Player Matchup

Thoth
Thoth
Masters
Chirillooo
Thoth
Masters
Level 116
God Stats
35W - 16L
1,915 SR
Queue Stats
334W - 290L
3,004 MMR
Solo
Bacchus
Bacchus
Masters
DaLama
Bacchus
Masters
Level 160
God Stats
11W - 10L
1,665 SR
Queue Stats
1,172W - 1,059L
3,006 MMR
Solo
Thanatos
Thanatos
Masters
Rаiu
Thanatos
Masters
Level 87
God Stats
11W - 9L
1,741 SR
Queue Stats
355W - 310L
3,113 MMR
Solo
Neith
Neith
Masters
Trajedee
Neith
Masters
Level 87
God Stats
3W - 1L
1,774 SR
Queue Stats
397W - 350L
3,028 MMR
Solo
Cabrakan
Cabrakan
Masters
Warío
Cabrakan
Masters
Level 142
God Stats
2W - 0L
1,908 SR
Queue Stats
263W - 238L
3,075 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 118
1,800 SR
3,045 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 138
1,755 SR
3,044 MMR
Sun Wukong
Sun Wukong
Masters
DustJa
Sun Wukong
Masters
Level 156
God Stats
79W - 41L
1,874 SR
Queue Stats
286W - 219L
2,954 MMR
Solo
Terra
Terra
Masters
JoelsQT
Terra
Masters
Level 114
God Stats
9W - 11L
1,644 SR
Queue Stats
289W - 252L
3,017 MMR
Solo
Anhur
Anhur
Masters
MibaeI
Anhur
Masters
Level 118
God Stats
3W - 2L
1,545 SR
Queue Stats
216W - 183L
2,901 MMR
Solo
Guan Yu
Guan Yu
Masters
OutDuell
Guan Yu
Masters
Level 148
God Stats
12W - 12L
1,920 SR
Queue Stats
457W - 444L
3,017 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
threeMANIACS
Morgan Le Fay
Masters
Level 154
God Stats
8W - 5L
1,793 SR
Queue Stats
377W - 277L
3,329 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
14 / 4 / 16
17,569
586
44,293
21,989
10,491
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
DaLama
Bacchus
20
4 / 2 / 25
14,866
496
13,028
23,369
43,404
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
Rаiu
Thanatos
20
11 / 4 / 13
16,691
556
21,990
25,665
15,536
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Trajedee
Neith
20
7 / 2 / 19
17,854
595
23,738
14,307
6,912
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Warío
Cabrakan
20
6 / 5 / 16
16,325
544
27,956
29,450
35,612
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
GebTiamatArtioLokiKali

VS

Bans
OdinJanusSobekGilgameshFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DustJa
Sun Wukong
20
6 / 6 / 4
15,058
502
18,996
37,007
27,794
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
JoelsQT
Terra
18
3 / 6 / 6
12,607
420
10,433
31,451
34,545
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
MibaeI
Anhur
20
0 / 7 / 4
13,358
445
7,620
24,156
7,503
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
OutDuell
Guan Yu
20
4 / 9 / 3
14,317
477
12,369
39,436
33,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morgan Le Fay
threeMANIACS
Morgan Le Fay
20
4 / 14 / 7
13,509
450
19,848
27,963
11,294
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
41
42
Kills
17
17
Deaths
42
89
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thoth
14
4
16
5.5
W
Bacchus
DaLama
Bacchus
4
2
25
8.25
L
Sun Wukong
DustJa
Sun Wukong
6
6
4
1.33
L
Terra
JoelsQT
Terra
3
6
6
1
L
Anhur
MibaeI
Anhur
0
7
4
0.29
L
Guan Yu
OutDuell
Guan Yu
4
9
3
0.61
W
Thanatos
Rаiu
Thanatos
11
4
13
4.38
W
Neith
Trajedee
Neith
7
2
19
8.25
W
Cabrakan
Warío
Cabrakan
6
5
16
2.8
L
Morgan Le Fay
threeMANIACS
Morgan Le Fay
4
14
7
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,005
Damage
69,266
114,780
Taken
160,013
111,955
Mitigated
114,690
57,746
Healing
38,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
44,293
1,336
1,210
7,170
21,989
10,491
2,582
7,543
14,125
170,286
0
W
Bacchus
DaLama
Bacchus
13,028
1,267
0
2,351
23,369
43,404
130
5,434
17,801
30,630
0
L
Sun Wukong
DustJa
Sun Wukong
18,996
2,887
0
13,556
37,007
27,794
142
17,766
19,241
0
111,681
L
Terra
JoelsQT
Terra
10,433
577
2,205
4,355
31,451
34,545
0
21,589
9,862
35,167
0
L
Anhur
MibaeI
Anhur
7,620
5,725
0
5,894
24,156
7,503
0
10,788
13,368
0
113,746
L
Guan Yu
OutDuell
Guan Yu
12,369
1,163
434
8,856
39,436
33,554
0
16,688
22,748
0
118,164
W
Thanatos
Rаiu
Thanatos
21,990
6,208
0
28,166
25,665
15,536
1,680
8,096
17,180
0
144,917
W
Neith
Trajedee
Neith
23,738
5,838
0
7,158
14,307
6,912
8,083
3,006
11,280
0
160,307
W
Cabrakan
Warío
Cabrakan
27,956
3,314
0
11,691
29,450
35,612
570
7,733
21,496
123,235
0
L
Morgan Le Fay
threeMANIACS
Morgan Le Fay
19,848
804
122
2,806
27,963
11,294
0
18,921
9,042
109,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,305
Gold Earned
68,849
847
Minions Killed
803
0
Camps Cleared
0
2,958,756
Distance Traveled
2,681,063
33
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
17,569
586
213
7
0
580,364
10
W
Bacchus
14,866
496
21
1
0
614,889
12
L
Sun Wukong
15,058
502
212
7
0
561,417
5
L
Terra
12,607
420
59
2
0
551,583
6
L
Anhur
13,358
445
198
7
0
508,011
9
L
Guan Yu
14,317
477
168
6
0
586,969
2
W
Thanatos
16,691
556
163
5
0
666,835
2
W
Neith
17,854
595
253
8
0
578,538
7
W
Cabrakan
16,325
544
197
7
0
518,130
2
L
Morgan Le Fay
13,509
450
166
6
0
473,083
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role