Player Matchup

Skadi
Skadi
EcchiHime
Skadi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 70L
1,397 Elo+
Party 1
Yemoja
Yemoja
EcchiSpooder
Yemoja
Level 27
God Stats
12W - 17L
1,395 SR
Queue Stats
39W - 59L
1,310 Elo+
Party 1
Ratatoskr
Ratatoskr
GabbagaiI
Ratatoskr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,282 Elo+
Party 1
Vamana
Vamana
SageHeist
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,343 Elo+
Party 1
Scylla
Scylla
dark_necrosa
Scylla
Level 24
God Stats
0W - 1L
1,285 SR
Queue Stats
24W - 27L
1,368 Elo+
Party 1
Team Averages
Level 34
1,436 SR
1,340 Elo+

VS

Team Averages
Level 12
1,559 SR
1,531 Elo+
Rama
Rama
 
Rama
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GregoryWesterson
Anubis
Level 8
God Stats
9W - 9L
1,589 SR
Queue Stats
24W - 19L
1,589 Elo+
Solo
Susano
Susano
NixonGaming420
Susano
Level 13
God Stats
4W - 1L
1,737 SR
Queue Stats
51W - 22L
1,773 Elo+
Solo
Artio
Artio
Santiago0416
Artio
Level 15
God Stats
2W - 1L
1,471 SR
Queue Stats
83W - 100L
1,295 Elo+
Solo
Bellona
Bellona
anrok6
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
EcchiHime
Skadi
13
6 / 12 / 0
8,949
447
11,064
17,350
2,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Yemoja
12
0 / 5 / 4
8,317
416
1,411
14,655
6,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
GabbagaiI
Ratatoskr
10
0 / 12 / 0
7,096
355
2,944
15,423
4,262
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
SageHeist
Vamana
13
2 / 7 / 0
8,832
442
5,787
16,234
13,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
11
0 / 17 / 1
7,187
359
1,907
15,836
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
1 / 4 / 6
9,814
491
1,937
12,325
4,017
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
28 / 0 / 8
13,762
688
30,894
15,725
8,701
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
24 / 1 / 9
13,249
662
26,521
15,085
6,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 2 / 2
6,360
318
130
2,049
588
Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
anrok6
Bellona
16
0 / 1 / 8
10,002
500
3,500
13,257
14,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
86
8
Kills
53
53
Deaths
8
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
4
6
1
L
Skadi
EcchiHime
Skadi
6
12
0
0.5
L
Yemoja
0
5
4
0.4
L
Ratatoskr
GabbagaiI
Ratatoskr
0
12
0
0
W
28
0
8
32
W
24
1
9
28.5
L
Vamana
SageHeist
Vamana
2
7
0
0.29
W
0
2
2
0.5
W
Bellona
anrok6
Bellona
0
1
8
4
L
Scylla
0
17
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,113
Damage
62,982
79,498
Taken
58,441
30,427
Mitigated
34,230
7,498
Healing
22,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
1,937
826
0
640
12,325
4,017
2,467
332
11,993
0
64,985
L
Skadi
EcchiHime
Skadi
11,064
4,893
0
230
17,350
2,626
1,918
6,788
10,562
0
50,981
L
Yemoja
1,411
510
632
1,231
14,655
6,508
1,084
7,836
6,819
20,441
0
L
Ratatoskr
GabbagaiI
Ratatoskr
2,944
801
0
1,049
15,423
4,262
611
3,964
11,459
0
32,758
W
30,894
1,505
163
14,055
15,725
8,701
1,471
1,880
13,845
111,559
0
W
26,521
8,886
0
6,012
15,085
6,880
0
661
14,424
0
112,949
L
Vamana
SageHeist
Vamana
5,787
2,562
0
3,982
16,234
13,123
330
5,840
10,394
0
41,145
W
130
68
0
159
2,049
588
0
135
1,914
2,491
0
W
Bellona
anrok6
Bellona
3,500
484
0
1,531
13,257
14,044
964
1,765
11,492
12,342
43,381
L
Scylla
1,907
681
0
374
15,836
3,908
379
7,908
7,928
19,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,381
Gold Earned
53,187
280
Minions Killed
555
0
Camps Cleared
0
1,674,593
Distance Traveled
1,562,538
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,814
491
101
5
0
319,698
7
L
Skadi
8,949
447
75
4
0
327,508
4
L
Yemoja
8,317
416
39
2
0
354,079
0
L
Ratatoskr
7,096
355
58
3
0
369,034
0
W
Anubis
13,762
688
174
9
0
370,941
0
W
Susano
13,249
662
150
8
0
440,724
1
L
Vamana
8,832
442
76
4
0
345,686
0
W
Artio
6,360
318
4
0
0
67,968
0
W
Bellona
10,002
500
126
6
0
363,207
0
L
Scylla
7,187
359
32
2
0
278,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role