Player Matchup

Medusa
Medusa
 
Medusa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Jaaadawg
Tiamat
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 18L
1,574 Elo+
Solo
Tsukuyomi
Tsukuyomi
Junkmunky03
Tsukuyomi
Level 89
God Stats
41W - 40L
1,471 SR
Queue Stats
486W - 476L
1,461 Elo+
Party 2
Aphrodite
Aphrodite
atEmbiidME
Aphrodite
Level 79
God Stats
37W - 38L
1,540 SR
Queue Stats
62W - 68L
1,449 Elo+
Party 2
Yemoja
Yemoja
prjctcalisto
Yemoja
Level 106
God Stats
16W - 20L
1,456 SR
Queue Stats
473W - 543L
1,304 Elo+
Solo
Team Averages
Level 96
1,493 SR
1,458 Elo+

VS

Team Averages
Level 95
1,412 SR
1,402 Elo+
Anhur
Anhur
JTdaGreat40
Anhur
Level 145
God Stats
23W - 17L
1,624 SR
Queue Stats
1,126W - 1,057L
1,539 Elo+
Party 1
Aphrodite
Aphrodite
Lyd Dani
Aphrodite
Level 88
God Stats
0W - 2L
1,276 SR
Queue Stats
79W - 83L
1,358 Elo+
Solo
He Bo
He Bo
RehabBarbie_x
He Bo
Level 118
God Stats
0W - 3L
1,283 SR
Queue Stats
521W - 578L
1,464 Elo+
Party 1
Achilles
Achilles
UWU_KaosXx
Achilles
Level 66
God Stats
3W - 4L
1,544 SR
Queue Stats
30W - 35L
1,385 Elo+
Solo
Fenrir
Fenrir
jhowthay
Fenrir
Level 56
God Stats
31W - 47L
1,333 SR
Queue Stats
187W - 251L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
1 / 2 / 4
10,459
523
5,968
12,485
3,389
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Jaaadawg
Tiamat
17
3 / 0 / 4
10,162
508
9,800
12,742
6,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Junkmunky03
Tsukuyomi
20
10 / 0 / 2
11,481
574
13,239
13,332
6,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
atEmbiidME
Aphrodite
16
7 / 0 / 4
10,976
549
11,944
9,836
4,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
16
1 / 1 / 10
9,648
482
9,132
10,997
8,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 0
9,692
485
8,815
14,337
5,464
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Lyd Dani
Aphrodite
11
0 / 7 / 0
6,716
336
3,487
13,252
8,906
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 0
8,828
441
5,831
10,733
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
UWU_KaosXx
Achilles
11
0 / 4 / 0
7,320
366
6,774
19,718
16,012
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
jhowthay
Fenrir
12
2 / 7 / 0
7,910
396
5,805
13,245
6,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
22
Kills
3
3
Deaths
22
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
2
4
1.5
L
1
2
0
0.5
W
Tiamat
Jaaadawg
Tiamat
3
0
4
5
W
Tsukuyomi
Junkmunky03
Tsukuyomi
10
0
2
11
L
Aphrodite
Lyd Dani
Aphrodite
0
7
0
0
L
0
2
0
0
L
Achilles
UWU_KaosXx
Achilles
0
4
0
0
W
Aphrodite
atEmbiidME
Aphrodite
7
0
4
9
L
Fenrir
jhowthay
Fenrir
2
7
0
0.29
W
Yemoja
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,083
Damage
30,712
59,392
Taken
71,285
30,349
Mitigated
40,567
31,401
Healing
18,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,968
1,386
10
2,486
12,485
3,389
3,852
706
11,779
0
80,032
L
8,815
4,379
0
4,045
14,337
5,464
100
3,749
10,420
0
82,955
W
Tiamat
Jaaadawg
Tiamat
9,800
384
123
3,807
12,742
6,820
843
2,822
9,695
55,781
0
W
Tsukuyomi
Junkmunky03
Tsukuyomi
13,239
4,568
0
9,357
13,332
6,788
711
1,748
11,526
0
98,619
L
Aphrodite
Lyd Dani
Aphrodite
3,487
102
3,704
5,053
13,252
8,906
0
7,479
5,685
28,306
0
L
5,831
0
97
1,924
10,733
3,937
0
7,417
2,962
53,498
0
L
Achilles
UWU_KaosXx
Achilles
6,774
544
0
1,678
19,718
16,012
32
7,658
11,944
0
38,997
W
Aphrodite
atEmbiidME
Aphrodite
11,944
616
5,167
7,550
9,836
4,560
1,513
1,585
8,131
65,248
0
L
Fenrir
jhowthay
Fenrir
5,805
847
0
1,893
13,245
6,248
0
3,815
9,398
0
36,126
W
Yemoja
9,132
1,007
1,251
1,650
10,997
8,792
1,314
1,964
8,943
52,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,726
Gold Earned
40,466
631
Minions Killed
451
0
Camps Cleared
0
1,979,808
Distance Traveled
1,859,660
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,459
523
153
8
0
369,577
0
L
Anhur
9,692
485
160
8
0
369,025
5
W
Tiamat
10,162
508
113
6
0
387,802
5
W
Tsukuyomi
11,481
574
155
8
0
469,241
0
L
Aphrodite
6,716
336
47
2
0
371,225
2
L
He Bo
8,828
441
111
6
0
377,790
8
L
Achilles
7,320
366
73
4
0
358,978
3
W
Aphrodite
10,976
549
127
6
0
413,150
0
L
Fenrir
7,910
396
60
3
0
382,642
0
W
Yemoja
9,648
482
83
4
0
340,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role