Player Matchup

Skadi
Skadi
 
Skadi
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Afterain
Loki
Level 94
God Stats
3W - 0L
1,776 SR
Queue Stats
32W - 6L
1,816 Elo+
Party 1
Hel
Hel
DyeViolently
Hel
Level 121
God Stats
4W - 1L
1,544 SR
Queue Stats
270W - 261L
1,666 Elo+
Solo
Kumbhakarna
Kumbhakarna
He11oThere
Kumbhakarna
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 150L
1,677 Elo+
Solo
Gilgamesh
Gilgamesh
JinguBang
Gilgamesh
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 11L
1,793 Elo+
Party 1
Team Averages
Level 116
1,564 SR
1,691 Elo+

VS

Team Averages
Level 135
1,646 SR
1,676 Elo+
Fenrir
Fenrir
Angelsrock2723
Fenrir
Level 118
God Stats
24W - 15L
1,662 SR
Queue Stats
702W - 589L
1,728 Elo+
Party 2
Ra
Ra
CashlessYeti
Ra
Level 124
God Stats
8W - 5L
1,547 SR
Queue Stats
140W - 117L
1,672 Elo+
Solo
Chernobog
Chernobog
Cup17
Chernobog
Level 118
God Stats
10W - 8L
1,611 SR
Queue Stats
458W - 369L
1,671 Elo+
Party 2
Olorun
Olorun
LoyalK9
Olorun
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 147L
1,670 Elo+
Solo
Loki
Loki
RicebaIIs
Loki
Level 154
God Stats
20W - 6L
1,910 SR
Queue Stats
422W - 382L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
6 / 3 / 3
9,692
570
10,049
11,831
4,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
18
12 / 2 / 2
11,727
690
15,811
12,598
10,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
2 / 3 / 5
9,346
550
5,313
10,639
6,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
He11oThere
Kumbhakarna
12
2 / 3 / 8
8,126
478
2,603
13,922
13,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
JinguBang
Gilgamesh
18
9 / 2 / 5
11,020
648
9,573
10,940
5,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 3
7,373
434
7,607
15,761
8,128
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 3 / 3
9,833
578
8,041
9,080
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Cup17
Chernobog
14
3 / 7 / 0
8,936
526
6,688
10,764
2,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
LoyalK9
Olorun
13
0 / 9 / 5
8,325
490
4,994
13,556
8,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
15
3 / 5 / 6
8,960
527
8,852
10,038
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
31
Kills
12
13
Deaths
31
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
3
3
2.5
W
Loki
12
2
2
6.5
L
2
7
3
0.5
L
4
3
3
1.83
L
Chernobog
Cup17
Chernobog
3
7
0
0.43
W
2
3
5
1.5
W
Kumbhakarna
He11oThere
Kumbhakarna
2
3
8
2
W
Gilgamesh
JinguBang
Gilgamesh
9
2
5
5.75
L
Olorun
LoyalK9
Olorun
0
9
5
0.28
L
Loki
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,349
Damage
36,182
59,930
Taken
59,199
40,175
Mitigated
25,273
22,501
Healing
10,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,049
4,797
0
3,749
11,831
4,562
0
2,261
9,484
0
75,383
W
Loki
15,811
5,759
0
5,096
12,598
10,998
400
4,933
7,625
0
81,996
L
7,607
1,939
0
1,281
15,761
8,128
0
2,609
13,034
0
31,261
L
8,041
574
939
2,897
9,080
3,079
0
2,354
6,580
66,440
0
L
Chernobog
Cup17
Chernobog
6,688
4,148
0
917
10,764
2,642
858
1,321
9,415
0
55,156
W
5,313
148
1,907
5,093
10,639
6,376
0
3,225
7,210
56,976
0
W
Kumbhakarna
He11oThere
Kumbhakarna
2,603
583
0
2,240
13,922
13,164
0
3,715
10,095
14,281
0
W
Gilgamesh
JinguBang
Gilgamesh
9,573
2,321
0
4,416
10,940
5,075
0
1,746
9,040
0
76,992
L
Olorun
LoyalK9
Olorun
4,994
2,424
402
1,602
13,556
8,436
0
340
13,216
50,902
0
L
Loki
8,852
2,047
0
2,888
10,038
2,988
0
1,060
8,883
0
45,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,911
Gold Earned
43,427
548
Minions Killed
478
0
Camps Cleared
0
1,674,749
Distance Traveled
1,556,495
34
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,692
570
124
7
0
303,006
6
W
Loki
11,727
690
139
8
0
326,623
6
L
Fenrir
7,373
434
30
2
0
315,047
4
L
Ra
9,833
578
151
9
0
337,823
8
L
Chernobog
8,936
526
114
7
0
284,363
7
W
Hel
9,346
550
133
8
0
327,892
6
W
Kumbhakarna
8,126
478
21
1
0
346,176
7
W
Gilgamesh
11,020
648
131
8
0
371,052
9
L
Olorun
8,325
490
96
6
0
268,740
2
L
Loki
8,960
527
87
5
0
350,522
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role