Player Matchup

Chiron
Chiron
BannedForeveer
Chiron
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 23L
1,691 Elo+
Solo
Bakasura
Bakasura
MartyFAKENewsman
Bakasura
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,230 Elo+
Solo
Ao Kuang
Ao Kuang
Sliktor
Ao Kuang
Level 29
God Stats
2W - 0L
1,883 SR
Queue Stats
22W - 14L
1,658 Elo+
Party 1
Ganesha
Ganesha
ZloyXleb
Ganesha
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,739 Elo+
Solo
Thanatos
Thanatos
xCallemx
Thanatos
Level 30
God Stats
11W - 9L
1,705 SR
Queue Stats
71W - 71L
1,562 Elo+
Party 1
Team Averages
Level 18
1,618 SR
1,576 Elo+

VS

Team Averages
Level 6
1,581 SR
1,545 Elo+
Olorun
Olorun
DJArBu33
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
Hocku4710
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
WildMooNster
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chronos
Chronos
ikhouvantieten
Chronos
Level 19
God Stats
0W - 1L
1,906 SR
Queue Stats
6W - 3L
1,724 Elo+
Solo
Vamana
Vamana
lilsosuska
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 0 / 2
10,125
779
13,782
9,793
4,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
1 / 1 / 1
5,460
420
1,459
3,536
1,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
Sliktor
Ao Kuang
13
1 / 1 / 3
7,687
591
2,792
7,216
2,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
ZloyXleb
Ganesha
11
0 / 0 / 8
6,719
517
3,279
5,815
3,388
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
xCallemx
Thanatos
15
16 / 0 / 1
9,368
721
12,697
7,613
3,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DJArBu33
Olorun
6
0 / 12 / 0
4,710
362
3,104
11,017
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Hocku4710
Yemoja
7
0 / 6 / 0
5,122
394
2,141
8,243
4,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
WildMooNster
Bellona
8
1 / 4 / 0
5,424
417
3,970
8,596
6,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 5 / 0
6,608
508
4,121
8,276
2,831
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
lilsosuska
Vamana
7
0 / 4 / 0
5,188
399
1,639
8,516
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
31
Kills
2
2
Deaths
31
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
13
0
2
14
L
Olorun
DJArBu33
Olorun
0
12
0
0
L
Yemoja
Hocku4710
Yemoja
0
6
0
0
W
1
1
1
1.5
W
Ao Kuang
Sliktor
Ao Kuang
1
1
3
2.5
L
Bellona
WildMooNster
Bellona
1
4
0
0.25
W
Ganesha
ZloyXleb
Ganesha
0
0
8
4
L
1
5
0
0.2
L
Vamana
lilsosuska
Vamana
0
4
0
0
W
Thanatos
xCallemx
Thanatos
16
0
1
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,009
Damage
14,975
33,973
Taken
44,648
15,173
Mitigated
19,605
24,737
Healing
7,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,782
9,304
220
6,703
9,793
4,165
2,316
3,892
5,901
0
77,421
L
Olorun
DJArBu33
Olorun
3,104
2,051
0
629
11,017
2,309
0
1,458
9,559
12,548
0
L
Yemoja
Hocku4710
Yemoja
2,141
863
1,056
321
8,243
4,803
728
1,293
6,950
6,319
0
W
1,459
891
0
924
3,536
1,196
0
463
3,073
0
5,925
W
Ao Kuang
Sliktor
Ao Kuang
2,792
916
0
4,521
7,216
2,714
2,535
3,196
4,020
35,089
0
L
Bellona
WildMooNster
Bellona
3,970
986
0
867
8,596
6,482
413
1,206
7,315
0
17,777
W
Ganesha
ZloyXleb
Ganesha
3,279
832
459
1,368
5,815
3,388
1,072
1,414
4,401
13,486
0
L
4,121
1,484
0
1,936
8,276
2,831
0
1,457
6,819
39,366
0
L
Vamana
lilsosuska
Vamana
1,639
990
0
3,055
8,516
3,180
0
657
7,859
0
18,905
W
Thanatos
xCallemx
Thanatos
12,697
4,351
0
10,542
7,613
3,710
1,253
401
7,212
0
68,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,359
Gold Earned
27,052
359
Minions Killed
191
0
Camps Cleared
0
1,176,110
Distance Traveled
1,048,467
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,125
779
141
11
0
261,621
2
L
Olorun
4,710
362
22
2
0
191,520
0
L
Yemoja
5,122
394
12
1
0
208,746
0
W
Bakasura
5,460
420
20
2
0
117,919
0
W
Ao Kuang
7,687
591
69
5
0
249,830
3
L
Bellona
5,424
417
32
2
0
227,379
2
W
Ganesha
6,719
517
10
1
0
272,704
4
L
Chronos
6,608
508
87
7
0
195,356
3
L
Vamana
5,188
399
38
3
0
225,466
1
W
Thanatos
9,368
721
119
9
0
274,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role