Player Matchup

Olorun
Olorun
 
Olorun
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
BeeGeesLover
Zeus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,655 Elo+
Party 2
Ravana
Ravana
RavenSnake
Ravana
Level 42
God Stats
1W - 2L
1,277 SR
Queue Stats
12W - 8L
1,550 Elo+
Party 2
Team Averages
Level 97
1,426 SR
1,568 Elo+

VS

Team Averages
Level 92
1,660 SR
1,683 Elo+
King Arthur
King Arthur
ElReligiones
King Arthur
Level 140
God Stats
0W - 1L
1,632 SR
Queue Stats
116W - 105L
1,540 Elo+
Party 1
Sylvanus
Sylvanus
FerriOWNED
Sylvanus
Level 109
God Stats
0W - 1L
1,559 SR
Queue Stats
19W - 21L
1,606 Elo+
Party 1
Izanami
Izanami
Teizuoc
Izanami
Level 27
God Stats
8W - 3L
1,789 SR
Queue Stats
10W - 3L
1,903 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
8 / 2 / 8
8,117
902
11,136
7,755
3,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 2 / 11
7,826
870
10,824
5,873
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
RavenSnake
Ravana
12
4 / 2 / 11
7,598
844
3,760
4,461
1,736
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElReligiones
King Arthur
9
2 / 7 / 3
6,820
758
4,255
10,293
5,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
FerriOWNED
Sylvanus
10
1 / 6 / 4
6,432
715
2,786
11,918
6,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Teizuoc
Izanami
11
2 / 4 / 3
6,820
758
4,511
8,015
3,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
17
Kills
5
6
Deaths
17
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
8
2
8
6
W
5
2
11
5.25
L
King Arthur
ElReligiones
King Arthur
2
7
3
0.5
L
Sylvanus
FerriOWNED
Sylvanus
1
6
4
0.5
W
Ravana
RavenSnake
Ravana
4
2
11
4.75
L
Izanami
Teizuoc
Izanami
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,720
Damage
11,552
18,089
Taken
30,226
7,055
Mitigated
15,767
3,410
Healing
6,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
11,136
5,308
374
1,956
7,755
3,994
1,025
1,686
5,866
22,231
2,531
W
10,824
2,088
0
671
5,873
1,325
553
528
5,181
34,532
0
L
King Arthur
ElReligiones
King Arthur
4,255
725
0
705
10,293
5,756
0
6,635
3,356
0
17,966
L
Sylvanus
FerriOWNED
Sylvanus
2,786
777
2,773
2,187
11,918
6,760
0
8,282
3,388
10,700
2,129
W
Ravana
RavenSnake
Ravana
3,760
537
0
409
4,461
1,736
435
489
3,930
0
10,444
L
Izanami
Teizuoc
Izanami
4,511
2,385
0
346
8,015
3,251
0
5,774
1,987
0
19,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,541
Gold Earned
20,072
109
Minions Killed
85
5
Camps Cleared
4
502,771
Distance Traveled
442,123
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,117
902
29
3
2
158,471
1
W
Zeus
7,826
870
60
7
3
157,089
0
L
King Arthur
6,820
758
27
3
3
148,556
2
L
Sylvanus
6,432
715
15
2
1
144,431
4
W
Ravana
7,598
844
20
2
0
187,211
4
L
Izanami
6,820
758
43
5
0
149,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role