Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
DTML
Hou Yi
Level 121
God Stats
2W - 0L
1,825 SR
Queue Stats
36W - 47L
1,398 Elo+
Party 3
Chronos
Chronos
Jecest
Chronos
Level 157
God Stats
2W - 0L
1,489 SR
Queue Stats
40W - 42L
1,393 Elo+
Party 1
Hercules
Hercules
Mirroven
Hercules
Level 155
God Stats
3W - 2L
1,606 SR
Queue Stats
34W - 36L
1,396 Elo+
Party 1
Vulcan
Vulcan
mental
Vulcan
Level 156
God Stats
2W - 1L
1,705 SR
Queue Stats
14W - 19L
1,360 Elo+
Party 1
Team Averages
Level 144
1,625 SR
1,410 Elo+

VS

Team Averages
Level 86
1,416 SR
1,354 Elo+
Kuzenbo
Kuzenbo
Elboarg
Kuzenbo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,408 Elo+
Solo
The Morrigan
The Morrigan
Jackie381
The Morrigan
Level 124
God Stats
0W - 3L
1,501 SR
Queue Stats
4W - 5L
1,290 Elo+
Solo
Discordia
Discordia
KazTheDank
Discordia
Level 121
God Stats
0W - 3L
1,239 SR
Queue Stats
232W - 261L
1,496 Elo+
Solo
Vamana
Vamana
MarvelousMadness
Vamana
Level 31
God Stats
0W - 1L
1,579 SR
Queue Stats
1W - 9L
1,217 Elo+
Party 2
Izanami
Izanami
tschickx
Izanami
Level 47
God Stats
0W - 1L
1,262 SR
Queue Stats
1W - 4L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 0 / 9
8,719
793
5,726
8,165
6,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
DTML
Hou Yi
14
4 / 0 / 5
8,379
762
10,061
8,910
3,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Jecest
Chronos
14
2 / 0 / 5
7,889
717
5,100
6,734
2,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Mirroven
Hercules
14
3 / 0 / 9
8,761
796
6,127
15,282
14,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vulcan
mental
Vulcan
17
3 / 0 / 5
8,836
803
12,167
4,635
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Elboarg
Kuzenbo
11
0 / 3 / 0
5,949
541
5,631
12,083
9,980
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
Jackie381
The Morrigan
13
0 / 0 / 0
6,436
585
5,133
6,193
1,726
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
KazTheDank
Discordia
15
0 / 0 / 0
7,343
668
11,105
4,381
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 6 / 0
6,400
582
6,184
13,212
8,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
tschickx
Izanami
10
0 / 6 / 0
5,866
533
4,335
8,572
2,174
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
15
Kills
0
0
Deaths
15
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
9
7.5
W
Hou Yi
DTML
Hou Yi
4
0
5
6.5
L
Kuzenbo
Elboarg
Kuzenbo
0
3
0
0
L
The Morrigan
Jackie381
The Morrigan
0
0
0
0
W
Chronos
Jecest
Chronos
2
0
5
4.5
L
Discordia
KazTheDank
Discordia
0
0
0
0
L
0
6
0
0
W
Hercules
Mirroven
Hercules
3
0
9
7.5
W
Vulcan
mental
Vulcan
3
0
5
5.5
L
Izanami
tschickx
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,181
Damage
32,388
43,726
Taken
44,441
28,211
Mitigated
23,481
15,479
Healing
5,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,726
33
0
1,548
8,165
6,020
1
4,046
3,876
18,864
0
W
Hou Yi
DTML
Hou Yi
10,061
5,624
0
835
8,910
3,506
822
4,527
4,176
0
22,651
L
Kuzenbo
Elboarg
Kuzenbo
5,631
2,208
0
260
12,083
9,980
1
4,124
7,800
10,189
0
L
The Morrigan
Jackie381
The Morrigan
5,133
882
0
1,536
6,193
1,726
0
4,093
2,026
25,012
30
W
Chronos
Jecest
Chronos
5,100
2,220
0
2,339
6,734
2,758
2,381
3,862
2,760
28,663
2,247
L
Discordia
KazTheDank
Discordia
11,105
408
0
322
4,381
1,363
0
2,488
1,819
48,240
0
L
6,184
2,194
895
2,070
13,212
8,238
0
6,146
6,984
0
9,954
W
Hercules
Mirroven
Hercules
6,127
2,028
2,280
7,155
15,282
14,119
0
5,970
8,979
0
19,237
W
Vulcan
mental
Vulcan
12,167
3,654
0
1,322
4,635
1,808
72
3,001
1,382
54,461
0
L
Izanami
tschickx
Izanami
4,335
2,456
0
0
8,572
2,174
0
5,481
3,027
0
11,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,584
Gold Earned
31,994
310
Minions Killed
207
11
Camps Cleared
4
1,086,156
Distance Traveled
930,930
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,719
793
48
4
1
220,780
4
W
Hou Yi
8,379
762
46
4
1
201,439
5
L
Kuzenbo
5,949
541
7
1
0
198,271
0
L
The Morrigan
6,436
585
67
6
0
213,669
0
W
Chronos
7,889
717
67
6
5
190,965
2
L
Discordia
7,343
668
107
10
2
194,596
3
L
Vamana
6,400
582
10
1
0
199,430
5
W
Hercules
8,761
796
35
3
1
214,831
1
W
Vulcan
8,836
803
114
10
3
258,141
4
L
Izanami
5,866
533
16
1
2
124,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role