Player Matchup

Cliodhna
Cliodhna
CallMeMimsy
Cliodhna
Level 138
God Stats
1W - 4L
1,483 SR
Queue Stats
135W - 151L
1,518 Elo+
Solo
Rama
Rama
Da1Salvinator
Rama
Level 135
God Stats
2W - 1L
1,724 SR
Queue Stats
170W - 150L
1,646 Elo+
Solo
Odin
Odin
SinIsLaw
Odin
Level 127
God Stats
22W - 4L
1,725 SR
Queue Stats
420W - 385L
1,598 Elo+
Party 2
Vulcan
Vulcan
Sincitycalling1
Vulcan
Level 118
God Stats
1W - 3L
1,598 SR
Queue Stats
421W - 391L
1,593 Elo+
Party 2
Baron Samedi
Baron Samedi
predatorlp11
Baron Samedi
Level 128
God Stats
4W - 5L
1,604 SR
Queue Stats
236W - 256L
1,491 Elo+
Solo
Team Averages
Level 129
1,627 SR
1,569 Elo+

VS

Team Averages
Level 125
1,617 SR
1,561 Elo+
Nemesis
Nemesis
AaronM19x
Nemesis
Level 121
God Stats
1W - 2L
1,748 SR
Queue Stats
103W - 123L
1,567 Elo+
Party 1
Geb
Geb
INS4N3xC4BOOSE
Geb
Level 106
God Stats
30W - 17L
1,747 SR
Queue Stats
105W - 95L
1,567 Elo+
Party 3
Xbalanque
Xbalanque
Tymael_Urzumael
Xbalanque
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 110L
1,541 Elo+
Solo
Ra
Ra
XboxMadMan09
Ra
Level 127
God Stats
3W - 2L
1,552 SR
Queue Stats
119W - 109L
1,561 Elo+
Party 3
Awilix
Awilix
cazza k
Awilix
Level 159
God Stats
137W - 93L
1,541 SR
Queue Stats
257W - 215L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CallMeMimsy
Cliodhna
16
1 / 4 / 3
9,474
499
12,819
18,184
6,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 3 / 1
10,398
547
9,517
16,599
5,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
15
0 / 4 / 1
8,376
441
9,594
19,254
17,165
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 5 / 3
9,711
511
11,444
11,919
4,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
predatorlp11
Baron Samedi
13
3 / 4 / 3
8,601
453
5,275
16,437
18,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AaronM19x
Nemesis
17
1 / 1 / 8
9,950
524
9,227
15,554
6,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 11
9,393
494
7,159
14,364
13,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Tymael_Urzumael
Xbalanque
17
7 / 6 / 4
10,558
556
16,627
14,562
4,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 1 / 3
11,013
580
10,219
11,750
4,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
cazza k
Awilix
20
7 / 0 / 2
12,014
632
17,689
18,079
10,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
10
Kills
20
20
Deaths
10
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AaronM19x
Nemesis
1
1
8
5
L
Cliodhna
CallMeMimsy
Cliodhna
1
4
3
0.63
L
4
3
1
1.5
W
1
2
11
3.25
L
Odin
0
4
1
0.13
L
2
5
3
0.7
W
Xbalanque
Tymael_Urzumael
Xbalanque
7
6
4
1.5
W
4
1
3
5.5
W
Awilix
cazza k
Awilix
7
0
2
8
L
Baron Samedi
predatorlp11
Baron Samedi
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,649
Damage
60,921
82,393
Taken
74,309
51,388
Mitigated
40,007
33,119
Healing
29,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AaronM19x
Nemesis
9,227
3,861
0
6,809
15,554
6,283
0
2,845
12,640
0
81,288
L
Cliodhna
CallMeMimsy
Cliodhna
12,819
1,194
0
8,814
18,184
6,421
0
5,151
12,875
0
84,015
L
9,517
7,186
0
6,817
16,599
5,323
458
2,062
14,525
0
83,529
W
7,159
353
0
2,755
14,364
13,605
0
5,971
8,244
19,486
0
L
Odin
9,594
1,588
0
6,489
19,254
17,165
0
1,992
17,262
0
53,786
L
11,444
3,382
0
3,455
11,919
4,159
654
4,327
7,444
67,455
0
W
Xbalanque
Tymael_Urzumael
Xbalanque
16,627
7,938
0
4,990
14,562
4,778
2,028
987
13,515
0
74,247
W
10,219
1,219
723
5,480
11,750
4,680
178
4,933
6,501
98,804
0
W
Awilix
cazza k
Awilix
17,689
5,468
0
8,762
18,079
10,661
336
1,370
16,690
6,795
88,274
L
Baron Samedi
predatorlp11
Baron Samedi
5,275
426
3,242
4,302
16,437
18,320
0
5,197
11,079
22,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,560
Gold Earned
52,928
562
Minions Killed
645
0
Camps Cleared
0
1,829,942
Distance Traveled
1,974,571
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,950
524
120
6
0
438,941
4
L
Cliodhna
9,474
499
139
7
0
407,509
4
L
Rama
10,398
547
156
8
0
346,057
3
W
Geb
9,393
494
21
1
0
393,296
8
L
Odin
8,376
441
98
5
0
348,352
4
L
Vulcan
9,711
511
136
7
0
366,733
8
W
Xbalanque
10,558
556
124
7
0
301,848
1
W
Ra
11,013
580
210
11
0
425,289
4
W
Awilix
12,014
632
170
9
0
415,197
5
L
Baron Samedi
8,601
453
33
2
0
361,291
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role