Player Matchup

Merlin
Merlin
 
Merlin
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
I Jupi I
Baron Samedi
Level 124
God Stats
1W - 2L
1,331 SR
Queue Stats
7W - 6L
1,339 Elo+
Party 2
Athena
Athena
IrksomeTurnip67
Athena
Level 18
God Stats
2W - 0L
1,751 SR
Queue Stats
42W - 27L
1,611 Elo+
Party 2
Heimdallr
Heimdallr
Maw
Heimdallr
Level 127
God Stats
3W - 1L
1,771 SR
Queue Stats
31W - 20L
1,589 Elo+
Party 2
Chaac
Chaac
famous742
Chaac
Level 160
God Stats
12W - 12L
1,564 SR
Queue Stats
309W - 287L
1,598 Elo+
Party 2
Team Averages
Level 94
1,583 SR
1,528 Elo+

VS

Team Averages
Level 92
1,603 SR
1,534 Elo+
Ra
Ra
Bobby-Wassabi-
Ra
Level 128
God Stats
6W - 10L
1,617 SR
Queue Stats
52W - 47L
1,565 Elo+
Party 1
Loki
Loki
CJRDarko
Loki
Level 122
God Stats
7W - 4L
1,656 SR
Queue Stats
78W - 61L
1,571 Elo+
Party 1
Awilix
Awilix
Kelvin001
Awilix
Level 119
God Stats
2W - 1L
1,568 SR
Queue Stats
69W - 43L
1,612 Elo+
Party 1
Izanami
Izanami
Zeko245
Izanami
Level 49
God Stats
4W - 2L
1,697 SR
Queue Stats
370W - 330L
1,464 Elo+
Solo
Nike
Nike
ZekresTheWarlock
Nike
Level 41
God Stats
2W - 1L
1,478 SR
Queue Stats
66W - 62L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
1 / 1 / 19
9,835
984
11,931
5,985
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
I Jupi I
Baron Samedi
16
2 / 1 / 11
9,456
946
11,301
10,294
5,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 1 / 11
10,007
1,001
6,089
11,670
5,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Maw
Heimdallr
18
11 / 1 / 11
11,614
1,161
21,650
10,161
4,363
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
famous742
Chaac
16
3 / 1 / 17
9,833
983
10,423
11,643
14,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

271

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 3
8,994
899
11,614
6,432
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
15
1 / 7 / 4
9,269
927
7,353
15,327
6,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Kelvin001
Awilix
15
0 / 4 / 2
8,384
838
6,337
12,385
5,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Zeko245
Izanami
15
2 / 7 / 2
9,851
985
11,316
15,425
5,547
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 4 / 2
9,129
913
7,206
14,898
9,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
18
22
Kills
5
5
Deaths
22
69
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
19
10.5
L
0
0
3
1.5
L
Loki
1
7
4
0.43
W
Baron Samedi
I Jupi I
Baron Samedi
2
1
11
7.5
W
5
1
11
10.5
L
Awilix
Kelvin001
Awilix
0
4
2
0.25
W
Heimdallr
Maw
Heimdallr
11
1
11
16.5
L
Izanami
Zeko245
Izanami
2
7
2
0.43
L
2
4
2
0.75
W
Chaac
famous742
Chaac
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,394
Damage
43,826
49,753
Taken
64,467
31,535
Mitigated
28,330
15,298
Healing
2,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,931
380
0
250
5,985
2,423
0
596
5,325
33,969
0
L
11,614
90
1,042
545
6,432
2,376
0
4,370
2,062
38,080
0
L
Loki
7,353
766
0
10
15,327
6,151
0
5,477
9,495
0
22,197
W
Baron Samedi
I Jupi I
Baron Samedi
11,301
337
2,726
3,701
10,294
5,017
0
2,614
7,498
31,371
0
W
6,089
949
0
351
11,670
5,082
0
4,109
7,349
12,574
0
L
Awilix
Kelvin001
Awilix
6,337
2,043
0
135
12,385
5,033
0
5,491
6,581
0
14,647
W
Heimdallr
Maw
Heimdallr
21,650
16,440
0
3,846
10,161
4,363
0
1,385
8,660
0
48,439
L
Izanami
Zeko245
Izanami
11,316
5,208
0
335
15,425
5,547
0
7,791
7,402
0
36,405
L
7,206
648
0
300
14,898
9,223
0
8,387
6,324
2,706
11,205
W
Chaac
famous742
Chaac
10,423
425
0
4,424
11,643
14,650
0
3,196
8,054
5,276
11,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,745
Gold Earned
45,627
192
Minions Killed
187
7
Camps Cleared
6
962,960
Distance Traveled
1,028,670
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,835
984
53
5
0
192,148
0
L
Ra
8,994
899
81
8
0
223,930
0
L
Loki
9,269
927
20
2
3
254,910
0
W
Baron Samedi
9,456
946
43
4
1
184,818
1
W
Athena
10,007
1,001
21
2
1
201,039
0
L
Awilix
8,384
838
22
2
2
201,902
3
W
Heimdallr
11,614
1,161
56
6
4
184,597
0
L
Izanami
9,851
985
48
5
1
152,052
0
L
Nike
9,129
913
16
2
0
195,876
0
W
Chaac
9,833
983
19
2
1
200,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role