Player Matchup

Ares
Ares
B1ackButterCup
Ares
Level 23
God Stats
4W - 2L
1,704 SR
Queue Stats
103W - 75L
1,648 Elo+
Solo
Cernunnos
Cernunnos
JUICYJUICE1020
Cernunnos
Level 28
God Stats
6W - 6L
1,427 SR
Queue Stats
106W - 125L
1,356 Elo+
Party 1
Chang'e
Chang'e
SlickCalf487565
Chang'e
Level 24
God Stats
5W - 2L
1,544 SR
Queue Stats
51W - 44L
1,418 Elo+
Party 1
Danzaburou
Danzaburou
elizu028
Danzaburou
Level 4
God Stats
2W - 0L
1,698 SR
Queue Stats
2W - 3L
1,433 Elo+
Solo
Thanatos
Thanatos
xiCosmix
Thanatos
Level 18
God Stats
15W - 3L
1,969 SR
Queue Stats
144W - 81L
1,562 Elo+
Solo
Team Averages
Level 19
1,668 SR
1,483 Elo+

VS

Team Averages
Level 22
1,633 SR
1,449 Elo+
Aphrodite
Aphrodite
AllHAiLmE4
Aphrodite
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,405 Elo+
Solo
Odin
Odin
Daedraicshet
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,283 Elo+
Solo
Apollo
Apollo
DeadSnipxzz
Apollo
Level 25
God Stats
22W - 28L
1,407 SR
Queue Stats
117W - 136L
1,348 Elo+
Solo
Cliodhna
Cliodhna
ILainI
Cliodhna
Level 28
God Stats
4W - 4L
1,731 SR
Queue Stats
114W - 101L
1,604 Elo+
Solo
Ra
Ra
Pyrrhon15
Ra
Level 30
God Stats
7W - 3L
2,027 SR
Queue Stats
160W - 105L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 5
11,501
677
12,741
13,104
13,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
JUICYJUICE1020
Cernunnos
14
1 / 3 / 4
8,836
520
11,137
10,879
3,579
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 1 / 4
10,556
621
6,036
7,989
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
elizu028
Danzaburou
10
0 / 4 / 2
7,382
434
2,354
10,406
5,322
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
xiCosmix
Thanatos
19
14 / 2 / 6
12,106
712
19,542
17,577
8,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AllHAiLmE4
Aphrodite
11
0 / 3 / 5
7,365
433
4,515
10,370
5,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 5 / 1
7,014
413
3,432
14,711
8,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
12
1 / 9 / 1
7,546
444
4,758
12,100
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
ILainI
Cliodhna
13
5 / 7 / 0
8,313
489
8,522
15,561
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
2 / 4 / 2
10,232
602
9,844
13,133
5,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
28
Kills
10
10
Deaths
28
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AllHAiLmE4
Aphrodite
0
3
5
0.83
W
11
0
5
13.5
L
2
5
1
0.5
L
Apollo
1
9
1
0.17
L
Cliodhna
ILainI
Cliodhna
5
7
0
0.71
W
Cernunnos
JUICYJUICE1020
Cernunnos
1
3
4
1
L
2
4
2
0.75
W
2
1
4
4
W
Danzaburou
elizu028
Danzaburou
0
4
2
0.25
W
Thanatos
xiCosmix
Thanatos
14
2
6
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,810
Damage
31,071
59,955
Taken
65,875
33,979
Mitigated
26,748
33,039
Healing
18,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AllHAiLmE4
Aphrodite
4,515
533
3,279
4,547
10,370
5,006
374
2,103
8,267
26,874
0
W
12,741
1,823
0
3,826
13,104
13,508
628
1,420
11,516
63,986
0
L
3,432
656
0
848
14,711
8,532
482
603
14,108
0
18,304
L
Apollo
4,758
2,458
0
1,485
12,100
3,128
798
6,230
5,870
0
33,109
L
Cliodhna
ILainI
Cliodhna
8,522
2,198
0
3,503
15,561
4,193
0
5,366
10,195
0
50,645
W
Cernunnos
JUICYJUICE1020
Cernunnos
11,137
6,485
449
3,796
10,879
3,579
1,657
4,674
5,942
0
54,919
L
9,844
353
488
4,552
13,133
5,889
0
4,691
8,442
79,159
0
W
6,036
217
1,205
3,370
7,989
3,039
2,673
2,223
5,554
63,173
0
W
Danzaburou
elizu028
Danzaburou
2,354
794
0
1,226
10,406
5,322
366
1,924
8,136
0
20,179
W
Thanatos
xiCosmix
Thanatos
19,542
8,277
0
19,167
17,577
8,531
868
3,624
13,690
0
115,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,381
Gold Earned
40,470
517
Minions Killed
421
0
Camps Cleared
0
1,604,515
Distance Traveled
1,539,184
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,365
433
50
3
0
255,425
1
W
Ares
11,501
677
129
8
0
334,340
1
L
Odin
7,014
413
35
2
0
339,958
1
L
Apollo
7,546
444
75
4
0
268,176
4
L
Cliodhna
8,313
489
81
5
0
320,016
0
W
Cernunnos
8,836
520
105
6
0
302,746
4
L
Ra
10,232
602
180
11
0
355,609
6
W
Chang'e
10,556
621
120
7
0
342,518
0
W
Danzaburou
7,382
434
23
1
0
260,912
2
W
Thanatos
12,106
712
140
8
0
363,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role