Player Matchup

Thoth
Thoth
CMRDLNN
Thoth
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 62L
1,267 Elo+
Party 2
Ymir
Ymir
KOROLPYPKOW
Ymir
Level 28
God Stats
3W - 1L
1,323 SR
Queue Stats
30W - 66L
1,243 Elo+
Party 2
King Arthur
King Arthur
MaminCloun
King Arthur
Level 26
God Stats
3W - 1L
1,556 SR
Queue Stats
13W - 33L
1,198 Elo+
Party 2
Da Ji
Da Ji
billldebil
Da Ji
Level 27
God Stats
3W - 4L
1,576 SR
Queue Stats
6W - 10L
1,399 Elo+
Party 2
Neith
Neith
renka78956
Neith
Level 28
God Stats
7W - 22L
1,201 SR
Queue Stats
10W - 30L
1,219 Elo+
Party 2
Team Averages
Level 34
1,431 SR
1,265 Elo+

VS

Team Averages
Level 64
1,481 SR
1,364 Elo+
Chronos
Chronos
Aquay420
Chronos
Level 88
God Stats
1W - 4L
1,324 SR
Queue Stats
89W - 97L
1,373 Elo+
Party 1
Geb
Geb
ICBenson995
Geb
Level 64
God Stats
2W - 6L
1,826 SR
Queue Stats
83W - 100L
1,399 Elo+
Party 1
Discordia
Discordia
Muskeldoktor
Discordia
Level 97
God Stats
3W - 3L
1,489 SR
Queue Stats
30W - 40L
1,372 Elo+
Party 1
Chaac
Chaac
Möwe
Chaac
Level 25
God Stats
17W - 18L
1,426 SR
Queue Stats
172W - 177L
1,323 Elo+
Party 1
Charybdis
Charybdis
leekrou
Charybdis
Level 48
God Stats
2W - 5L
1,341 SR
Queue Stats
120W - 151L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CMRDLNN
Thoth
13
3 / 2 / 5
7,651
510
5,907
5,309
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 5 / 5
5,811
387
2,157
10,556
6,120
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
MaminCloun
King Arthur
15
5 / 1 / 5
8,900
593
10,832
11,414
9,658
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Da Ji
14
12 / 3 / 9
9,137
609
14,411
12,234
4,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
11
3 / 3 / 7
7,155
477
4,155
8,801
2,905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aquay420
Chronos
12
3 / 5 / 3
7,732
515
6,876
10,532
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 5 / 5
6,993
466
5,670
13,261
10,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Muskeldoktor
Discordia
13
4 / 3 / 4
8,296
553
7,751
8,666
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Möwe
Chaac
13
3 / 4 / 0
7,916
528
6,466
12,786
9,745
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
leekrou
Charybdis
9
2 / 6 / 3
6,440
429
5,212
7,830
2,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
23
Kills
14
14
Deaths
23
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chronos
Aquay420
Chronos
3
5
3
0.9
W
Thoth
CMRDLNN
Thoth
3
2
5
2.75
L
2
5
5
0.9
W
0
5
5
0.5
W
King Arthur
MaminCloun
King Arthur
5
1
5
7.5
L
Discordia
Muskeldoktor
Discordia
4
3
4
2
L
Chaac
Möwe
Chaac
3
4
0
0.75
W
Da Ji
12
3
9
5.5
L
Charybdis
leekrou
Charybdis
2
6
3
0.58
W
Neith
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,462
Damage
31,975
48,314
Taken
53,075
24,825
Mitigated
28,989
3,514
Healing
14,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Aquay420
Chronos
6,876
3,292
0
3,205
10,532
4,086
0
1,496
8,966
41,783
7,755
W
Thoth
CMRDLNN
Thoth
5,907
149
0
90
5,309
1,675
400
2,608
2,459
39,578
0
L
5,670
486
0
2,674
13,261
10,660
201
3,053
10,038
13,700
0
W
2,157
192
0
500
10,556
6,120
0
5,683
4,733
7,830
0
W
King Arthur
MaminCloun
King Arthur
10,832
1,225
0
750
11,414
9,658
320
967
10,447
9,713
46,032
L
Discordia
Muskeldoktor
Discordia
7,751
1,096
76
2,483
8,666
2,485
0
1,717
6,747
54,563
0
L
Chaac
Möwe
Chaac
6,466
1,410
0
5,504
12,786
9,745
600
2,310
10,440
0
45,869
W
Da Ji
14,411
3,542
0
715
12,234
4,467
0
6,262
5,858
0
39,031
L
Charybdis
leekrou
Charybdis
5,212
2,462
0
1,048
7,830
2,013
979
984
6,810
0
34,656
W
Neith
4,155
2,410
0
1,459
8,801
2,905
280
3,222
5,471
0
34,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,654
Gold Earned
37,377
327
Minions Killed
368
0
Camps Cleared
0
1,451,733
Distance Traveled
1,332,677
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,732
515
90
6
0
271,927
3
W
Thoth
7,651
510
90
6
0
262,076
0
L
Geb
6,993
466
10
1
0
297,775
4
W
Ymir
5,811
387
11
1
0
302,627
1
W
King Arthur
8,900
593
114
8
0
307,887
0
L
Discordia
8,296
553
93
6
0
273,706
3
L
Chaac
7,916
528
99
7
0
274,308
2
W
Da Ji
9,137
609
48
3
0
307,305
0
L
Charybdis
6,440
429
76
5
0
214,961
3
W
Neith
7,155
477
64
4
0
271,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role