Player Matchup

Vamana
Vamana
 
Vamana
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
BUTTERZ117
Baba Yaga
Level 156
God Stats
10W - 4L
1,874 SR
Queue Stats
391W - 393L
1,589 Elo+
Solo
Aphrodite
Aphrodite
Renegade22
Aphrodite
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 76L
1,490 Elo+
Solo
Kumbhakarna
Kumbhakarna
ThyGreatestWeez
Kumbhakarna
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 63L
1,540 Elo+
Party 1
Artemis
Artemis
mythicalmoron
Artemis
Level 117
God Stats
3W - 1L
1,520 SR
Queue Stats
289W - 286L
1,587 Elo+
Solo
Team Averages
Level 134
1,579 SR
1,541 Elo+

VS

Team Averages
Level 132
1,498 SR
1,560 Elo+
Scylla
Scylla
AllPoundOne
Scylla
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,627 Elo+
Solo
King Arthur
King Arthur
But_Itwasme_DIO
King Arthur
Level 160
God Stats
1W - 2L
1,445 SR
Queue Stats
86W - 83L
1,560 Elo+
Solo
Hel
Hel
Deletrious26
Hel
Level 129
God Stats
3W - 3L
1,706 SR
Queue Stats
191W - 188L
1,545 Elo+
Solo
Merlin
Merlin
True3lood
Merlin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
bandito1228
Tiamat
Level 124
God Stats
1W - 2L
1,339 SR
Queue Stats
198W - 173L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
7 / 5 / 12
14,204
676
25,531
32,627
33,135
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
BUTTERZ117
Baba Yaga
14
1 / 2 / 7
11,157
531
9,440
9,212
3,755
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Renegade22
Aphrodite
20
5 / 1 / 18
14,734
702
22,092
27,485
33,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
ThyGreatestWeez
Kumbhakarna
20
7 / 4 / 12
15,125
720
15,295
31,274
38,094
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
20
6 / 4 / 10
13,276
632
35,467
15,443
6,940
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 2 / 3
10,228
487
3,418
5,637
2,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
But_Itwasme_DIO
King Arthur
18
3 / 6 / 8
11,753
560
20,639
36,073
52,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
1 / 6 / 11
11,980
570
12,957
26,877
31,443
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
True3lood
Merlin
20
8 / 5 / 5
15,100
719
34,665
27,151
14,207
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
20
3 / 7 / 7
13,055
622
19,474
25,432
22,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
50
26
Kills
16
16
Deaths
26
59
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
7
5
12
2.6
L
Scylla
1
2
3
1.25
W
Baba Yaga
BUTTERZ117
Baba Yaga
1
2
7
2.25
L
King Arthur
But_Itwasme_DIO
King Arthur
3
6
8
1.17
L
1
6
11
1.08
W
Aphrodite
Renegade22
Aphrodite
5
1
18
14
W
Kumbhakarna
ThyGreatestWeez
Kumbhakarna
7
4
12
3.25
L
Merlin
True3lood
Merlin
8
5
5
2.1
L
Tiamat
3
7
7
0.93
W
Artemis
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,825
Damage
91,153
116,041
Taken
121,170
114,927
Mitigated
123,569
72,356
Healing
62,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
25,531
14,319
3,051
8,174
32,627
33,135
2,186
18,728
13,899
0
45,759
L
Scylla
3,418
232
456
197
5,637
2,665
0
2,221
3,416
13,118
0
W
Baba Yaga
BUTTERZ117
Baba Yaga
9,440
45
2,102
2,827
9,212
3,755
0
6,538
2,674
17,442
0
L
King Arthur
But_Itwasme_DIO
King Arthur
20,639
2,426
2,207
6,463
36,073
52,809
1,016
12,154
23,919
0
30,906
L
12,957
953
20,851
12,970
26,877
31,443
1,002
9,271
17,606
20,735
0
W
Aphrodite
Renegade22
Aphrodite
22,092
5,500
19,290
18,471
27,485
33,003
980
18,759
8,726
58,034
0
W
Kumbhakarna
ThyGreatestWeez
Kumbhakarna
15,295
1,217
5,051
8,349
31,274
38,094
426
14,600
16,674
37,942
0
L
Merlin
True3lood
Merlin
34,665
913
3,276
7,631
27,151
14,207
837
12,900
14,251
85,012
0
L
Tiamat
19,474
574
2,073
6,604
25,432
22,445
917
10,281
15,151
34,595
0
W
Artemis
35,467
8,888
3,741
1,300
15,443
6,940
1,768
11,889
3,554
0
61,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,496
Gold Earned
62,116
194
Minions Killed
201
0
Camps Cleared
0
1,882,106
Distance Traveled
1,529,407
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
14,204
676
31
1
0
430,475
0
L
Scylla
10,228
487
23
1
0
160,091
1
W
Baba Yaga
11,157
531
12
1
0
220,465
0
L
King Arthur
11,753
560
18
1
0
324,566
1
L
Hel
11,980
570
20
1
0
335,750
0
W
Aphrodite
14,734
702
83
4
0
425,619
3
W
Kumbhakarna
15,125
720
32
2
0
407,940
1
L
Merlin
15,100
719
101
5
0
384,509
0
L
Tiamat
13,055
622
39
2
0
324,491
2
W
Artemis
13,276
632
36
2
0
397,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role