Player Matchup

Arachne
Arachne
Aaleix98
Arachne
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 158L
1,321 Elo+
Party 1
Eset
Eset
Brodnik12
Eset
Level 69
God Stats
0W - 1L
1,310 SR
Queue Stats
15W - 27L
1,310 Elo+
Solo
Bastet
Bastet
H-_-Yanis-_-H
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,500 Elo+
Party 1
Chaac
Chaac
Lara86
Chaac
Level 102
God Stats
1W - 1L
1,526 SR
Queue Stats
335W - 359L
1,481 Elo+
Solo
Agni
Agni
mixnikolas_ru71
Agni
Level 105
God Stats
6W - 12L
1,429 SR
Queue Stats
407W - 411L
1,457 Elo+
Solo
Team Averages
Level 82
1,453 SR
1,414 Elo+

VS

Team Averages
Level 96
1,590 SR
1,432 Elo+
Khepri
Khepri
Dawidh996
Khepri
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 39L
1,304 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jozue69
Morgan Le Fay
Level 106
God Stats
1W - 0L
1,709 SR
Queue Stats
63W - 56L
1,498 Elo+
Solo
Sol
Sol
Nareik2K
Sol
Level 83
God Stats
6W - 4L
1,630 SR
Queue Stats
270W - 281L
1,403 Elo+
Solo
Loki
Loki
Rumpelstiltsk1n
Loki
Level 58
God Stats
6W - 2L
1,500 SR
Queue Stats
128W - 120L
1,493 Elo+
Solo
Bellona
Bellona
wessamalhtaitani
Bellona
Level 144
God Stats
20W - 7L
1,611 SR
Queue Stats
532W - 518L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aaleix98
Arachne
17
5 / 11 / 8
11,848
790
10,477
22,510
7,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
19
5 / 10 / 10
11,654
777
16,612
17,652
5,988
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
2 / 11 / 9
9,565
638
11,769
17,964
5,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Lara86
Chaac
19
5 / 8 / 13
12,152
810
15,087
26,113
25,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 8 / 11
12,084
806
25,452
15,521
4,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dawidh996
Khepri
18
0 / 6 / 37
10,872
725
7,183
21,811
27,855
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Jozue69
Morgan Le Fay
20
13 / 2 / 21
13,809
921
26,313
17,508
8,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
20 / 4 / 16
13,112
874
26,265
17,085
8,283
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
11 / 8 / 22
12,399
827
19,643
15,932
8,024
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
4 / 4 / 20
10,000
667
10,259
17,615
15,885
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
164
23
Kills
48
48
Deaths
24
51
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aaleix98
Arachne
5
11
8
0.82
L
Eset
5
10
10
1
W
Khepri
Dawidh996
Khepri
0
6
37
3.08
L
2
11
9
0.59
W
Morgan Le Fay
Jozue69
Morgan Le Fay
13
2
21
11.75
L
Chaac
Lara86
Chaac
5
8
13
1.44
W
20
4
16
7
W
11
8
22
2.75
L
6
8
11
1.44
W
4
4
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,397
Damage
89,663
99,760
Taken
89,951
49,380
Mitigated
68,650
26,774
Healing
22,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aaleix98
Arachne
10,477
6,908
379
5,616
22,510
7,818
759
12,829
9,681
0
17,938
L
Eset
16,612
130
4,514
2,486
17,652
5,988
132
8,084
9,568
29,371
0
W
Khepri
Dawidh996
Khepri
7,183
786
950
1,604
21,811
27,855
224
12,108
9,627
13,988
0
L
11,769
2,474
325
458
17,964
5,591
100
10,628
7,336
0
17,720
W
Morgan Le Fay
Jozue69
Morgan Le Fay
26,313
3,446
633
5,419
17,508
8,603
1,444
9,453
8,030
57,200
0
L
Chaac
Lara86
Chaac
15,087
1,218
2,709
6,113
26,113
25,146
272
17,192
8,921
10,757
23,657
W
26,265
10,814
1,655
5,726
17,085
8,283
3,640
8,867
8,174
46,254
0
W
19,643
3,727
1,305
1,284
15,932
8,024
195
6,754
9,167
0
30,255
L
25,452
2,915
477
3,697
15,521
4,837
550
11,028
4,493
45,664
0
W
10,259
1,472
1,020
2,485
17,615
15,885
799
9,242
8,299
0
15,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,303
Gold Earned
60,192
139
Minions Killed
185
0
Camps Cleared
0
1,238,163
Distance Traveled
1,302,222
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,848
790
15
1
0
216,124
0
L
Eset
11,654
777
35
2
0
254,439
4
W
Khepri
10,872
725
18
1
0
254,664
1
L
Bastet
9,565
638
10
1
0
268,576
0
W
Morgan Le Fay
13,809
921
65
4
0
277,741
1
L
Chaac
12,152
810
33
2
0
259,450
0
W
Sol
13,112
874
60
4
0
216,208
0
W
Loki
12,399
827
22
1
0
300,517
2
L
Agni
12,084
806
46
3
0
239,574
1
W
Bellona
10,000
667
20
1
0
253,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role