Player Matchup

Loki
Loki
Diamond IV
Professor_Lokii
Loki
Diamond IV
Level 126
God Stats
316W - 279L
1,631 SR
Queue Stats
392W - 393L
2,211 MMR
Party 1
Chernobog
Chernobog
Diamond II
a_c_v_g_l
Chernobog
Diamond II
Level 158
God Stats
2W - 5L
1,348 SR
Queue Stats
499W - 478L
2,355 MMR
Party 1
Persephone
Persephone
Diamond II
lamewing
Persephone
Diamond II
Level 117
God Stats
6W - 9L
1,500 SR
Queue Stats
309W - 303L
2,369 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond IV
oofBOT_
Kumbhakarna
Diamond IV
Level 142
God Stats
7W - 3L
1,728 SR
Queue Stats
173W - 170L
2,292 MMR
Solo
Achilles
Achilles
Diamond II
yairwoods
Achilles
Diamond II
Level 144
God Stats
35W - 32L
1,602 SR
Queue Stats
508W - 489L
2,358 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,562 SR
2,317 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,649 SR
2,313 MMR
Ullr
Ullr
Diamond II
HeartkillerX92
Ullr
Diamond II
Level 159
God Stats
2W - 3L
1,380 SR
Queue Stats
199W - 183L
2,296 MMR
Party 3
Cabrakan
Cabrakan
Diamond IV
ItsNotTrickz
Cabrakan
Diamond IV
Level 145
God Stats
6W - 4L
1,815 SR
Queue Stats
101W - 78L
2,270 MMR
Party 2
Fenrir
Fenrir
Diamond IV
baironrcwf
Fenrir
Diamond IV
Level 157
God Stats
1W - 2L
1,681 SR
Queue Stats
78W - 62L
2,333 MMR
Party 3
Eset
Eset
Diamond IV
sandwich1998
Eset
Diamond IV
Level 127
God Stats
5W - 5L
1,706 SR
Queue Stats
605W - 595L
2,267 MMR
Solo
Guan Yu
Guan Yu
Diamond II
uTrVapor1
Guan Yu
Diamond II
Level 155
God Stats
1W - 2L
1,666 SR
Queue Stats
82W - 53L
2,399 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 10
15,092
629
25,994
18,538
9,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
a_c_v_g_l
Chernobog
20
2 / 1 / 8
14,064
586
9,637
17,291
9,021
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
lamewing
Persephone
19
3 / 3 / 11
14,346
598
14,781
13,358
5,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
oofBOT_
Kumbhakarna
16
2 / 1 / 12
12,140
506
4,273
19,777
24,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
yairwoods
Achilles
20
9 / 3 / 7
14,101
588
21,639
28,998
32,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
TiamatGebGilgameshOdinMorgan Le Fay

VS

Bans
ArtioAthenaKhepriSetDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 3
12,227
509
13,076
16,200
6,216
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
ItsNotTrickz
Cabrakan
17
3 / 6 / 3
11,013
459
8,106
23,570
14,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
baironrcwf
Fenrir
17
4 / 6 / 3
11,737
489
7,956
22,458
19,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 9 / 4
11,048
460
7,962
15,617
5,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
uTrVapor1
Guan Yu
16
0 / 4 / 5
10,024
418
11,556
20,050
22,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
31
28
Kills
13
13
Deaths
28
48
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
L
Cabrakan
ItsNotTrickz
Cabrakan
3
6
3
0.75
W
12
5
10
3.4
W
Chernobog
a_c_v_g_l
Chernobog
2
1
8
6
L
Fenrir
baironrcwf
Fenrir
4
6
3
0.92
W
Persephone
lamewing
Persephone
3
3
11
2.83
W
Kumbhakarna
oofBOT_
Kumbhakarna
2
1
12
8
L
2
9
4
0.44
L
Guan Yu
uTrVapor1
Guan Yu
0
4
5
0.63
W
Achilles
yairwoods
Achilles
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,324
Damage
48,656
97,962
Taken
97,895
80,060
Mitigated
68,775
40,262
Healing
20,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,076
5,854
0
2,141
16,200
6,216
1,068
3,152
12,962
0
92,010
L
Cabrakan
ItsNotTrickz
Cabrakan
8,106
934
0
4,767
23,570
14,695
0
5,037
18,298
70,152
0
W
25,994
8,830
0
5,674
18,538
9,051
2,752
5,249
13,037
0
104,665
W
Chernobog
a_c_v_g_l
Chernobog
9,637
6,921
0
10,947
17,291
9,021
7,787
1,344
15,875
0
154,850
L
Fenrir
baironrcwf
Fenrir
7,956
1,631
0
2,594
22,458
19,861
38
5,887
16,337
1,281
33,061
W
Persephone
lamewing
Persephone
14,781
489
0
4,992
13,358
5,316
1,667
3,635
9,524
102,415
0
W
Kumbhakarna
oofBOT_
Kumbhakarna
4,273
121
1,255
4,697
19,777
24,672
195
4,853
14,474
21,659
0
L
7,962
1,149
273
1,850
15,617
5,255
0
3,970
11,406
65,757
0
L
Guan Yu
uTrVapor1
Guan Yu
11,556
1,716
992
7,873
20,050
22,748
0
3,530
16,380
6,118
51,149
W
Achilles
yairwoods
Achilles
21,639
5,652
0
12,697
28,998
32,000
52
5,209
22,437
10,279
71,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,743
Gold Earned
56,049
647
Minions Killed
574
0
Camps Cleared
0
2,445,383
Distance Traveled
2,253,960
30
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,227
509
173
7
0
450,062
2
L
Cabrakan
11,013
459
107
4
0
431,299
0
W
Loki
15,092
629
129
5
0
505,047
5
W
Chernobog
14,064
586
206
9
0
445,007
2
L
Fenrir
11,737
489
51
2
0
466,905
10
W
Persephone
14,346
598
171
7
0
474,182
8
W
Kumbhakarna
12,140
506
19
1
0
539,172
10
L
Eset
11,048
460
144
6
0
414,907
11
L
Guan Yu
10,024
418
99
4
0
490,787
10
W
Achilles
14,101
588
122
5
0
481,975
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role