Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AmyOrTroll
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 54L
1,639 Elo+
Party 3
Sol
Sol
CrustySock29
Sol
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
315W - 258L
1,551 Elo+
Party 2
Da Ji
Da Ji
Malachy2010
Da Ji
Level 101
God Stats
11W - 8L
1,540 SR
Queue Stats
436W - 396L
1,592 Elo+
Party 3
Erlang Shen
Erlang Shen
Wahkap
Erlang Shen
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 35L
1,635 Elo+
Party 2
Team Averages
Level 73
1,508 SR
1,583 Elo+

VS

Team Averages
Level 78
1,591 SR
1,558 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Brother_Nature1
Izanami
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 83L
1,459 Elo+
Party 1
Hel
Hel
Dubbs4Daddy
Hel
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 126L
1,647 Elo+
Party 1
Susano
Susano
RawDogger37
Susano
Level 62
God Stats
8W - 3L
1,803 SR
Queue Stats
326W - 195L
1,601 Elo+
Party 1
Ganesha
Ganesha
WhitetailInc
Ganesha
Level 66
God Stats
25W - 15L
1,650 SR
Queue Stats
261W - 225L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 4 / 1
5,931
539
3,974
11,855
6,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
5 / 1 / 5
6,840
622
6,558
3,861
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 0 / 3
6,743
613
1,759
3,555
1,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
3 / 1 / 2
6,517
592
4,376
6,552
2,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Wahkap
Erlang Shen
11
10 / 0 / 5
6,986
635
13,786
6,335
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
4 / 2 / 1
6,823
620
7,228
7,571
4,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 2 / 0
5,694
518
2,006
6,087
1,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 1
5,518
502
3,387
8,860
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Susano
10
2 / 3 / 1
5,755
523
2,958
9,125
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
WhitetailInc
Ganesha
6
0 / 6 / 1
4,626
421
1,192
11,210
3,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
18
Kills
6
6
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
4
1
0.13
L
Cu Chulainn
 
Cu Chulainn
4
2
1
2.25
W
5
1
5
7.5
L
0
2
0
0
W
0
0
3
1.5
L
0
5
1
0.1
W
3
1
2
4
L
Susano
2
3
1
0.83
W
Erlang Shen
Wahkap
Erlang Shen
10
0
5
12.5
L
Ganesha
WhitetailInc
Ganesha
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,453
Damage
16,771
32,158
Taken
42,853
13,796
Mitigated
14,479
11,389
Healing
13,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,974
237
0
3,047
11,855
6,686
72
1,827
9,990
30,559
0
L
Cu Chulainn
 
Cu Chulainn
7,228
1,433
0
3,329
7,571
4,167
0
3,511
3,644
7,572
30,016
W
6,558
406
0
857
3,861
1,051
204
1,757
2,032
37,400
0
L
2,006
1,336
0
1,878
6,087
1,493
0
1,148
4,939
0
30,309
W
1,759
481
0
2,520
3,555
1,180
0
290
3,265
34,453
6,210
L
3,387
726
939
3,336
8,860
2,743
0
2,600
5,992
37,074
0
W
4,376
1,169
0
2,739
6,552
2,153
138
926
5,566
0
31,733
L
Susano
2,958
582
0
2,765
9,125
2,274
0
1,047
7,848
0
25,364
W
Erlang Shen
Wahkap
Erlang Shen
13,786
7,151
0
2,226
6,335
2,726
193
1,436
4,769
0
32,446
L
Ganesha
WhitetailInc
Ganesha
1,192
244
733
780
11,210
3,802
0
2,671
8,359
8,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,017
Gold Earned
28,416
344
Minions Killed
329
0
Camps Cleared
0
1,139,314
Distance Traveled
1,053,540
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,931
539
70
6
0
204,630
2
L
Cu Chulainn
6,823
620
87
8
0
215,158
5
W
Agni
6,840
622
79
7
0
226,478
1
L
Izanami
5,694
518
84
8
0
200,873
6
W
Sol
6,743
613
93
8
0
210,209
1
L
Hel
5,518
502
85
8
0
206,814
6
W
Da Ji
6,517
592
64
6
0
259,142
2
L
Susano
5,755
523
66
6
0
225,267
3
W
Erlang Shen
6,986
635
38
3
0
238,855
3
L
Ganesha
4,626
421
7
1
0
205,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role