Player Matchup

Hera
Hera
 
Hera
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BlakeZ96
Chang'e
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 100L
1,504 Elo+
Solo
Nike
Nike
Katananana
Nike
Level 120
God Stats
7W - 5L
1,691 SR
Queue Stats
702W - 682L
1,555 Elo+
Solo
Chiron
Chiron
LegoFoxy
Chiron
Level 94
God Stats
3W - 5L
1,265 SR
Queue Stats
339W - 340L
1,573 Elo+
Solo
Ganesha
Ganesha
pakistan21012001
Ganesha
Level 105
God Stats
5W - 3L
1,514 SR
Queue Stats
262W - 272L
1,480 Elo+
Solo
Team Averages
Level 93
1,494 SR
1,522 Elo+

VS

Team Averages
Level 58
1,489 SR
1,505 Elo+
Zeus
Zeus
AspixMiko
Zeus
Level 105
God Stats
5W - 1L
1,647 SR
Queue Stats
184W - 170L
1,504 Elo+
Solo
The Morrigan
The Morrigan
Bad Defenses
The Morrigan
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 28L
1,441 Elo+
Solo
Ullr
Ullr
LWAHP1
Ullr
Level 24
God Stats
1W - 2L
1,297 SR
Queue Stats
230W - 241L
1,453 Elo+
Solo
Awilix
Awilix
SwManniac
Awilix
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,600 Elo+
Solo
Guan Yu
Guan Yu
XDarvidXD
Guan Yu
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 96L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
6 / 4 / 18
12,614
788
17,524
14,758
9,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
BlakeZ96
Chang'e
19
3 / 7 / 12
11,389
712
7,437
15,228
7,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
9 / 4 / 12
12,463
779
16,543
20,056
29,485
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
LegoFoxy
Chiron
20
9 / 3 / 14
12,389
774
22,605
14,480
6,617
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
0 / 2 / 22
10,658
666
10,034
18,578
18,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
6 / 4 / 9
12,134
758
21,920
14,213
6,845
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Bad Defenses
The Morrigan
19
6 / 5 / 9
11,655
728
15,233
12,759
6,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ullr
LWAHP1
Ullr
19
3 / 5 / 10
11,314
707
12,810
16,815
7,767
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
SwManniac
Awilix
15
2 / 6 / 7
9,717
607
10,474
14,280
6,243
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
XDarvidXD
Guan Yu
19
3 / 7 / 13
11,685
730
8,813
24,284
32,239
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
68
27
Kills
20
20
Deaths
27
78
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
4
18
3.75
L
Zeus
6
4
9
2.63
L
The Morrigan
Bad Defenses
The Morrigan
6
5
9
2.1
W
Chang'e
BlakeZ96
Chang'e
3
7
12
1.29
W
9
4
12
3.75
L
Ullr
LWAHP1
Ullr
3
5
10
1.6
W
Chiron
LegoFoxy
Chiron
9
3
14
5.33
L
Awilix
SwManniac
Awilix
2
6
7
0.92
L
Guan Yu
XDarvidXD
Guan Yu
3
7
13
1.36
W
0
2
22
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,143
Damage
69,250
83,100
Taken
82,351
71,432
Mitigated
59,169
27,751
Healing
30,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
17,524
4,846
2,247
2,301
14,758
9,799
1,567
7,757
7,001
56,599
0
L
Zeus
21,920
1,132
2,077
3,334
14,213
6,845
1,314
5,951
8,262
52,592
0
L
The Morrigan
Bad Defenses
The Morrigan
15,233
1,552
2,234
2,601
12,759
6,075
1,084
6,546
6,213
33,005
0
W
Chang'e
BlakeZ96
Chang'e
7,437
882
5,038
2,520
15,228
7,297
924
7,001
8,227
22,894
0
W
16,543
1,656
2,437
1,056
20,056
29,485
237
7,984
12,072
4,157
27,988
L
Ullr
LWAHP1
Ullr
12,810
5,726
1,626
2,583
16,815
7,767
1,854
8,056
8,759
0
31,644
W
Chiron
LegoFoxy
Chiron
22,605
7,253
4,373
2,665
14,480
6,617
1,942
7,000
7,480
0
47,855
L
Awilix
SwManniac
Awilix
10,474
3,117
809
2,144
14,280
6,243
1,135
6,783
7,497
0
14,553
L
Guan Yu
XDarvidXD
Guan Yu
8,813
254
6,307
6,363
24,284
32,239
477
10,058
14,226
0
22,748
W
10,034
370
2,752
2,362
18,578
18,234
329
9,702
8,876
27,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,513
Gold Earned
56,505
185
Minions Killed
166
0
Camps Cleared
0
1,400,429
Distance Traveled
1,380,952
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,614
788
84
5
0
276,590
0
L
Zeus
12,134
758
59
4
0
253,574
3
L
The Morrigan
11,655
728
40
3
0
249,848
0
W
Chang'e
11,389
712
28
2
0
289,178
0
W
Nike
12,463
779
27
2
0
296,896
0
L
Ullr
11,314
707
35
2
0
293,308
0
W
Chiron
12,389
774
46
3
0
258,375
0
L
Awilix
9,717
607
6
0
0
297,436
0
L
Guan Yu
11,685
730
26
2
0
286,786
0
W
Ganesha
10,658
666
0
0
0
279,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role