Player Matchup

Pele
Pele
 
Pele
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
PanteraSlavyan
Medusa
Level 65
God Stats
0W - 2L
1,283 SR
Queue Stats
10W - 23L
1,270 Elo+
Solo
Gilgamesh
Gilgamesh
andrew6bane
Gilgamesh
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 44L
1,528 Elo+
Solo
Nu Wa
Nu Wa
rdlBR
Nu Wa
Level 68
God Stats
36W - 21L
1,573 SR
Queue Stats
98W - 77L
1,561 Elo+
Solo
Team Averages
Level 79
1,471 SR
1,472 Elo+

VS

Team Averages
Level 94
1,492 SR
1,425 Elo+
Agni
Agni
 
Agni
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
DirePants95
Medusa
Level 61
God Stats
1W - 0L
1,441 SR
Queue Stats
406W - 453L
1,450 Elo+
Party 1
Skadi
Skadi
FreakMode
Skadi
Level 160
God Stats
11W - 7L
1,628 SR
Queue Stats
87W - 101L
1,413 Elo+
Solo
Achilles
Achilles
skarsnik555
Achilles
Level 51
God Stats
28W - 31L
1,373 SR
Queue Stats
79W - 103L
1,354 Elo+
Solo
Fenrir
Fenrir
zyzz09
Fenrir
Level 92
God Stats
8W - 6L
1,517 SR
Queue Stats
139W - 141L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
4 / 4 / 0
6,627
473
3,839
9,088
2,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
 
Bacchus
11
1 / 1 / 1
6,600
471
3,704
9,586
7,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 2 / 1
6,141
439
2,553
8,136
2,388
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
andrew6bane
Gilgamesh
11
0 / 4 / 1
6,284
449
3,288
9,969
6,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
rdlBR
Nu Wa
11
0 / 1 / 1
6,610
472
6,561
4,514
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 2 / 5
6,841
489
3,424
7,448
2,374
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
11
1 / 2 / 2
6,638
474
5,076
6,742
1,887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
FreakMode
Skadi
13
0 / 1 / 1
7,454
532
3,636
7,177
3,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Achilles
skarsnik555
Achilles
13
6 / 0 / 1
7,643
546
9,327
10,236
6,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
zyzz09
Fenrir
12
4 / 0 / 1
7,038
503
4,306
5,667
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
12
12
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
4
0
1
L
Bacchus
 
Bacchus
1
1
1
1.5
W
Agni
 
Agni
1
2
5
1.75
W
Medusa
1
2
2
1
W
Skadi
FreakMode
Skadi
0
1
1
0.5
L
0
2
1
0.25
L
Gilgamesh
andrew6bane
Gilgamesh
0
4
1
0.13
L
Nu Wa
rdlBR
Nu Wa
0
1
1
0.5
W
Achilles
skarsnik555
Achilles
6
0
1
6.5
W
Fenrir
zyzz09
Fenrir
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,945
Damage
25,769
41,293
Taken
37,270
19,856
Mitigated
16,731
9,881
Healing
15,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,839
789
0
1,718
9,088
2,642
315
1,605
7,134
0
25,923
L
Bacchus
 
Bacchus
3,704
536
0
2,309
9,586
7,457
0
0
9,586
28,142
0
W
Agni
 
Agni
3,424
230
0
3,042
7,448
2,374
117
463
6,923
35,654
0
W
Medusa
5,076
3,201
0
2,095
6,742
1,887
566
3,302
3,342
0
35,898
W
Skadi
FreakMode
Skadi
3,636
698
0
2,437
7,177
3,077
420
3,250
3,609
0
51,959
L
2,553
941
0
2,311
8,136
2,388
0
178
7,737
0
35,649
L
Gilgamesh
andrew6bane
Gilgamesh
3,288
737
0
1,903
9,969
6,250
56
1,115
8,070
0
26,996
L
Nu Wa
rdlBR
Nu Wa
6,561
889
0
1,640
4,514
1,119
0
526
3,701
36,575
0
W
Achilles
skarsnik555
Achilles
9,327
1,892
0
5,426
10,236
6,198
411
1,219
8,875
0
26,752
W
Fenrir
zyzz09
Fenrir
4,306
809
0
2,382
5,667
3,195
671
1,552
4,025
0
31,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,262
Gold Earned
35,614
300
Minions Killed
359
0
Camps Cleared
0
1,224,873
Distance Traveled
1,287,601
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,627
473
42
3
0
268,942
3
L
Bacchus
6,600
471
52
4
0
234,723
0
W
Agni
6,841
489
67
5
0
250,764
1
W
Medusa
6,638
474
57
4
0
230,262
3
W
Skadi
7,454
532
116
8
0
241,652
5
L
Medusa
6,141
439
76
5
0
243,980
0
L
Gilgamesh
6,284
449
53
4
0
249,410
1
L
Nu Wa
6,610
472
77
6
0
227,818
4
W
Achilles
7,643
546
55
4
0
288,450
3
W
Fenrir
7,038
503
64
5
0
276,473
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role