Player Matchup

Mulan
Mulan
 
Mulan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Ahmose
Chang'e
Level 105
God Stats
1W - 0L
1,700 SR
Queue Stats
25W - 28L
1,309 Elo+
Party 2
Eset
Eset
Quinnon
Eset
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 22L
1,340 Elo+
Party 2
Serqet
Serqet
Spinder
Serqet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,339 Elo+
Party 2
Nox
Nox
Yoshikid
Nox
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,436 Elo+
Party 2
Team Averages
Level 101
1,540 SR
1,385 Elo+

VS

Team Averages
Level 61
1,501 SR
1,282 Elo+
Ra
Ra
CoSiOZz_YT
Ra
Level 85
God Stats
0W - 2L
1,476 SR
Queue Stats
26W - 27L
1,404 Elo+
Party 1
Chronos
Chronos
E11Baum
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,137 Elo+
Party 3
Camazotz
Camazotz
N0TINT3R3ST3T
Camazotz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,196 Elo+
Party 3
Nike
Nike
alba_rm_06
Nike
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,259 Elo+
Party 1
Hou Yi
Hou Yi
lelchik_
Hou Yi
Level 154
God Stats
1W - 2L
1,528 SR
Queue Stats
184W - 176L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
8 / 2 / 18
11,322
871
17,807
20,678
25,451
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Ahmose
Chang'e
18
6 / 4 / 17
10,954
843
10,460
12,462
5,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
Quinnon
Eset
18
5 / 5 / 19
11,120
855
16,516
16,205
7,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Spinder
Serqet
14
2 / 4 / 9
8,801
677
4,909
10,304
3,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
7 / 2 / 19
11,044
850
11,168
8,841
4,409
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 8
11,915
917
17,560
15,120
7,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos
E11Baum
Chronos
16
2 / 6 / 9
9,496
730
7,400
11,387
4,535
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
N0TINT3R3ST3T
Camazotz
14
2 / 7 / 7
9,078
698
9,561
16,327
12,520
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
0 / 7 / 13
9,387
722
4,097
16,448
14,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
lelchik_
Hou Yi
16
3 / 4 / 7
9,842
757
13,025
8,859
3,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
59
28
Kills
15
17
Deaths
28
82
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
2
18
8.5
W
Chang'e
Ahmose
Chang'e
6
4
17
3.63
L
8
4
8
3
L
Chronos
E11Baum
Chronos
2
6
9
1.08
L
Camazotz
N0TINT3R3ST3T
Camazotz
2
7
7
0.79
W
Eset
Quinnon
Eset
5
5
19
2.9
W
Serqet
Spinder
Serqet
2
4
9
1.63
W
7
2
19
8.25
L
0
7
13
0.93
L
Hou Yi
lelchik_
Hou Yi
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,860
Damage
51,643
68,490
Taken
68,141
46,967
Mitigated
42,070
33,683
Healing
19,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
17,807
2,712
1,550
5,840
20,678
25,451
576
4,281
16,397
3,524
23,898
W
Chang'e
Ahmose
Chang'e
10,460
1,553
6,985
3,770
12,462
5,892
1,944
6,994
5,468
25,237
0
L
17,560
1,615
4,843
5,909
15,120
7,044
528
9,106
5,730
46,418
0
L
Chronos
E11Baum
Chronos
7,400
1,354
0
1,250
11,387
4,535
1,187
6,595
4,512
16,858
0
L
Camazotz
N0TINT3R3ST3T
Camazotz
9,561
1,691
0
2,893
16,327
12,520
604
10,084
6,055
335
13,210
W
Eset
Quinnon
Eset
16,516
1,887
5,370
4,640
16,205
7,262
1,544
5,469
10,736
38,991
0
W
Serqet
Spinder
Serqet
4,909
1,627
898
1,126
10,304
3,953
1,034
4,250
6,054
0
7,562
W
11,168
749
2,210
1,294
8,841
4,409
841
4,200
4,641
26,552
0
L
4,097
605
1,421
1,344
16,448
14,220
227
7,801
7,773
0
7,380
L
Hou Yi
lelchik_
Hou Yi
13,025
6,937
308
1,419
8,859
3,751
590
5,493
3,208
0
28,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,241
Gold Earned
49,718
132
Minions Killed
130
0
Camps Cleared
0
1,237,368
Distance Traveled
1,129,433
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,322
871
17
1
0
273,850
1
W
Chang'e
10,954
843
30
2
0
246,631
0
L
Ra
11,915
917
60
5
0
243,821
0
L
Chronos
9,496
730
24
2
0
242,573
0
L
Camazotz
9,078
698
5
0
0
224,904
0
W
Eset
11,120
855
47
4
0
241,256
0
W
Serqet
8,801
677
3
0
0
238,882
1
W
Nox
11,044
850
35
3
0
236,749
0
L
Nike
9,387
722
4
0
0
215,183
0
L
Hou Yi
9,842
757
37
3
0
202,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role