Player Matchup

Cerberus
Cerberus
Atrocis
Cerberus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 11L
1,473 Elo+
Party 2
Kukulkan
Kukulkan
Copic
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,473 Elo+
Party 2
Hachiman
Hachiman
Rajet
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,473 Elo+
Party 2
Team Averages
Level 27
1,500 SR
1,473 Elo+

VS

Team Averages
Level 41
1,527 SR
1,343 Elo+
Janus
Janus
Arcticdefender
Janus
Level 103
God Stats
0W - 1L
1,523 SR
Queue Stats
7W - 14L
1,344 Elo+
Party 1
Ganesha
Ganesha
Lukecarp2423
Ganesha
Level 8
God Stats
2W - 3L
1,585 SR
Queue Stats
6W - 8L
1,402 Elo+
Party 1
Skadi
Skadi
WineFFS
Skadi
Level 11
God Stats
4W - 6L
1,474 SR
Queue Stats
5W - 14L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Atrocis
Cerberus
18
3 / 3 / 13
13,496
643
14,121
23,582
23,412
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
Copic
Kukulkan
18
8 / 4 / 8
14,817
706
22,643
15,364
6,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Rajet
Hachiman
18
6 / 5 / 8
14,346
683
19,770
17,295
7,575
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 3
13,536
645
25,712
19,594
9,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Lukecarp2423
Ganesha
14
0 / 7 / 11
11,410
543
12,396
30,998
43,291
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
WineFFS
Skadi
15
3 / 5 / 6
12,447
593
8,016
14,549
6,849
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
17
Kills
12
12
Deaths
17
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
9
5
3
2.1
W
Cerberus
Atrocis
Cerberus
3
3
13
3.17
W
Kukulkan
Copic
Kukulkan
8
4
8
3
L
Ganesha
Lukecarp2423
Ganesha
0
7
11
0.79
W
Hachiman
Rajet
Hachiman
6
5
8
2
L
Skadi
WineFFS
Skadi
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,534
Damage
46,124
56,241
Taken
65,141
37,119
Mitigated
59,676
16,976
Healing
5,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,712
1,993
86
2,904
19,594
9,536
132
10,497
9,097
82,793
0
W
Cerberus
Atrocis
Cerberus
14,121
1,225
0
5,661
23,582
23,412
715
13,577
10,005
52,248
0
W
Kukulkan
Copic
Kukulkan
22,643
2,047
846
5,453
15,364
6,132
1,478
12,299
3,065
65,122
0
L
Ganesha
Lukecarp2423
Ganesha
12,396
869
60
2,005
30,998
43,291
0
17,342
13,656
27,099
0
W
Hachiman
Rajet
Hachiman
19,770
12,722
0
5,016
17,295
7,575
787
13,196
4,099
0
58,524
L
Skadi
WineFFS
Skadi
8,016
4,653
0
799
14,549
6,849
713
9,811
4,738
0
29,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,659
Gold Earned
37,393
241
Minions Killed
205
7
Camps Cleared
9
1,147,153
Distance Traveled
1,116,229
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,536
645
142
7
7
372,050
1
W
Cerberus
13,496
643
96
5
2
405,228
5
W
Kukulkan
14,817
706
74
4
1
375,809
3
L
Ganesha
11,410
543
0
0
0
373,190
3
W
Hachiman
14,346
683
71
3
4
366,116
3
L
Skadi
12,447
593
63
3
2
370,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role