Player Matchup

Guan Yu
Guan Yu
DianeCGS
Guan Yu
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 71L
1,655 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Don_Keydek
Ah Muzen Cab
Level 156
God Stats
20W - 11L
1,615 SR
Queue Stats
520W - 544L
1,487 Elo+
Solo
Ravana
Ravana
HopInDaWhip
Ravana
Level 100
God Stats
3W - 3L
1,155 SR
Queue Stats
216W - 212L
1,447 Elo+
Solo
Geb
Geb
thiago barbieri
Geb
Level 153
God Stats
2W - 2L
1,727 SR
Queue Stats
163W - 152L
1,626 Elo+
Party 1
Cabrakan
Cabrakan
xNerdySquidx
Cabrakan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,551 Elo+
Solo
Team Averages
Level 130
1,499 SR
1,553 Elo+

VS

Team Averages
Level 104
1,696 SR
1,497 Elo+
Thanatos
Thanatos
CANTTOUCHDURIM
Thanatos
Level 93
God Stats
1W - 1L
1,906 SR
Queue Stats
34W - 21L
1,582 Elo+
Solo
Rama
Rama
Helpstepbro3613
Rama
Level 40
God Stats
2W - 1L
1,809 SR
Queue Stats
76W - 71L
1,447 Elo+
Solo
Khepri
Khepri
Ken22
Khepri
Level 156
God Stats
1W - 5L
1,537 SR
Queue Stats
83W - 87L
1,528 Elo+
Solo
Horus
Horus
SimplyMarc92
Horus
Level 126
God Stats
4W - 4L
1,666 SR
Queue Stats
478W - 490L
1,513 Elo+
Solo
Nu Wa
Nu Wa
ifytuber
Nu Wa
Level 104
God Stats
1W - 1L
1,562 SR
Queue Stats
18W - 14L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DianeCGS
Guan Yu
19
7 / 3 / 17
11,746
839
17,081
17,989
20,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
Don_Keydek
Ah Muzen Cab
19
9 / 3 / 16
12,126
866
29,482
15,181
8,168
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
17
7 / 3 / 15
10,786
770
19,760
13,267
7,617
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 2 / 16
11,104
793
10,321
24,056
27,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
xNerdySquidx
Cabrakan
15
2 / 6 / 18
9,894
707
10,947
20,326
31,563
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
8 / 5 / 5
10,711
765
18,953
28,922
14,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 3 / 3
6,863
490
3,573
4,393
1,302
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Khepri
Ken22
Khepri
18
2 / 6 / 11
10,249
732
13,433
25,284
21,559
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
1 / 8 / 13
8,963
640
12,708
22,372
26,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
ifytuber
Nu Wa
17
5 / 6 / 7
10,159
726
19,737
13,721
4,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
55
28
Kills
16
17
Deaths
28
82
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Thanatos
8
5
5
2.1
W
Guan Yu
DianeCGS
Guan Yu
7
3
17
5.17
W
Ah Muzen Cab
Don_Keydek
Ah Muzen Cab
9
3
16
5.67
L
0
3
3
0.5
W
Ravana
7
3
15
4.83
L
Khepri
Ken22
Khepri
2
6
11
1.25
L
1
8
13
0.94
L
Nu Wa
ifytuber
Nu Wa
5
6
7
1.42
W
3
2
16
5.5
W
Cabrakan
xNerdySquidx
Cabrakan
2
6
18
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,591
Damage
68,404
90,819
Taken
94,692
94,626
Mitigated
69,138
42,748
Healing
46,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
18,953
4,453
733
16,888
28,922
14,814
0
6,317
22,605
0
24,755
W
Guan Yu
DianeCGS
Guan Yu
17,081
3,652
8,180
7,932
17,989
20,096
1,452
7,099
10,083
0
40,015
W
Ah Muzen Cab
Don_Keydek
Ah Muzen Cab
29,482
12,138
1,720
6,273
15,181
8,168
3,164
4,239
10,427
0
73,688
L
3,573
1,800
74
50
4,393
1,302
0
1,157
3,236
0
6,610
W
Ravana
19,760
7,394
957
2,239
13,267
7,617
0
4,714
8,171
0
27,168
L
Khepri
Ken22
Khepri
13,433
932
2,207
7,971
25,284
21,559
0
5,376
19,908
33,630
0
L
12,708
8,305
6,931
7,931
22,372
26,978
0
4,922
17,450
599
19,789
L
Nu Wa
ifytuber
Nu Wa
19,737
6,116
728
2,823
13,721
4,485
200
3,496
10,225
40,202
0
W
10,321
1,135
5,796
5,955
24,056
27,182
825
8,534
14,645
21,831
0
W
Cabrakan
xNerdySquidx
Cabrakan
10,947
1,985
1,958
1,738
20,326
31,563
406
7,426
12,029
17,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,656
Gold Earned
46,945
165
Minions Killed
139
0
Camps Cleared
0
1,324,544
Distance Traveled
955,705
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,711
765
24
2
0
250,336
0
W
Guan Yu
11,746
839
46
3
0
260,581
0
W
Ah Muzen Cab
12,126
866
73
5
0
274,445
2
L
Rama
6,863
490
7
1
0
78,334
1
W
Ravana
10,786
770
18
1
0
299,002
0
L
Khepri
10,249
732
44
3
0
239,166
1
L
Horus
8,963
640
16
1
0
199,222
0
L
Nu Wa
10,159
726
48
3
0
188,647
0
W
Geb
11,104
793
16
1
0
266,594
0
W
Cabrakan
9,894
707
12
1
0
223,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role