Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
PoshRook1
Kukulkan
Level 80
God Stats
2W - 0L
1,490 SR
Queue Stats
37W - 49L
1,367 Elo+
Solo
Bacchus
Bacchus
TrashAsHeII
Bacchus
Level 85
God Stats
4W - 8L
1,507 SR
Queue Stats
75W - 79L
1,512 Elo+
Solo
Chaac
Chaac
good_Sir69
Chaac
Level 121
God Stats
3W - 0L
1,804 SR
Queue Stats
241W - 244L
1,406 Elo+
Solo
Mercury
Mercury
zackghost_1
Mercury
Level 78
God Stats
3W - 1L
1,797 SR
Queue Stats
203W - 200L
1,421 Elo+
Solo
Team Averages
Level 98
1,619 SR
1,441 Elo+

VS

Team Averages
Level 96
1,457 SR
1,396 Elo+
Merlin
Merlin
BillyTunasBrehh
Merlin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,429 Elo+
Solo
Erlang Shen
Erlang Shen
Cristian24602
Erlang Shen
Level 85
God Stats
4W - 8L
1,409 SR
Queue Stats
427W - 466L
1,379 Elo+
Solo
Skadi
Skadi
DaddyDendeSempai
Skadi
Level 144
God Stats
9W - 9L
1,574 SR
Queue Stats
451W - 457L
1,394 Elo+
Solo
Ymir
Ymir
MerKaDynasty
Ymir
Level 62
God Stats
4W - 14L
1,243 SR
Queue Stats
235W - 245L
1,336 Elo+
Solo
Loki
Loki
dazza0125
Loki
Level 66
God Stats
3W - 4L
1,561 SR
Queue Stats
85W - 98L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
2 / 2 / 4
8,468
446
8,187
13,059
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
PoshRook1
Kukulkan
14
1 / 6 / 2
8,637
455
7,271
9,106
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
TrashAsHeII
Bacchus
14
5 / 2 / 2
8,765
461
6,004
8,437
8,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
16
2 / 6 / 3
9,770
514
11,745
18,836
17,089
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
zackghost_1
Mercury
16
2 / 1 / 2
9,603
505
5,564
12,954
4,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 2
10,241
539
9,127
9,896
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Cristian24602
Erlang Shen
17
4 / 3 / 1
10,548
555
10,309
14,591
10,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 5 / 3
7,603
400
8,157
10,866
3,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 2 / 4
7,346
387
4,212
12,032
7,767
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
17
6 / 0 / 2
9,866
519
8,020
11,635
4,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
12
Kills
17
17
Deaths
12
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
2
4
2
L
6
2
2
3.5
L
Erlang Shen
Cristian24602
Erlang Shen
4
3
1
1.5
L
0
5
3
0.3
L
1
2
4
1.5
W
Kukulkan
PoshRook1
Kukulkan
1
6
2
0.33
W
Bacchus
TrashAsHeII
Bacchus
5
2
2
3
L
Loki
6
0
2
7
W
Chaac
2
6
3
0.58
W
Mercury
zackghost_1
Mercury
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,771
Damage
39,825
62,392
Taken
59,020
36,928
Mitigated
29,811
20,450
Healing
11,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,187
5,074
0
6,090
13,059
3,900
654
2,573
10,486
0
58,547
L
9,127
757
0
2,215
9,896
4,121
0
3,841
6,055
67,166
0
L
Erlang Shen
Cristian24602
Erlang Shen
10,309
3,895
0
4,345
14,591
10,372
127
1,451
13,140
0
65,713
L
8,157
2,113
0
155
10,866
3,413
25
3,588
7,278
0
48,949
L
4,212
460
357
4,298
12,032
7,767
93
2,348
9,684
21,284
0
W
Kukulkan
PoshRook1
Kukulkan
7,271
206
0
140
9,106
2,962
0
5,052
4,054
49,154
0
W
Bacchus
TrashAsHeII
Bacchus
6,004
960
0
1,443
8,437
8,377
149
2,475
5,962
22,108
0
L
Loki
8,020
1,402
0
0
11,635
4,138
0
2,183
9,452
0
73,078
W
Chaac
11,745
1,949
0
7,017
18,836
17,089
904
1,160
17,676
0
67,530
W
Mercury
zackghost_1
Mercury
5,564
2,423
0
5,760
12,954
4,600
0
2,079
10,875
0
65,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,243
Gold Earned
45,604
465
Minions Killed
508
0
Camps Cleared
0
1,782,552
Distance Traveled
1,782,424
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,468
446
106
6
0
357,539
1
L
Merlin
10,241
539
137
7
0
341,413
1
L
Erlang Shen
10,548
555
133
7
0
370,432
5
L
Skadi
7,603
400
87
5
0
345,262
7
L
Ymir
7,346
387
36
2
0
322,087
7
W
Kukulkan
8,637
455
96
5
0
312,154
0
W
Bacchus
8,765
461
27
1
0
369,076
3
L
Loki
9,866
519
115
6
0
403,230
2
W
Chaac
9,770
514
127
7
0
337,612
1
W
Mercury
9,603
505
109
6
0
406,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role