Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
B1GANDY1
Olorun
Level 118
God Stats
12W - 6L
1,862 SR
Queue Stats
501W - 434L
1,573 Elo+
Solo
Discordia
Discordia
PrideHtown
Discordia
Level 157
God Stats
24W - 34L
1,511 SR
Queue Stats
1,130W - 1,108L
1,519 Elo+
Party 1
Xing Tian
Xing Tian
R I P Worm
Xing Tian
Level 146
God Stats
24W - 11L
1,812 SR
Queue Stats
799W - 756L
1,541 Elo+
Party 2
Guan Yu
Guan Yu
Shoot_2_Kill_76
Guan Yu
Level 138
God Stats
31W - 30L
1,539 SR
Queue Stats
1,322W - 1,467L
1,434 Elo+
Party 1
Team Averages
Level 143
1,645 SR
1,513 Elo+

VS

Team Averages
Level 135
1,543 SR
1,526 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
MISSxKITA
Arachne
Level 159
God Stats
9W - 3L
1,752 SR
Queue Stats
243W - 256L
1,481 Elo+
Party 3
Sylvanus
Sylvanus
Platium234
Sylvanus
Level 158
God Stats
5W - 6L
1,508 SR
Queue Stats
128W - 110L
1,563 Elo+
Party 3
Nu Wa
Nu Wa
TheCadillacZach
Nu Wa
Level 78
God Stats
0W - 4L
1,380 SR
Queue Stats
75W - 63L
1,589 Elo+
Solo
Achilles
Achilles
bull_dog_man2195
Achilles
Level 120
God Stats
8W - 7L
1,576 SR
Queue Stats
309W - 283L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
6 / 0 / 3
6,634
663
3,445
5,513
1,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
B1GANDY1
Olorun
10
3 / 0 / 2
5,877
588
4,962
6,214
2,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
PrideHtown
Discordia
11
5 / 0 / 1
6,558
656
6,628
3,713
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
R I P Worm
Xing Tian
11
2 / 0 / 2
6,050
605
5,302
7,382
5,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
1 / 1 / 3
5,474
547
2,389
5,304
3,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 2 / 0
5,129
513
3,850
6,002
1,295
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
MISSxKITA
Arachne
7
0 / 6 / 0
4,545
455
1,594
6,449
2,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Platium234
Sylvanus
8
1 / 2 / 0
4,642
464
2,591
5,384
3,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 4 / 0
4,969
497
3,814
6,957
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 0
5,530
553
4,384
8,258
5,308
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
17
Kills
1
1
Deaths
17
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
0
3
7.5
L
Izanami
 
Izanami
0
2
0
0
W
Olorun
B1GANDY1
Olorun
3
0
2
4
L
Arachne
MISSxKITA
Arachne
0
6
0
0
L
Sylvanus
Platium234
Sylvanus
1
2
0
0.5
W
Discordia
PrideHtown
Discordia
5
0
1
5.5
W
Xing Tian
R I P Worm
Xing Tian
2
0
2
3
W
1
1
3
2.5
L
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,726
Damage
16,233
28,126
Taken
33,050
13,645
Mitigated
14,114
13,144
Healing
10,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
3,445
286
0
2,612
5,513
1,725
470
945
4,524
0
36,959
L
Izanami
 
Izanami
3,850
2,408
0
2,012
6,002
1,295
0
2,197
3,805
0
36,680
W
Olorun
B1GANDY1
Olorun
4,962
2,033
230
3,591
6,214
2,176
0
325
5,867
31,539
5,384
L
Arachne
MISSxKITA
Arachne
1,594
954
0
1,309
6,449
2,039
0
1,869
4,458
0
19,961
L
Sylvanus
Platium234
Sylvanus
2,591
850
659
1,939
5,384
3,271
0
1,783
3,524
10,915
3,432
W
Discordia
PrideHtown
Discordia
6,628
324
0
1,048
3,713
1,116
0
2,225
1,258
39,525
0
W
Xing Tian
R I P Worm
Xing Tian
5,302
622
0
3,075
7,382
5,435
0
182
7,178
29,788
0
W
2,389
494
389
2,199
5,304
3,193
0
2,061
3,221
35
13,687
L
3,814
957
0
1,625
6,957
2,201
0
4,376
2,087
26,549
0
L
4,384
1,909
0
3,130
8,258
5,308
0
4,352
2,956
0
33,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,593
Gold Earned
24,815
316
Minions Killed
282
0
Camps Cleared
0
1,017,562
Distance Traveled
921,988
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,634
663
77
8
0
245,763
0
L
Izanami
5,129
513
77
8
0
188,887
4
W
Olorun
5,877
588
74
7
0
184,131
1
L
Arachne
4,545
455
46
5
0
181,948
1
L
Sylvanus
4,642
464
28
3
0
183,461
2
W
Discordia
6,558
656
92
9
0
195,818
3
W
Xing Tian
6,050
605
56
6
0
185,172
3
W
Guan Yu
5,474
547
17
2
0
206,678
5
L
Nu Wa
4,969
497
50
5
0
171,944
5
L
Achilles
5,530
553
81
8
0
195,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role