Chiron
Toulioo
Chiron
Level 111
God Stats
1W - 1L
1,239 SR
Queue Stats
136W - 134L
1,589 Elo+
Party 1
Nike
Nike
Unjustifiable
Nike
Level 111
God Stats
9W - 10L
1,549 SR
Queue Stats
73W - 75L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Ozbot
Geb
11
3 / 5 / 1
8,074
807
4,986
12,630
8,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Agni
10
0 / 8 / 5
6,755
676
7,590
10,428
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 11 / 0
7,021
702
5,242
12,115
2,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Srosadob
Tiamat
12
2 / 1 / 9
7,611
761
3,628
6,324
4,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Toulioo
Chiron
14
17 / 2 / 5
10,122
1,012
20,536
11,794
3,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
5 / 3 / 10
7,953
795
7,698
8,873
7,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
24
24
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Geb
Ozbot
Geb
3
5
1
0.7
W
Tiamat
Srosadob
Tiamat
2
1
9
6.5
W
Chiron
Toulioo
Chiron
17
2
5
9.75
W
5
3
10
3.33
L
Agni
0
8
5
0.31
L
3
11
0
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,818
Damage
31,862
35,173
Taken
26,991
12,734
Mitigated
16,272
4,723
Healing
10,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Ozbot
Geb
4,986
938
255
2,451
12,630
8,807
0
1,600
10,563
12,605
0
W
Tiamat
Srosadob
Tiamat
3,628
699
0
1,271
6,324
4,481
0
3,380
2,873
20,565
0
W
Chiron
Toulioo
Chiron
20,536
12,607
180
5,703
11,794
3,999
1,147
5,850
5,550
0
36,237
W
7,698
1,693
0
3,184
8,873
7,792
152
3,400
5,231
0
21,217
L
Agni
7,590
505
103
910
10,428
1,851
0
982
9,274
14,359
0
L
5,242
2,474
0
1,004
12,115
2,076
0
1,238
10,794
0
13,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,850
Gold Earned
25,686
59
Minions Killed
115
1
Camps Cleared
8
459,083
Distance Traveled
545,569
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,074
807
17
2
0
181,607
4
W
Tiamat
7,611
761
39
4
7
185,344
1
W
Chiron
10,122
1,012
47
5
0
184,768
2
W
Nike
7,953
795
29
3
1
175,457
1
L
Agni
6,755
676
25
3
1
149,068
0
L
Artemis
7,021
702
17
2
0
128,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role