Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Criisis
Cu Chulainn
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 38L
1,371 Elo+
Solo
Odin
Odin
daff777
Odin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 59L
1,308 Elo+
Party 1
Team Averages
Level 116
1,500 SR
1,393 Elo+

VS

Team Averages
Level 79
1,480 SR
1,411 Elo+
Nu Wa
Nu Wa
Lesovick
Nu Wa
Level 84
God Stats
1W - 4L
1,418 SR
Queue Stats
4W - 7L
1,453 Elo+
Party 2
Nemesis
Nemesis
Salahlecrack
Nemesis
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 35L
1,328 Elo+
Solo
Ymir
Ymir
Shmel1
Ymir
Level 103
God Stats
5W - 5L
1,522 SR
Queue Stats
6W - 10L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 5 / 3
7,801
709
9,086
9,888
4,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Criisis
Cu Chulainn
11
1 / 4 / 1
7,135
649
3,653
9,415
3,877
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Odin
daff777
Odin
10
2 / 4 / 3
7,357
669
4,482
11,576
3,794
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lesovick
Nu Wa
13
4 / 0 / 9
8,720
793
11,312
4,389
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Salahlecrack
Nemesis
12
6 / 3 / 7
8,642
786
6,891
8,203
2,434
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Shmel1
Ymir
12
3 / 3 / 9
7,890
717
7,921
11,592
9,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
13
13
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
5
3
0.9
L
Cu Chulainn
Criisis
Cu Chulainn
1
4
1
0.38
W
Nu Wa
Lesovick
Nu Wa
4
0
9
8.5
W
Nemesis
Salahlecrack
Nemesis
6
3
7
3.17
W
Ymir
Shmel1
Ymir
3
3
9
2.5
L
Odin
daff777
Odin
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,221
Damage
26,124
30,879
Taken
24,184
11,698
Mitigated
13,454
5,977
Healing
5,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,086
1,114
918
3,094
9,888
4,027
0
6,083
3,547
32,901
0
L
Cu Chulainn
Criisis
Cu Chulainn
3,653
1,333
0
0
9,415
3,877
141
5,771
3,446
0
19,004
W
Nu Wa
Lesovick
Nu Wa
11,312
3,331
0
2,130
4,389
1,101
972
1,044
3,242
33,607
0
W
Nemesis
Salahlecrack
Nemesis
6,891
2,468
0
690
8,203
2,434
0
3,439
4,514
0
17,602
W
Ymir
Shmel1
Ymir
7,921
953
0
2,861
11,592
9,919
248
4,202
7,040
19,144
0
L
Odin
daff777
Odin
4,482
1,539
0
1,965
11,576
3,794
0
6,843
4,345
0
18,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,293
Gold Earned
25,252
137
Minions Killed
108
4
Camps Cleared
6
550,840
Distance Traveled
598,554
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,801
709
58
5
3
166,382
5
L
Cu Chulainn
7,135
649
37
3
1
201,066
2
W
Nu Wa
8,720
793
55
5
1
192,705
2
W
Nemesis
8,642
786
26
2
2
211,170
3
W
Ymir
7,890
717
27
2
3
194,679
3
L
Odin
7,357
669
42
4
0
183,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role