Player Matchup

Kumbhakarna
Kumbhakarna
APS_doctorestron
Kumbhakarna
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 88L
1,335 Elo+
Party 1
Chronos
Chronos
D4RK_EpSiLoN26
Chronos
Level 18
God Stats
2W - 3L
1,145 SR
Queue Stats
19W - 33L
1,228 Elo+
Party 1
Susano
Susano
Patryk02xtv
Susano
Level 13
God Stats
3W - 5L
1,235 SR
Queue Stats
16W - 20L
1,279 Elo+
Party 1
King Arthur
King Arthur
luz_purgante
King Arthur
Level 27
God Stats
4W - 6L
1,426 SR
Queue Stats
99W - 142L
1,306 Elo+
Solo
Artemis
Artemis
yaizabito
Artemis
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 34L
1,258 Elo+
Party 1
Team Averages
Level 21
1,361 SR
1,281 Elo+

VS

Team Averages
Level 17
1,390 SR
1,334 Elo+
Fenrir
Fenrir
COLESKIII-
Fenrir
Level 22
God Stats
10W - 14L
1,398 SR
Queue Stats
20W - 26L
1,312 Elo+
Solo
Danzaburou
Danzaburou
Hugo_TrapCrye
Danzaburou
Level 15
God Stats
1W - 3L
1,362 SR
Queue Stats
23W - 28L
1,252 Elo+
Party 2
Nemesis
Nemesis
III2SICK4UIII
Nemesis
Level 26
God Stats
1W - 3L
1,171 SR
Queue Stats
44W - 52L
1,366 Elo+
Party 2
Athena
Athena
PapaXerc
Athena
Level 7
God Stats
0W - 1L
1,530 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
ReBeL_187_
Chaac
Level 14
God Stats
11W - 8L
1,488 SR
Queue Stats
17W - 20L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
APS_doctorestron
Kumbhakarna
16
3 / 4 / 11
11,724
469
6,312
15,396
17,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
6 / 7 / 7
10,975
439
13,506
23,703
8,616
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
18
7 / 3 / 4
12,257
490
10,330
17,005
6,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
luz_purgante
King Arthur
20
5 / 3 / 2
13,094
524
9,055
22,749
12,865
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
yaizabito
Artemis
15
8 / 3 / 6
11,349
454
14,419
12,602
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
COLESKIII-
Fenrir
16
6 / 7 / 2
10,856
434
14,435
15,711
8,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Hugo_TrapCrye
Danzaburou
15
2 / 10 / 3
10,041
402
15,642
20,344
8,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
17
9 / 6 / 1
11,281
451
12,451
24,522
9,761
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
PapaXerc
Athena
7
1 / 3 / 1
7,181
287
2,134
7,939
5,710
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
9
0 / 3 / 2
7,838
314
3,518
5,775
2,530
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
29
Kills
18
20
Deaths
29
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
APS_doctorestron
Kumbhakarna
3
4
11
2.13
L
Fenrir
COLESKIII-
Fenrir
6
7
2
1
W
6
7
7
1.36
L
Danzaburou
Hugo_TrapCrye
Danzaburou
2
10
3
0.35
L
Nemesis
9
6
1
1.58
L
Athena
PapaXerc
Athena
1
3
1
0.5
W
Susano
7
3
4
3
L
Chaac
0
3
2
0.33
W
King Arthur
luz_purgante
King Arthur
5
3
2
2
W
Artemis
yaizabito
Artemis
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,622
Damage
48,180
91,455
Taken
74,291
51,036
Mitigated
34,115
22,800
Healing
14,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
APS_doctorestron
Kumbhakarna
6,312
1,382
2,271
1,778
15,396
17,858
614
1,310
14,086
26,630
0
L
Fenrir
COLESKIII-
Fenrir
14,435
3,698
0
1,897
15,711
8,098
740
4,887
10,824
0
48,334
W
13,506
6,695
0
6,344
23,703
8,616
3,072
0
23,703
54,487
0
L
Danzaburou
Hugo_TrapCrye
Danzaburou
15,642
5,443
0
2,121
20,344
8,016
0
4,752
15,592
0
75,786
L
Nemesis
12,451
5,399
0
7,126
24,522
9,761
0
8,437
16,085
0
48,841
L
Athena
PapaXerc
Athena
2,134
962
0
2,130
7,939
5,710
0
1,899
6,040
11,106
0
W
Susano
10,330
2,954
0
3,178
17,005
6,784
1,016
304
16,701
0
58,470
L
Chaac
3,518
775
0
1,062
5,775
2,530
0
0
5,775
0
19,542
W
King Arthur
luz_purgante
King Arthur
9,055
850
0
7,209
22,749
12,865
2,190
0
22,749
0
85,595
W
Artemis
yaizabito
Artemis
14,419
6,559
0
2,020
12,602
4,913
3,670
693
11,909
0
62,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,399
Gold Earned
47,197
457
Minions Killed
313
0
Camps Cleared
0
2,130,277
Distance Traveled
1,720,734
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,724
469
33
1
0
467,752
0
L
Fenrir
10,856
434
83
3
0
431,982
1
W
Chronos
10,975
439
86
3
0
330,168
0
L
Danzaburou
10,041
402
115
5
0
389,645
0
L
Nemesis
11,281
451
61
2
0
526,405
0
L
Athena
7,181
287
15
1
0
178,088
0
W
Susano
12,257
490
93
4
0
479,638
1
L
Chaac
7,838
314
39
2
0
194,614
0
W
King Arthur
13,094
524
153
6
0
471,701
0
W
Artemis
11,349
454
92
4
0
381,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role