Player Matchup

Izanami
Izanami
DeathNiNja2121
Izanami
Level 121
God Stats
13W - 15L
1,491 SR
Queue Stats
76W - 85L
1,452 Elo+
Party 1
Achilles
Achilles
EightyNinety
Achilles
Level 105
God Stats
4W - 3L
1,602 SR
Queue Stats
212W - 191L
1,586 Elo+
Solo
Ymir
Ymir
PlanetaryMind
Ymir
Level 124
God Stats
6W - 8L
1,535 SR
Queue Stats
229W - 206L
1,509 Elo+
Party 1
He Bo
He Bo
XtraFart
He Bo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Chronos
Chronos
i-ZynX
Chronos
Level 159
God Stats
1W - 1L
1,752 SR
Queue Stats
457W - 434L
1,534 Elo+
Solo
Team Averages
Level 114
1,576 SR
1,516 Elo+

VS

Team Averages
Level 129
1,627 SR
1,550 Elo+
Aphrodite
Aphrodite
Ex07icKz
Aphrodite
Level 147
God Stats
1W - 0L
1,469 SR
Queue Stats
62W - 75L
1,486 Elo+
Solo
Apollo
Apollo
Hoku
Apollo
Level 158
God Stats
19W - 11L
1,653 SR
Queue Stats
371W - 364L
1,557 Elo+
Solo
Cliodhna
Cliodhna
Splogin
Cliodhna
Level 121
God Stats
17W - 10L
1,644 SR
Queue Stats
225W - 209L
1,579 Elo+
Party 2
Hades
Hades
TherapyMan69
Hades
Level 97
God Stats
69W - 33L
1,805 SR
Queue Stats
146W - 135L
1,520 Elo+
Party 2
Bellona
Bellona
Tropadelic
Bellona
Level 122
God Stats
7W - 6L
1,563 SR
Queue Stats
344W - 317L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 12 / 2
7,272
428
3,460
14,728
3,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
EightyNinety
Achilles
13
0 / 6 / 0
7,780
458
9,041
18,431
16,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
2 / 8 / 1
7,642
450
4,691
15,125
14,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
XtraFart
He Bo
10
1 / 11 / 1
7,175
422
6,280
11,344
1,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
i-ZynX
Chronos
12
0 / 5 / 0
7,726
454
3,112
10,620
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ex07icKz
Aphrodite
15
3 / 1 / 14
9,669
569
5,880
15,204
6,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Hoku
Apollo
17
8 / 0 / 7
10,871
639
11,865
12,161
5,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Splogin
Cliodhna
18
18 / 1 / 8
11,982
705
19,824
10,966
4,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 1 / 8
10,466
616
8,299
10,060
4,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Tropadelic
Bellona
17
6 / 0 / 4
10,861
639
10,773
13,030
12,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
82
3
Kills
41
42
Deaths
3
4
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
12
2
0.08
L
Achilles
EightyNinety
Achilles
0
6
0
0
W
Aphrodite
Ex07icKz
Aphrodite
3
1
14
10
W
Apollo
Hoku
Apollo
8
0
7
11.5
L
2
8
1
0.31
W
Cliodhna
Splogin
Cliodhna
18
1
8
22
W
6
1
8
10
W
Bellona
Tropadelic
Bellona
6
0
4
8
L
He Bo
XtraFart
He Bo
1
11
1
0.14
L
Chronos
i-ZynX
Chronos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,584
Damage
56,641
70,248
Taken
61,421
40,139
Mitigated
33,978
11,587
Healing
37,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,460
1,744
0
1,803
14,728
3,461
0
1,705
12,901
0
36,474
L
Achilles
EightyNinety
Achilles
9,041
765
0
6,256
18,431
16,701
0
4,966
13,367
8,521
39,061
W
Aphrodite
Ex07icKz
Aphrodite
5,880
1,038
3,326
9,483
15,204
6,141
802
5,797
9,359
48,858
0
W
Apollo
Hoku
Apollo
11,865
7,727
0
5,626
12,161
5,800
2,198
2,047
10,026
0
102,669
L
4,691
1,212
0
1,417
15,125
14,544
0
3,976
10,899
14,831
0
W
Cliodhna
Splogin
Cliodhna
19,824
3,917
0
7,011
10,966
4,303
481
2,735
8,231
0
87,960
W
8,299
1,235
782
4,826
10,060
4,825
4,378
3,413
6,601
50,580
0
W
Bellona
Tropadelic
Bellona
10,773
3,482
0
6,021
13,030
12,909
419
1,777
9,992
15,781
55,759
L
He Bo
XtraFart
He Bo
6,280
1,012
0
47
11,344
1,738
0
2,535
8,761
29,108
0
L
Chronos
i-ZynX
Chronos
3,112
1,411
0
2,064
10,620
3,695
0
3,201
6,829
42,204
4,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,595
Gold Earned
53,849
342
Minions Killed
633
0
Camps Cleared
0
1,397,375
Distance Traveled
1,734,874
82
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,272
428
64
4
0
259,324
5
L
Achilles
7,780
458
100
6
0
328,455
8
W
Aphrodite
9,669
569
86
5
0
346,134
2
W
Apollo
10,871
639
152
9
0
340,654
2
L
Ymir
7,642
450
24
1
0
283,370
5
W
Cliodhna
11,982
705
139
8
0
380,808
2
W
Hades
10,466
616
114
7
0
298,816
1
W
Bellona
10,861
639
142
8
0
368,462
1
L
He Bo
7,175
422
56
3
0
232,818
0
L
Chronos
7,726
454
98
6
0
293,408
64

Distance Traveled

Minion Kills by Role

Gold Earned by Role