Player Matchup

Amaterasu
Amaterasu
Overlord-Sanja
Amaterasu
Level 8
God Stats
2W - 1L
1,593 SR
Queue Stats
6W - 9L
1,207 Elo+
Party 2
Chronos
Chronos
Sarxi23
Chronos
Level 49
God Stats
3W - 4L
1,555 SR
Queue Stats
69W - 52L
1,277 Elo+
Party 2
Ares
Ares
SizoEU
Ares
Level 29
God Stats
8W - 2L
1,507 SR
Queue Stats
65W - 56L
1,275 Elo+
Party 2
Team Averages
Level 29
1,552 SR
1,253 Elo+

VS

Team Averages
Level 32
1,230 SR
1,195 Elo+
Olorun
Olorun
BIGSuyF
Olorun
Level 29
God Stats
1W - 5L
1,227 SR
Queue Stats
2W - 31L
1,048 Elo+
Party 1
Sylvanus
Sylvanus
Mr Magicalistic
Sylvanus
Level 38
God Stats
24W - 66L
1,374 SR
Queue Stats
65W - 168L
1,268 Elo+
Party 1
Kuzenbo
Kuzenbo
SirJohnnieCrow
Kuzenbo
Level 29
God Stats
3W - 5L
1,090 SR
Queue Stats
48W - 140L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Overlord-Sanja
Amaterasu
17
4 / 5 / 15
13,599
618
18,139
26,074
14,937
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
Sarxi23
Chronos
19
11 / 1 / 12
14,925
678
42,596
22,473
13,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
SizoEU
Ares
18
8 / 2 / 12
14,158
644
15,039
22,945
13,607
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BIGSuyF
Olorun
16
5 / 9 / 2
13,271
603
22,914
25,888
11,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
14
1 / 9 / 6
11,718
533
14,566
31,930
43,924
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 5 / 1
11,798
536
14,724
27,614
49,213
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
23
Kills
8
8
Deaths
23
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
BIGSuyF
Olorun
5
9
2
0.67
L
Sylvanus
1
9
6
0.44
W
Amaterasu
Overlord-Sanja
Amaterasu
4
5
15
2.3
W
Chronos
Sarxi23
Chronos
11
1
12
17
L
2
5
1
0.5
W
Ares
SizoEU
Ares
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,774
Damage
52,204
71,492
Taken
85,432
42,003
Mitigated
104,606
24,666
Healing
19,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BIGSuyF
Olorun
22,914
14,122
2,115
7,271
25,888
11,469
1,482
18,739
7,149
63,267
0
L
Sylvanus
14,566
1,968
4,598
5,879
31,930
43,924
28
19,455
12,475
22,437
0
W
Amaterasu
Overlord-Sanja
Amaterasu
18,139
10,563
572
10,821
26,074
14,937
354
18,213
7,861
0
40,465
W
Chronos
Sarxi23
Chronos
42,596
12,941
0
9,386
22,473
13,459
1,565
16,516
5,957
108,035
7,782
L
14,724
5,651
0
0
27,614
49,213
172
16,389
11,225
39,815
0
W
Ares
SizoEU
Ares
15,039
2,339
147
3,740
22,945
13,607
597
18,099
4,846
41,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,682
Gold Earned
36,787
266
Minions Killed
153
10
Camps Cleared
1
1,165,013
Distance Traveled
945,766
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,271
603
93
4
1
285,104
0
L
Sylvanus
11,718
533
25
1
0
287,606
2
W
Amaterasu
13,599
618
59
3
2
376,625
1
W
Chronos
14,925
678
151
7
4
396,027
9
L
Kuzenbo
11,798
536
35
2
0
373,056
0
W
Ares
14,158
644
56
3
4
392,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role