Player Matchup

Ymir
Ymir
DeadClownBozo
Ymir
Level 18
God Stats
0W - 1L
1,641 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
LastGirl
Baron Samedi
Level 122
God Stats
0W - 1L
1,556 SR
Queue Stats
3W - 1L
1,711 Elo+
Party 1
Artemis
Artemis
Oyenrod
Artemis
Level 15
God Stats
0W - 2L
1,310 SR
Queue Stats
3W - 4L
1,336 Elo+
Solo
Team Averages
Level 52
1,502 SR
1,516 Elo+

VS

Team Averages
Level 72
1,513 SR
1,382 Elo+
Sobek
Sobek
Darkfeels
Sobek
Level 67
God Stats
4W - 2L
1,598 SR
Queue Stats
8W - 8L
1,412 Elo+
Solo
Ah Puch
Ah Puch
ReNiSgOd
Ah Puch
Level 121
God Stats
6W - 4L
1,425 SR
Queue Stats
37W - 49L
1,350 Elo+
Solo
Chaac
Chaac
Samura666
Chaac
Level 28
God Stats
2W - 2L
1,515 SR
Queue Stats
101W - 105L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 7
11,937
663
5,371
19,878
26,470
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
LastGirl
Baron Samedi
15
2 / 5 / 5
11,096
616
16,139
17,224
8,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Oyenrod
Artemis
14
4 / 9 / 5
11,702
650
10,768
12,352
4,537
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Darkfeels
Sobek
14
2 / 3 / 11
11,083
616
5,892
20,696
23,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
ReNiSgOd
Ah Puch
15
4 / 3 / 9
11,625
646
19,390
12,998
5,587
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
Samura666
Chaac
15
9 / 5 / 4
12,230
679
17,027
20,260
17,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
10
Kills
15
15
Deaths
11
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sobek
Darkfeels
Sobek
2
3
11
2.5
L
4
1
7
7.5
L
Baron Samedi
LastGirl
Baron Samedi
2
5
5
0.9
L
Artemis
Oyenrod
Artemis
4
9
5
0.72
W
Ah Puch
ReNiSgOd
Ah Puch
4
3
9
2.83
W
Chaac
Samura666
Chaac
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,278
Damage
42,309
49,454
Taken
53,954
39,646
Mitigated
46,733
10,234
Healing
10,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Darkfeels
Sobek
5,892
302
0
2,412
20,696
23,900
679
8,653
12,043
15,630
0
L
5,371
1,094
0
913
19,878
26,470
26
11,256
8,622
14,521
0
L
Baron Samedi
LastGirl
Baron Samedi
16,139
1,674
3,429
5,798
17,224
8,639
120
9,055
8,169
54,198
0
L
Artemis
Oyenrod
Artemis
10,768
5,913
0
94
12,352
4,537
1,107
5,779
6,573
0
31,404
W
Ah Puch
ReNiSgOd
Ah Puch
19,390
598
0
3,127
12,998
5,587
909
6,604
6,394
65,846
0
W
Chaac
Samura666
Chaac
17,027
1,940
0
5,353
20,260
17,246
351
6,885
13,375
0
38,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,735
Gold Earned
34,938
153
Minions Killed
157
5
Camps Cleared
10
792,405
Distance Traveled
1,029,352
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,083
616
17
1
0
395,480
0
L
Ymir
11,937
663
16
1
2
296,516
2
L
Baron Samedi
11,096
616
96
5
1
285,305
7
L
Artemis
11,702
650
41
2
2
210,584
0
W
Ah Puch
11,625
646
82
5
8
299,624
1
W
Chaac
12,230
679
58
3
2
334,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role