Player Matchup

Hachiman
Hachiman
Darуl
Hachiman
Level 9
God Stats
3W - 5L
1,607 SR
Queue Stats
8W - 18L
1,431 Elo+
Party 2
Agni
Agni
FrekiandGeri
Agni
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 54L
1,490 Elo+
Party 1
Ra
Ra
KELTOORIAN
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,481 Elo+
Party 2
Vamana
Vamana
Salve
Vamana
Level 9
God Stats
2W - 3L
1,631 SR
Queue Stats
11W - 9L
1,351 Elo+
Solo
Fafnir
Fafnir
StereoSevenfold
Fafnir
Level 67
God Stats
5W - 4L
1,906 SR
Queue Stats
151W - 149L
1,396 Elo+
Party 1
Team Averages
Level 20
1,629 SR
1,430 Elo+

VS

Team Averages
Level 25
1,515 SR
1,423 Elo+
Cernunnos
Cernunnos
ChernobylParty
Cernunnos
Level 16
God Stats
12W - 8L
1,596 SR
Queue Stats
24W - 28L
1,499 Elo+
Party 3
Merlin
Merlin
IIIWARZAIII
Merlin
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 27L
1,264 Elo+
Solo
King Arthur
King Arthur
Prototype238
King Arthur
Level 38
God Stats
4W - 1L
1,500 SR
Queue Stats
67W - 76L
1,427 Elo+
Party 3
Terra
Terra
jackentasche
Terra
Level 17
God Stats
11W - 12L
1,440 SR
Queue Stats
47W - 56L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
tobitosen
Ao Kuang
Level 46
God Stats
7W - 6L
1,538 SR
Queue Stats
61W - 79L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Darуl
Hachiman
8
1 / 9 / 2
5,594
400
4,093
8,624
1,811
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
3 / 4 / 2
6,761
483
4,498
6,227
1,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
1 / 11 / 1
5,249
375
4,712
8,659
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Salve
Vamana
9
2 / 5 / 1
6,369
455
5,876
12,738
6,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
2 / 3 / 2
6,779
484
2,509
9,152
7,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChernobylParty
Cernunnos
12
11 / 0 / 4
7,913
565
12,452
7,585
2,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
11
1 / 6 / 3
6,618
473
2,774
7,892
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Prototype238
King Arthur
11
5 / 3 / 5
7,402
529
7,045
11,215
6,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 0 / 10
7,559
540
2,441
9,358
8,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
tobitosen
Ao Kuang
13
10 / 1 / 1
8,153
582
10,504
10,365
4,295
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
9
Kills
31
32
Deaths
10
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ChernobylParty
Cernunnos
11
0
4
13
L
Hachiman
Darуl
Hachiman
1
9
2
0.22
L
3
4
2
1
W
Merlin
1
6
3
0.42
L
1
11
1
0.14
W
King Arthur
Prototype238
King Arthur
5
3
5
2.5
L
Vamana
Salve
Vamana
2
5
1
0.5
L
2
3
2
1
W
4
0
10
9
W
Ao Kuang
tobitosen
Ao Kuang
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,688
Damage
35,216
45,400
Taken
46,415
19,229
Mitigated
23,994
5,121
Healing
15,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ChernobylParty
Cernunnos
12,452
7,893
0
3,319
7,585
2,580
1,607
2,750
4,643
0
56,186
L
Hachiman
Darуl
Hachiman
4,093
2,992
0
40
8,624
1,811
0
2,328
6,136
0
13,725
L
4,498
742
0
335
6,227
1,629
384
2,191
3,991
28,938
0
W
Merlin
2,774
873
0
271
7,892
2,210
680
3,415
4,296
29,981
0
L
4,712
693
112
770
8,659
2,223
136
4,408
4,206
18,585
0
W
King Arthur
Prototype238
King Arthur
7,045
1,782
0
3,146
11,215
6,407
219
1,616
8,955
0
29,117
L
Vamana
Salve
Vamana
5,876
2,207
0
3,202
12,738
6,261
0
3,731
8,543
0
20,309
L
2,509
688
0
662
9,152
7,305
0
2,041
7,111
12,700
0
W
2,441
178
1,572
2,916
9,358
8,502
646
1,808
7,304
10,450
0
W
Ao Kuang
tobitosen
Ao Kuang
10,504
3,175
0
3,927
10,365
4,295
0
1,475
8,627
43,563
7,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,752
Gold Earned
37,645
139
Minions Killed
314
0
Camps Cleared
0
1,209,112
Distance Traveled
1,267,350
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,913
565
89
6
0
253,751
3
L
Hachiman
5,594
400
19
1
0
224,612
4
L
Agni
6,761
483
54
4
0
219,131
0
W
Merlin
6,618
473
65
5
0
218,826
1
L
Ra
5,249
375
28
2
0
236,514
5
W
King Arthur
7,402
529
50
4
0
251,937
0
L
Vamana
6,369
455
25
2
0
276,351
0
L
Fafnir
6,779
484
13
1
0
252,504
1
W
Terra
7,559
540
15
1
0
267,083
4
W
Ao Kuang
8,153
582
95
7
0
275,753
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role