Player Matchup

Skadi
Skadi
MIchaelVincent
Skadi
Level 48
God Stats
34W - 13L
1,757 SR
Queue Stats
269W - 116L
1,712 Elo+
Party 2
Olorun
Olorun
MikeRotchburnz
Olorun
Level 42
God Stats
7W - 5L
1,851 SR
Queue Stats
451W - 236L
1,710 Elo+
Party 2
Artio
Artio
PaulieWalnuts
Artio
Level 101
God Stats
41W - 17L
1,707 SR
Queue Stats
711W - 359L
1,713 Elo+
Party 2
Team Averages
Level 64
1,772 SR
1,712 Elo+

VS

Team Averages
Level 120
1,725 SR
1,682 Elo+
Chiron
Chiron
LactoseTony
Chiron
Level 100
God Stats
1W - 2L
1,435 SR
Queue Stats
4W - 4L
1,594 Elo+
Party 1
Gilgamesh
Gilgamesh
OddGodMatt
Gilgamesh
Level 132
God Stats
39W - 18L
1,751 SR
Queue Stats
359W - 194L
1,722 Elo+
Party 1
Sol
Sol
PapaCash
Sol
Level 128
God Stats
4W - 1L
1,988 SR
Queue Stats
279W - 135L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
6,963
633
5,583
8,546
2,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 6 / 2
7,739
704
5,563
10,141
4,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 4 / 4
7,351
668
5,490
16,212
14,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
9 / 1 / 5
9,205
837
13,347
5,706
1,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
OddGodMatt
Gilgamesh
12
3 / 3 / 8
7,831
712
4,777
8,519
7,216
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
3 / 1 / 11
8,239
749
11,684
6,615
2,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
5
Kills
15
15
Deaths
5
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chiron
9
1
5
11.5
L
1
5
3
0.5
L
3
6
2
0.67
W
Gilgamesh
OddGodMatt
Gilgamesh
3
3
8
2.33
W
3
1
11
8.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,636
Damage
29,808
34,899
Taken
20,840
21,217
Mitigated
11,402
9,539
Healing
5,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
13,347
6,380
896
2,063
5,706
1,930
873
3,065
2,339
0
31,576
L
5,583
2,521
0
688
8,546
2,222
0
1,790
6,756
0
22,366
L
5,563
2,054
827
1,853
10,141
4,267
329
2,789
7,352
18,315
1,676
W
Gilgamesh
OddGodMatt
Gilgamesh
4,777
864
0
918
8,519
7,216
0
2,913
5,353
0
18,829
W
11,684
3,970
0
2,108
6,615
2,256
546
3,868
2,413
28,470
2,021
L
5,490
939
815
5,356
16,212
14,728
0
6,581
9,631
17,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,053
Gold Earned
25,275
115
Minions Killed
134
5
Camps Cleared
5
534,315
Distance Traveled
573,602
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,205
837
46
4
3
177,523
1
L
Skadi
6,963
633
55
5
1
168,374
3
L
Olorun
7,739
704
44
4
3
158,744
2
W
Gilgamesh
7,831
712
28
3
1
198,434
2
W
Sol
8,239
749
60
5
1
197,645
1
L
Artio
7,351
668
16
1
1
207,197
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role