Player Matchup

Rama
Rama
AssWindu
Rama
Level 43
God Stats
2W - 1L
1,360 SR
Queue Stats
4W - 3L
1,447 Elo+
Party 1
Merlin
Merlin
Creaky_1
Merlin
Level 8
God Stats
2W - 1L
1,538 SR
Queue Stats
3W - 2L
1,409 Elo+
Party 1
Ravana
Ravana
SloneBleezy23
Ravana
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 47L
1,282 Elo+
Solo
Kumbhakarna
Kumbhakarna
deathmook
Kumbhakarna
Level 29
God Stats
1W - 1L
1,563 SR
Queue Stats
2W - 3L
1,423 Elo+
Solo
Nox
Nox
zomarry
Nox
Level 26
God Stats
3W - 1L
1,580 SR
Queue Stats
18W - 23L
1,312 Elo+
Solo
Team Averages
Level 24
1,508 SR
1,375 Elo+

VS

Team Averages
Level 20
1,364 SR
1,348 Elo+
Tsukuyomi
Tsukuyomi
Al Macinho
Tsukuyomi
Level 24
God Stats
1W - 5L
1,120 SR
Queue Stats
62W - 71L
1,310 Elo+
Solo
Kukulkan
Kukulkan
Na4aN
Kukulkan
Level 13
God Stats
2W - 4L
1,424 SR
Queue Stats
4W - 15L
1,204 Elo+
Solo
Sylvanus
Sylvanus
Romulust
Sylvanus
Level 8
God Stats
2W - 7L
1,278 SR
Queue Stats
3W - 10L
1,279 Elo+
Solo
Athena
Athena
Tanjwolf
Athena
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 22L
1,451 Elo+
Solo
He Bo
He Bo
The Names Joe G
He Bo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 41L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
16 / 2 / 15
14,286
1,299
34,186
14,359
5,727
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Creaky_1
Merlin
20
9 / 4 / 20
13,489
1,226
20,060
11,316
4,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
6 / 3 / 17
11,469
1,043
9,504
11,473
5,208
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
deathmook
Kumbhakarna
19
3 / 1 / 21
11,340
1,031
5,830
12,383
13,118
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nox
19
6 / 5 / 17
12,016
1,092
8,645
11,862
4,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Al Macinho
Tsukuyomi
19
4 / 12 / 9
12,629
1,148
14,350
24,532
9,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Na4aN
Kukulkan
16
0 / 8 / 4
9,966
906
5,142
11,541
4,042
Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Romulust
Sylvanus
17
2 / 13 / 6
11,123
1,011
15,037
30,518
15,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Tanjwolf
Athena
13
0 / 0 / 0
8,529
775
0
0
0
19
9 / 7 / 5
13,942
1,267
22,201
20,243
6,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
39
40
Kills
15
15
Deaths
40
90
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Al Macinho
Tsukuyomi
4
12
9
0.71
W
Rama
16
2
15
11.75
W
Merlin
Creaky_1
Merlin
9
4
20
4.75
L
Kukulkan
Na4aN
Kukulkan
0
8
4
0.25
L
Sylvanus
Romulust
Sylvanus
2
13
6
0.38
W
6
3
17
4.83
L
Athena
Tanjwolf
Athena
0
0
0
0
L
9
7
5
1.64
W
Kumbhakarna
deathmook
Kumbhakarna
3
1
21
13.5
W
Nox
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,225
Damage
56,730
61,393
Taken
86,834
33,343
Mitigated
35,831
13,226
Healing
9,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Al Macinho
Tsukuyomi
14,350
4,043
0
1,208
24,532
9,067
0
9,543
14,731
0
27,879
W
Rama
34,186
29,622
0
7,638
14,359
5,727
0
9,108
5,251
0
75,669
W
Merlin
Creaky_1
Merlin
20,060
1,482
350
1,902
11,316
4,537
0
7,640
3,676
31,536
0
L
Kukulkan
Na4aN
Kukulkan
5,142
767
0
0
11,541
4,042
0
5,378
5,988
14,551
0
L
Sylvanus
Romulust
Sylvanus
15,037
4,565
1,713
2,958
30,518
15,860
0
9,128
21,102
39,377
5,759
W
9,504
643
0
1,092
11,473
5,208
0
7,492
3,981
0
22,312
L
Athena
Tanjwolf
Athena
0
0
0
0
0
0
0
0
0
0
0
L
22,201
4,904
81
3,195
20,243
6,862
0
9,490
10,478
38,635
0
W
Kumbhakarna
deathmook
Kumbhakarna
5,830
946
211
377
12,383
13,118
0
8,896
3,487
10,294
0
W
Nox
8,645
582
770
886
11,862
4,753
0
7,556
4,306
21,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,600
Gold Earned
56,189
202
Minions Killed
157
5
Camps Cleared
6
921,448
Distance Traveled
653,355
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,629
1,148
24
2
0
180,794
0
W
Rama
14,286
1,299
99
9
2
187,989
0
W
Merlin
13,489
1,226
30
3
1
175,898
0
L
Kukulkan
9,966
906
14
1
3
123,612
1
L
Sylvanus
11,123
1,011
82
7
2
166,258
0
W
Ravana
11,469
1,043
29
3
2
187,241
0
L
Athena
8,529
775
0
0
0
0
0
L
He Bo
13,942
1,267
37
3
1
182,691
0
W
Kumbhakarna
11,340
1,031
13
1
0
193,872
0
W
Nox
12,016
1,092
31
3
0
176,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role