Player Matchup

Hachiman
Hachiman
SassyDucky11
Hachiman
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 79L
1,217 Elo+
Party 1
Tyr
Tyr
dimix199820
Tyr
Level 18
God Stats
2W - 6L
1,373 SR
Queue Stats
19W - 20L
1,381 Elo+
Solo
Ares
Ares
el_tipito-tomi
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,027 Elo+
Party 2
Thor
Thor
liga_robusto
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,094 Elo+
Party 2
Cthulhu
Cthulhu
mairusu9293
Cthulhu
Level 5
God Stats
2W - 4L
1,208 SR
Queue Stats
76W - 113L
1,011 Elo+
Party 1
Team Averages
Level 7
1,416 SR
1,146 Elo+

VS

Team Averages
Level 19
1,531 SR
1,263 Elo+
Morgan Le Fay
Morgan Le Fay
Ele45tdoor
Morgan Le Fay
Level 8
God Stats
15W - 22L
1,378 SR
Queue Stats
60W - 71L
1,090 Elo+
Solo
Agni
Agni
SLFChiGuy
Agni
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,151 Elo+
Solo
Chaac
Chaac
ScorpionBR25
Chaac
Level 29
God Stats
2W - 1L
1,922 SR
Queue Stats
13W - 11L
1,434 Elo+
Solo
Achilles
Achilles
SilkAnt6191
Achilles
Level 28
God Stats
11W - 15L
1,295 SR
Queue Stats
189W - 231L
1,345 Elo+
Solo
Tsukuyomi
Tsukuyomi
Woolcrane20
Tsukuyomi
Level 24
God Stats
12W - 6L
1,560 SR
Queue Stats
14W - 13L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SassyDucky11
Hachiman
7
0 / 10 / 0
5,167
323
1,957
8,874
1,540
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 3 / 0
6,151
384
1,629
11,534
4,584
Heavy Mace

Heavy Mace

+30
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

8
3 / 8 / 1
6,609
413
4,871
12,444
9,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
1 / 10 / 1
5,209
326
3,518
8,821
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
mairusu9293
Cthulhu
12
4 / 2 / 0
7,352
460
5,278
11,266
11,151
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ele45tdoor
Morgan Le Fay
11
1 / 1 / 4
7,030
439
4,121
5,439
2,465
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Agni
11
3 / 5 / 4
7,810
488
5,061
7,609
2,103
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 11
8,687
543
9,366
8,022
6,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
SilkAnt6191
Achilles
13
11 / 2 / 0
8,339
521
10,262
9,797
7,926
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Woolcrane20
Tsukuyomi
14
8 / 1 / 5
8,773
548
7,117
8,385
3,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
9
Kills
28
33
Deaths
9
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Ele45tdoor
Morgan Le Fay
1
1
4
3
W
Agni
3
5
4
1
L
Hachiman
SassyDucky11
Hachiman
0
10
0
0
W
5
0
11
10.5
W
Achilles
SilkAnt6191
Achilles
11
2
0
5.5
W
Tsukuyomi
Woolcrane20
Tsukuyomi
8
1
5
10.5
L
1
3
0
0.33
L
3
8
1
0.44
L
1
10
1
0.15
L
Cthulhu
mairusu9293
Cthulhu
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,253
Damage
35,927
52,939
Taken
39,252
29,895
Mitigated
23,456
5,180
Healing
8,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Ele45tdoor
Morgan Le Fay
4,121
1,063
0
59
5,439
2,465
828
2,625
2,814
22,478
0
W
Agni
5,061
1,284
31
1,745
7,609
2,103
1,961
1,959
5,650
30,793
0
L
Hachiman
SassyDucky11
Hachiman
1,957
1,106
0
481
8,874
1,540
525
1,940
6,894
0
12,468
W
9,366
1,674
0
2,797
8,022
6,993
707
2,398
5,624
9,946
28,641
W
Achilles
SilkAnt6191
Achilles
10,262
3,302
0
1,205
9,797
7,926
2,092
1,695
8,102
0
36,205
W
Tsukuyomi
Woolcrane20
Tsukuyomi
7,117
1,180
0
2,564
8,385
3,969
230
1,472
6,913
0
56,677
L
1,629
523
0
4,042
11,534
4,584
0
1,333
10,201
0
21,234
L
4,871
637
0
489
12,444
9,580
205
2,779
9,665
17,468
0
L
3,518
1,274
0
60
8,821
3,040
555
1,845
6,976
0
11,461
L
Cthulhu
mairusu9293
Cthulhu
5,278
1,001
0
108
11,266
11,151
0
3,649
7,467
25,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,488
Gold Earned
40,639
141
Minions Killed
302
0
Camps Cleared
0
1,273,362
Distance Traveled
1,393,644
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,030
439
45
3
0
227,498
0
W
Agni
7,810
488
56
4
0
214,786
0
L
Hachiman
5,167
323
22
1
0
205,266
0
W
Chaac
8,687
543
66
4
0
322,336
1
W
Achilles
8,339
521
54
3
0
281,085
0
W
Tsukuyomi
8,773
548
81
5
0
347,939
1
L
Tyr
6,151
384
41
3
0
290,893
0
L
Ares
6,609
413
28
2
0
240,413
0
L
Thor
5,209
326
12
1
0
221,820
0
L
Cthulhu
7,352
460
38
2
0
314,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role