Player Matchup

Sun Wukong
Sun Wukong
Akin90
Sun Wukong
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anubis
Anubis
Sinizsterx
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,522 Elo+
Solo
Poseidon
Poseidon
TheLionInMe
Poseidon
Level 24
God Stats
5W - 6L
1,251 SR
Queue Stats
95W - 99L
1,562 Elo+
Solo
Ravana
Ravana
definetlynotyou
Ravana
Level 14
God Stats
7W - 3L
1,500 SR
Queue Stats
123W - 113L
1,424 Elo+
Party 1
Odin
Odin
fred3459
Odin
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,712 Elo+
Party 1
Team Averages
Level 15
1,450 SR
1,544 Elo+

VS

Team Averages
Level 24
1,483 SR
1,513 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
BluRayCharlesTV
Anhur
Level 29
God Stats
17W - 15L
1,390 SR
Queue Stats
67W - 69L
1,462 Elo+
Solo
Ra
Ra
MedioMuertoARG
Ra
Level 17
God Stats
1W - 0L
1,564 SR
Queue Stats
3W - 2L
1,249 Elo+
Solo
Achilles
Achilles
Volentir
Achilles
Level 9
God Stats
3W - 4L
1,464 SR
Queue Stats
30W - 16L
1,801 Elo+
Solo
Ymir
Ymir
bigstinkydiaper1
Ymir
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 32L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Akin90
Sun Wukong
7
0 / 8 / 0
5,049
388
4,541
10,705
6,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Sinizsterx
Anubis
10
0 / 7 / 0
5,743
442
931
7,820
2,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
TheLionInMe
Poseidon
12
4 / 4 / 0
7,000
538
4,708
7,678
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
3 / 6 / 1
6,971
536
5,484
9,163
2,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
5
0 / 5 / 0
4,534
349
1,010
5,669
1,528
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
3 / 2 / 5
7,255
558
5,621
7,723
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
6 / 1 / 2
7,455
573
4,587
6,878
1,804
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 4 / 4
6,090
468
1,045
5,429
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Volentir
Achilles
14
15 / 0 / 2
9,115
701
12,298
8,997
6,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
6 / 0 / 6
7,165
551
2,716
6,543
4,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
7
Kills
30
30
Deaths
7
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
2
5
2.75
L
Sun Wukong
Akin90
Sun Wukong
0
8
0
0
W
6
1
2
7
W
0
4
4
0.5
L
Anubis
Sinizsterx
Anubis
0
7
0
0
L
Poseidon
TheLionInMe
Poseidon
4
4
0
1
W
Achilles
Volentir
Achilles
15
0
2
16
W
6
0
6
9
L
3
6
1
0.58
L
Odin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,674
Damage
26,267
41,035
Taken
35,570
15,307
Mitigated
17,091
5,505
Healing
10,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,621
1,312
0
3,453
7,723
2,469
384
911
6,770
0
39,328
L
Sun Wukong
Akin90
Sun Wukong
4,541
1,037
0
947
10,705
6,877
121
2,246
8,429
0
16,449
W
4,587
1,498
0
2,591
6,878
1,804
1,112
385
6,258
0
37,735
W
1,045
0
51
685
5,429
1,606
1,018
2,507
2,922
27,886
0
L
Anubis
Sinizsterx
Anubis
931
268
0
1,574
7,820
2,150
608
466
7,354
26,302
0
L
Poseidon
TheLionInMe
Poseidon
4,708
354
0
1,020
7,678
2,126
0
1,143
6,465
46,209
0
W
Achilles
Volentir
Achilles
12,298
4,712
0
2,164
8,997
6,677
31
955
8,001
4,517
41,359
W
2,716
741
0
2,048
6,543
4,535
290
945
5,181
13,986
0
L
5,484
1,524
0
1,964
9,163
2,626
0
775
8,332
0
35,423
L
Odin
1,010
686
0
0
5,669
1,528
0
0
5,669
0
6,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,297
Gold Earned
37,080
245
Minions Killed
323
0
Camps Cleared
0
1,001,307
Distance Traveled
1,275,918
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,255
558
90
7
0
293,328
0
L
Sun Wukong
5,049
388
21
2
0
253,899
1
W
Anhur
7,455
573
63
5
0
196,711
2
W
Ra
6,090
468
58
4
0
224,479
0
L
Anubis
5,743
442
60
5
0
183,600
1
L
Poseidon
7,000
538
87
7
0
222,322
0
W
Achilles
9,115
701
90
7
0
288,859
1
W
Ymir
7,165
551
22
2
0
272,541
5
L
Ravana
6,971
536
58
4
0
204,616
0
L
Odin
4,534
349
19
1
0
136,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role