Player Matchup

Gilgamesh
Gilgamesh
Hyper-Jorden
Gilgamesh
Level 27
God Stats
11W - 18L
1,415 SR
Queue Stats
33W - 64L
1,202 Elo+
Party 2
Charybdis
Charybdis
SABgoblin2000
Charybdis
Level 18
God Stats
3W - 6L
1,419 SR
Queue Stats
30W - 58L
1,199 Elo+
Party 2
Medusa
Medusa
celestia_belko
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,103 Elo+
Party 2
Team Averages
Level 19
1,445 SR
1,168 Elo+

VS

Team Averages
Level 67
1,426 SR
1,322 Elo+
Anubis
Anubis
Oje_Delux
Anubis
Level 69
God Stats
13W - 24L
1,424 SR
Queue Stats
296W - 248L
1,422 Elo+
Solo
Mulan
Mulan
SiLeNtKiLLz890
Mulan
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 75L
1,203 Elo+
Party 1
Cerberus
Cerberus
badboyblane13
Cerberus
Level 81
God Stats
1W - 4L
1,355 SR
Queue Stats
97W - 152L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hyper-Jorden
Gilgamesh
13
5 / 8 / 1
10,344
796
8,669
15,540
4,093
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
SABgoblin2000
Charybdis
11
1 / 7 / 4
8,554
658
7,748
12,754
2,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 9 / 5
7,909
608
5,815
16,481
4,560
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Oje_Delux
Anubis
16
11 / 1 / 12
10,763
828
9,973
9,955
5,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
8 / 2 / 12
10,157
781
14,109
8,986
6,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
badboyblane13
Cerberus
14
5 / 3 / 17
9,706
747
13,743
16,089
12,598
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
6
Kills
24
24
Deaths
6
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Hyper-Jorden
Gilgamesh
5
8
1
0.69
W
Anubis
Oje_Delux
Anubis
11
1
12
17
L
Charybdis
SABgoblin2000
Charybdis
1
7
4
0.43
W
8
2
12
7
W
Cerberus
badboyblane13
Cerberus
5
3
17
4.5
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,232
Damage
37,825
44,775
Taken
35,030
11,523
Mitigated
24,897
2,761
Healing
15,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Hyper-Jorden
Gilgamesh
8,669
1,534
0
398
15,540
4,093
561
7,277
8,263
0
20,056
W
Anubis
Oje_Delux
Anubis
9,973
1,507
0
6,214
9,955
5,788
738
279
9,676
35,784
0
L
Charybdis
SABgoblin2000
Charybdis
7,748
3,789
125
1,254
12,754
2,870
404
8,726
4,028
0
27,961
W
14,109
3,638
0
3,788
8,986
6,511
945
98
8,888
241
37,618
W
Cerberus
badboyblane13
Cerberus
13,743
784
0
5,264
16,089
12,598
887
742
15,347
37,662
0
L
5,815
3,401
115
869
16,481
4,560
40
7,869
8,612
0
12,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,807
Gold Earned
30,626
78
Minions Killed
177
0
Camps Cleared
10
590,082
Distance Traveled
707,419
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,344
796
30
2
0
231,620
0
W
Anubis
10,763
828
58
4
2
234,027
0
L
Charybdis
8,554
658
32
2
0
194,097
0
W
Mulan
10,157
781
54
4
5
243,082
3
W
Cerberus
9,706
747
65
5
3
230,310
3
L
Medusa
7,909
608
16
1
0
164,365
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role