Player Matchup

Aphrodite
Aphrodite
Goiaba4955
Aphrodite
Level 10
God Stats
13W - 11L
1,367 SR
Queue Stats
40W - 45L
1,249 Elo+
Party 1
Anubis
Anubis
LazySith11
Anubis
Level 30
God Stats
17W - 7L
1,728 SR
Queue Stats
186W - 205L
1,475 Elo+
Solo
Artemis
Artemis
MatheusFAP
Artemis
Level 4
God Stats
1W - 2L
1,496 SR
Queue Stats
5W - 5L
1,431 Elo+
Party 1
Rama
Rama
Mechapp9057
Rama
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,309 Elo+
Solo
Bellona
Bellona
luc_inhas
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,368 Elo+
Solo
Team Averages
Level 13
1,518 SR
1,366 Elo+

VS

Team Averages
Level 23
1,604 SR
1,451 Elo+
Olorun
Olorun
I_Punt_Pandas
Olorun
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 4L
1,455 Elo+
Party 2
Arachne
Arachne
Mightyllamaxd
Arachne
Level 27
God Stats
19W - 6L
1,903 SR
Queue Stats
98W - 71L
1,497 Elo+
Solo
Heimdallr
Heimdallr
Niubi3
Heimdallr
Level 28
God Stats
2W - 2L
1,538 SR
Queue Stats
91W - 80L
1,487 Elo+
Solo
Sylvanus
Sylvanus
SharkBear21
Sylvanus
Level 29
God Stats
20W - 14L
1,579 SR
Queue Stats
150W - 183L
1,332 Elo+
Party 2
Cabrakan
Cabrakan
Twizted papi234
Cabrakan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 103L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Goiaba4955
Aphrodite
8
1 / 5 / 1
5,757
384
3,973
8,179
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
LazySith11
Anubis
13
4 / 3 / 1
8,008
534
8,935
9,954
4,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
MatheusFAP
Artemis
7
1 / 7 / 1
5,654
377
2,481
7,206
1,929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 7 / 2
5,219
348
747
8,101
2,303
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
luc_inhas
Bellona
6
0 / 12 / 1
4,934
329
2,897
12,274
8,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 2 / 5
8,711
581
12,842
8,960
3,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
12
10 / 1 / 8
8,182
545
10,743
7,873
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Niubi3
Heimdallr
16
4 / 1 / 7
9,190
613
5,617
7,434
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
SharkBear21
Sylvanus
13
6 / 0 / 7
8,158
544
3,936
5,362
2,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
12
2 / 4 / 6
7,597
506
3,640
10,535
7,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
6
Kills
34
34
Deaths
8
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Goiaba4955
Aphrodite
1
5
1
0.3
W
12
2
5
7.25
L
Anubis
LazySith11
Anubis
4
3
1
1.5
L
Artemis
MatheusFAP
Artemis
1
7
1
0.21
L
0
7
2
0.14
W
Arachne
10
1
8
14
W
Heimdallr
Niubi3
Heimdallr
4
1
7
7.5
W
Sylvanus
SharkBear21
Sylvanus
6
0
7
9.5
W
Cabrakan
2
4
6
1.25
L
Bellona
luc_inhas
Bellona
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,033
Damage
36,778
45,714
Taken
40,164
21,282
Mitigated
19,581
8,489
Healing
15,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Goiaba4955
Aphrodite
3,973
1,075
1,105
2,212
8,179
3,522
190
2,653
5,526
20,320
0
W
12,842
7,569
301
3,339
8,960
3,307
1,250
3,776
5,184
49,362
4,799
L
Anubis
LazySith11
Anubis
8,935
50
0
4,816
9,954
4,637
632
5,850
4,104
50,000
0
L
Artemis
MatheusFAP
Artemis
2,481
1,181
0
226
7,206
1,929
0
4,054
3,152
0
13,630
L
747
678
0
0
8,101
2,303
183
2,117
5,984
0
6,400
W
Arachne
10,743
7,254
0
2,774
7,873
3,044
387
2,133
5,740
0
50,059
W
Heimdallr
Niubi3
Heimdallr
5,617
2,464
0
3,097
7,434
3,369
2,725
861
6,573
0
59,838
W
Sylvanus
SharkBear21
Sylvanus
3,936
1,153
245
2,841
5,362
2,567
668
1,136
4,226
38,151
10,558
W
Cabrakan
3,640
902
52
2,856
10,535
7,294
934
5,002
5,533
27,338
0
L
Bellona
luc_inhas
Bellona
2,897
919
0
130
12,274
8,891
185
3,794
8,479
0
9,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,572
Gold Earned
41,838
198
Minions Killed
448
0
Camps Cleared
0
1,302,468
Distance Traveled
1,391,147
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,757
384
39
3
0
286,233
0
W
Olorun
8,711
581
94
6
0
262,092
0
L
Anubis
8,008
534
103
7
0
238,400
1
L
Artemis
5,654
377
33
2
0
256,648
0
L
Rama
5,219
348
11
1
0
263,294
1
W
Arachne
8,182
545
87
6
0
363,590
3
W
Heimdallr
9,190
613
118
8
0
226,867
0
W
Sylvanus
8,158
544
90
6
0
267,366
0
W
Cabrakan
7,597
506
59
4
0
271,232
0
L
Bellona
4,934
329
12
1
0
257,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role