Player Matchup

Guan Yu
Guan Yu
GandalfSZary23
Guan Yu
Level 17
God Stats
1W - 1L
1,708 SR
Queue Stats
8W - 5L
1,552 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Snow333
Kumbhakarna
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,253 Elo+
Party 1
Loki
Loki
emek98
Loki
Level 22
God Stats
2W - 3L
1,484 SR
Queue Stats
29W - 23L
1,495 Elo+
Party 4
Izanami
Izanami
pifgubh
Izanami
Level 26
God Stats
12W - 14L
1,227 SR
Queue Stats
18W - 23L
1,168 Elo+
Party 1
Thoth
Thoth
walldios201
Thoth
Level 37
God Stats
13W - 5L
1,752 SR
Queue Stats
29W - 25L
1,470 Elo+
Party 4
Team Averages
Level 22
1,534 SR
1,388 Elo+

VS

Team Averages
Level 26
1,549 SR
1,439 Elo+
Bakasura
Bakasura
ElPituf0
Bakasura
Level 17
God Stats
12W - 15L
1,237 SR
Queue Stats
30W - 46L
1,235 Elo+
Solo
Jing Wei
Jing Wei
Izuchi
Jing Wei
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 19L
1,511 Elo+
Party 3
Nox
Nox
Morathras
Nox
Level 29
God Stats
25W - 18L
1,675 SR
Queue Stats
157W - 173L
1,469 Elo+
Party 2
King Arthur
King Arthur
Tenebus
King Arthur
Level 25
God Stats
5W - 1L
1,688 SR
Queue Stats
50W - 51L
1,467 Elo+
Party 2
Tiamat
Tiamat
Totalkhanage
Tiamat
Level 12
God Stats
3W - 1L
1,644 SR
Queue Stats
20W - 12L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 3
9,352
407
5,990
19,086
18,759
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
Snow333
Kumbhakarna
14
0 / 4 / 1
9,047
393
2,843
16,647
15,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
emek98
Loki
16
3 / 5 / 4
10,368
451
6,187
17,413
5,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
pifgubh
Izanami
16
2 / 8 / 0
10,208
444
3,370
13,929
4,477
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 7 / 2
10,113
440
14,839
17,080
5,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ElPituf0
Bakasura
18
5 / 5 / 6
11,876
516
8,370
13,327
5,738
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
Izuchi
Jing Wei
19
11 / 0 / 8
12,555
546
14,675
10,821
3,384
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 2 / 12
12,634
549
13,986
8,745
4,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Tenebus
King Arthur
19
4 / 1 / 7
12,044
524
8,837
14,055
9,829
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
17
4 / 2 / 9
11,451
498
13,766
10,573
4,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
9
Kills
32
32
Deaths
10
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ElPituf0
Bakasura
5
5
6
1.6
L
1
8
3
0.31
W
Jing Wei
Izuchi
Jing Wei
11
0
8
15
W
8
2
12
7
L
Kumbhakarna
Snow333
Kumbhakarna
0
4
1
0.13
W
King Arthur
Tenebus
King Arthur
4
1
7
7.5
W
Tiamat
4
2
9
4.25
L
Loki
emek98
Loki
3
5
4
1
L
Izanami
pifgubh
Izanami
2
8
0
0.25
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,229
Damage
59,634
84,155
Taken
57,521
50,711
Mitigated
28,688
17,498
Healing
17,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ElPituf0
Bakasura
8,370
6,576
0
2,481
13,327
5,738
696
2,662
10,665
0
72,517
L
5,990
1,056
415
4,399
19,086
18,759
0
5,600
13,170
0
51,781
W
Jing Wei
Izuchi
Jing Wei
14,675
11,608
0
5,223
10,821
3,384
5,018
1,403
9,418
0
96,717
W
13,986
1,126
87
3,058
8,745
4,890
2,347
2,694
6,051
44,371
0
L
Kumbhakarna
Snow333
Kumbhakarna
2,843
923
0
1,275
16,647
15,771
304
3,938
12,329
23,444
0
W
King Arthur
Tenebus
King Arthur
8,837
1,030
0
3,098
14,055
9,829
302
4,998
9,057
0
63,755
W
Tiamat
13,766
919
0
3,364
10,573
4,847
481
6,169
4,404
66,035
0
L
Loki
emek98
Loki
6,187
2,029
0
5,156
17,413
5,987
0
5,143
11,759
0
68,277
L
Izanami
pifgubh
Izanami
3,370
2,203
0
2,975
13,929
4,477
1,607
3,079
10,604
0
66,890
L
14,839
546
0
3,278
17,080
5,717
544
9,075
7,485
64,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,088
Gold Earned
60,560
483
Minions Killed
606
0
Camps Cleared
0
1,913,078
Distance Traveled
2,199,114
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,876
516
125
5
0
438,677
0
L
Guan Yu
9,352
407
68
3
0
441,267
0
W
Jing Wei
12,555
546
165
7
0
467,447
4
W
Nox
12,634
549
56
2
0
417,269
5
L
Kumbhakarna
9,047
393
37
2
0
319,171
0
W
King Arthur
12,044
524
132
6
0
419,750
4
W
Tiamat
11,451
498
128
6
0
455,971
4
L
Loki
10,368
451
131
6
0
427,367
2
L
Izanami
10,208
444
140
6
0
305,365
0
L
Thoth
10,113
440
107
5
0
419,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role