Player Matchup

Neith
Neith
AlboSaints
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,240 Elo+
Party 2
Thanatos
Thanatos
AreYouMadBro45
Thanatos
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 104L
1,254 Elo+
Party 2
Chaac
Chaac
RRBA_fumiko
Chaac
Level 28
God Stats
23W - 24L
1,545 SR
Queue Stats
143W - 143L
1,551 Elo+
Solo
Ymir
Ymir
Sry4kill44
Ymir
Level 17
God Stats
16W - 26L
1,370 SR
Queue Stats
45W - 76L
1,217 Elo+
Party 2
Olorun
Olorun
Tokat360
Olorun
Level 9
God Stats
35W - 38L
1,485 SR
Queue Stats
36W - 50L
1,222 Elo+
Party 2
Team Averages
Level 13
1,480 SR
1,297 Elo+

VS

Team Averages
Level 21
1,544 SR
1,420 Elo+
Tiamat
Tiamat
B1G_PA1N_
Tiamat
Level 30
God Stats
3W - 4L
1,443 SR
Queue Stats
36W - 51L
1,385 Elo+
Party 1
Kali
Kali
JonasPhijffers
Kali
Level 29
God Stats
8W - 6L
1,655 SR
Queue Stats
119W - 118L
1,447 Elo+
Party 1
Achilles
Achilles
Rouge23
Achilles
Level 29
God Stats
2W - 2L
1,730 SR
Queue Stats
104W - 105L
1,522 Elo+
Solo
Bacchus
Bacchus
Willypete2k
Bacchus
Level 8
God Stats
4W - 4L
1,575 SR
Queue Stats
32W - 34L
1,452 Elo+
Solo
Medusa
Medusa
tevo0916
Medusa
Level 9
God Stats
1W - 1L
1,320 SR
Queue Stats
1W - 4L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 5 / 2
9,051
411
4,083
9,154
3,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
11
1 / 10 / 1
7,994
363
4,267
16,091
6,012
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
8 / 1 / 1
12,533
570
22,687
21,473
22,652
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 7 / 7
9,505
432
9,615
20,233
19,140
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Tokat360
Olorun
15
3 / 6 / 2
9,420
428
8,158
13,500
5,197
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
B1G_PA1N_
Tiamat
15
3 / 7 / 13
9,631
438
11,299
14,390
9,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 1 / 4
11,874
540
10,663
19,204
9,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
Rouge23
Achilles
18
4 / 3 / 0
11,237
511
12,880
19,224
14,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Bacchus
Willypete2k
Bacchus
16
11 / 0 / 9
11,208
509
12,307
14,378
15,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
tevo0916
Medusa
15
3 / 5 / 6
10,190
463
9,421
13,001
5,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
15
Kills
28
29
Deaths
16
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
1
5
2
0.4
L
Thanatos
1
10
1
0.15
W
Tiamat
B1G_PA1N_
Tiamat
3
7
13
1.36
W
7
1
4
9
L
8
1
1
8.5
W
Achilles
Rouge23
Achilles
4
3
0
1.33
L
2
7
7
0.79
L
Olorun
Tokat360
Olorun
3
6
2
0.67
W
Bacchus
Willypete2k
Bacchus
11
0
9
15.5
W
Medusa
tevo0916
Medusa
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,810
Damage
56,570
80,451
Taken
80,197
56,863
Mitigated
54,708
21,637
Healing
29,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,083
2,575
0
854
9,154
3,862
978
2,315
6,799
0
34,830
L
Thanatos
4,267
1,831
0
4,327
16,091
6,012
749
4,925
11,044
0
27,904
W
Tiamat
B1G_PA1N_
Tiamat
11,299
785
0
3,592
14,390
9,479
722
5,037
9,235
58,797
0
W
10,663
5,357
0
12,102
19,204
9,902
1,576
6,186
12,924
0
109,584
L
22,687
6,474
0
13,435
21,473
22,652
1,156
4,355
17,056
15,656
85,147
W
Achilles
Rouge23
Achilles
12,880
3,776
0
4,887
19,224
14,847
0
2,417
15,711
11,136
61,575
L
9,615
1,843
0
0
20,233
19,140
87
7,458
12,501
39,691
0
L
Olorun
Tokat360
Olorun
8,158
4,605
140
2,881
13,500
5,197
0
5,989
7,188
56,117
0
W
Bacchus
Willypete2k
Bacchus
12,307
1,042
371
5,206
14,378
15,185
662
4,319
9,832
37,944
0
W
Medusa
tevo0916
Medusa
9,421
3,777
0
3,389
13,001
5,295
1,329
4,093
8,759
0
56,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,503
Gold Earned
54,140
440
Minions Killed
586
0
Camps Cleared
0
1,881,485
Distance Traveled
1,999,265
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,051
411
66
3
0
354,762
0
L
Thanatos
7,994
363
46
2
0
383,083
0
W
Tiamat
9,631
438
86
4
0
367,708
0
W
Kali
11,874
540
184
8
0
479,062
0
L
Chaac
12,533
570
177
8
0
426,993
2
W
Achilles
11,237
511
143
7
0
395,575
0
L
Ymir
9,505
432
55
3
0
364,603
1
L
Olorun
9,420
428
96
4
0
352,044
0
W
Bacchus
11,208
509
55
3
0
422,187
6
W
Medusa
10,190
463
118
5
0
334,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role