Player Matchup

Danzaburou
Danzaburou
EvanSPQR
Danzaburou
Level 29
God Stats
0W - 2L
1,501 SR
Queue Stats
0W - 5L
1,200 Elo+
Party 2
Cthulhu
Cthulhu
Hurunuyu
Cthulhu
Level 40
God Stats
0W - 4L
1,337 SR
Queue Stats
0W - 5L
1,200 Elo+
Party 2
Agni
Agni
Kurosaki_Shizuke
Agni
Level 27
God Stats
0W - 1L
1,356 SR
Queue Stats
0W - 5L
1,200 Elo+
Party 2
Artio
Artio
NortiaSPQR
Artio
Level 26
God Stats
0W - 1L
1,646 SR
Queue Stats
0W - 2L
1,200 Elo+
Party 2
Team Averages
Level 31
1,460 SR
1,200 Elo+

VS

Team Averages
Level 130
1,480 SR
1,525 Elo+
Janus
Janus
EnjoyingJoemama
Janus
Level 124
God Stats
9W - 13L
1,467 SR
Queue Stats
89W - 109L
1,517 Elo+
Party 1
Vulcan
Vulcan
soccerwizard
Vulcan
Level 160
God Stats
3W - 2L
1,301 SR
Queue Stats
22W - 30L
1,443 Elo+
Solo
Cu Chulainn
Cu Chulainn
watsthatsmell
Cu Chulainn
Level 129
God Stats
26W - 25L
1,593 SR
Queue Stats
59W - 67L
1,561 Elo+
Party 1
Hercules
Hercules
xDonaldJonTrump
Hercules
Level 108
God Stats
1W - 1L
1,559 SR
Queue Stats
56W - 53L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EvanSPQR
Danzaburou
15
4 / 6 / 1
9,329
848
5,156
8,915
3,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Hurunuyu
Cthulhu
14
2 / 2 / 2
8,531
776
4,428
14,795
14,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 3 / 5
8,136
740
4,317
8,588
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artio
12
0 / 6 / 2
7,834
712
244
11,960
11,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 7
9,895
900
11,845
4,350
1,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vulcan
15
3 / 0 / 9
10,050
914
9,839
3,848
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
watsthatsmell
Cu Chulainn
15
6 / 2 / 7
9,951
905
7,941
11,226
9,525
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
14
4 / 2 / 11
9,869
897
8,457
9,881
5,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
6
Kills
17
17
Deaths
6
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
Danzaburou
EvanSPQR
Danzaburou
4
6
1
0.75
L
Cthulhu
Hurunuyu
Cthulhu
2
2
2
1.5
L
0
3
5
0.83
L
Artio
0
6
2
0.17
W
Vulcan
3
0
9
7.5
W
Cu Chulainn
watsthatsmell
Cu Chulainn
6
2
7
4.75
W
Hercules
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,145
Damage
38,082
44,258
Taken
29,305
32,380
Mitigated
18,099
5,521
Healing
2,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,845
696
0
0
4,350
1,353
1,630
2,822
1,481
33,433
0
L
Danzaburou
EvanSPQR
Danzaburou
5,156
2,102
0
1,274
8,915
3,878
0
4,478
4,337
0
32,845
L
Cthulhu
Hurunuyu
Cthulhu
4,428
295
145
2,322
14,795
14,178
0
8,300
6,366
21,411
0
L
4,317
124
66
1,028
8,588
3,006
0
3,852
4,666
29,446
0
L
Artio
244
194
0
686
11,960
11,318
0
6,917
4,883
4,335
0
W
Vulcan
9,839
1,469
0
0
3,848
1,294
1,624
1,453
2,344
41,386
0
W
Cu Chulainn
watsthatsmell
Cu Chulainn
7,941
670
0
1,488
11,226
9,525
602
1,933
9,187
6,338
27,998
W
Hercules
8,457
3,415
0
1,494
9,881
5,927
1,603
2,421
6,925
0
21,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,830
Gold Earned
39,765
145
Minions Killed
211
5
Camps Cleared
16
702,238
Distance Traveled
941,248
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,895
900
65
6
4
226,657
1
L
Danzaburou
9,329
848
57
5
2
152,147
1
L
Cthulhu
8,531
776
32
3
1
197,043
2
L
Agni
8,136
740
47
4
2
197,347
0
L
Artio
7,834
712
9
1
0
155,701
0
W
Vulcan
10,050
914
68
6
8
223,132
1
W
Cu Chulainn
9,951
905
46
4
2
247,412
1
W
Hercules
9,869
897
32
3
2
244,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role