Player Matchup

Ao Kuang
Ao Kuang
JoiningCashew49
Ao Kuang
Level 46
God Stats
14W - 9L
1,375 SR
Queue Stats
30W - 38L
1,310 Elo+
Solo
Nemesis
Nemesis
Thevikingking27
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,293 Elo+
Solo
Hera
Hera
Yumi_Yonebashi
Hera
Level 28
God Stats
3W - 3L
1,368 SR
Queue Stats
57W - 81L
1,261 Elo+
Solo
Team Averages
Level 30
1,414 SR
1,288 Elo+

VS

Team Averages
Level 29
1,304 SR
1,204 Elo+
Ra
Ra
MrWafflez35
Ra
Level 21
God Stats
0W - 2L
1,238 SR
Queue Stats
8W - 22L
1,148 Elo+
Solo
Thor
Thor
Ns Wreks
Thor
Level 40
God Stats
3W - 6L
1,461 SR
Queue Stats
11W - 23L
1,193 Elo+
Solo
Vamana
Vamana
VWSteal
Vamana
Level 26
God Stats
6W - 11L
1,214 SR
Queue Stats
39W - 39L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
14 / 4 / 6
13,091
873
14,189
15,327
5,322
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 4 / 15
10,836
722
12,784
12,834
5,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 5 / 9
11,917
794
13,933
9,116
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 3
10,143
676
8,932
14,012
5,384
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
13
1 / 9 / 9
9,576
638
8,885
16,275
7,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
VWSteal
Vamana
13
7 / 6 / 2
10,271
685
9,551
17,836
9,514
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
23
Kills
13
13
Deaths
23
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
14
4
6
4.25
L
5
8
3
0.81
L
Thor
1
9
9
0.61
W
1
4
15
2.13
L
Vamana
VWSteal
Vamana
7
6
2
1.33
W
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,906
Damage
27,368
37,277
Taken
48,123
13,582
Mitigated
22,087
10,262
Healing
7,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
14,189
5,359
23
4,926
15,327
5,322
990
3,364
11,963
35,899
0
L
8,932
2,566
561
2,639
14,012
5,384
44
8,437
5,575
32,976
0
L
Thor
8,885
975
0
1,709
16,275
7,189
0
10,322
5,953
0
27,204
W
12,784
7,451
0
3,436
12,834
5,303
1,110
4,401
8,433
0
48,426
L
Vamana
VWSteal
Vamana
9,551
3,704
0
2,266
17,836
9,514
0
9,595
8,241
99
25,897
W
13,933
3,057
18
1,859
9,116
2,957
530
2,193
6,923
44,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,844
Gold Earned
29,990
170
Minions Killed
136
10
Camps Cleared
3
791,441
Distance Traveled
650,958
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,091
873
24
2
2
271,430
2
L
Ra
10,143
676
75
5
0
195,625
1
L
Thor
9,576
638
36
2
3
229,644
2
W
Nemesis
10,836
722
83
6
8
293,219
1
L
Vamana
10,271
685
25
2
0
225,689
0
W
Hera
11,917
794
63
4
0
226,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role