Player Matchup

Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kaіju
Morgan Le Fay
Level 159
God Stats
22W - 19L
1,592 SR
Queue Stats
272W - 264L
1,558 Elo+
Party 1
Apollo
Apollo
rgegethgr
Apollo
Level 123
God Stats
2W - 6L
1,469 SR
Queue Stats
405W - 365L
1,601 Elo+
Party 1
Sylvanus
Sylvanus
Каламитас
Sylvanus
Level 155
God Stats
3W - 2L
1,754 SR
Queue Stats
449W - 437L
1,633 Elo+
Party 1
Team Averages
Level 143
1,563 SR
1,559 Elo+

VS

Team Averages
Level 141
1,664 SR
1,591 Elo+
Xing Tian
Xing Tian
Ithalos
Xing Tian
Level 127
God Stats
3W - 0L
1,860 SR
Queue Stats
108W - 99L
1,585 Elo+
Party 3
Zhong Kui
Zhong Kui
Mike27R
Zhong Kui
Level 157
God Stats
7W - 3L
1,574 SR
Queue Stats
368W - 315L
1,595 Elo+
Party 2
Fenrir
Fenrir
NorthernHobo
Fenrir
Level 159
God Stats
17W - 8L
1,702 SR
Queue Stats
119W - 111L
1,582 Elo+
Party 3
Heimdallr
Heimdallr
TerrorTimzor
Heimdallr
Level 132
God Stats
8W - 4L
1,620 SR
Queue Stats
223W - 210L
1,599 Elo+
Party 2
Amaterasu
Amaterasu
TigerciPT
Amaterasu
Level 128
God Stats
19W - 16L
1,565 SR
Queue Stats
272W - 252L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
3 / 2 / 3
9,924
551
9,818
8,172
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Da Ji
 
Da Ji
13
5 / 6 / 0
8,917
495
8,339
13,373
5,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Kaіju
Morgan Le Fay
13
1 / 3 / 1
8,217
457
6,926
9,676
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
rgegethgr
Apollo
15
0 / 5 / 0
9,066
504
5,420
15,033
5,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 4 / 4
7,072
393
6,970
14,189
11,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ithalos
Xing Tian
16
2 / 1 / 6
9,546
530
9,600
12,614
11,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
Mike27R
Zhong Kui
17
2 / 1 / 8
10,226
568
12,157
10,705
7,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
17
11 / 2 / 6
10,451
581
11,505
12,594
6,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
TerrorTimzor
Heimdallr
15
2 / 4 / 0
9,562
531
4,048
12,225
4,370
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
TigerciPT
Amaterasu
13
3 / 2 / 7
8,489
472
4,122
12,762
9,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
10
Kills
20
20
Deaths
10
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
2
3
2.25
L
Da Ji
 
Da Ji
5
6
0
0.83
W
Xing Tian
Ithalos
Xing Tian
2
1
6
5
L
Morgan Le Fay
Kaіju
Morgan Le Fay
1
3
1
0.5
W
Zhong Kui
Mike27R
Zhong Kui
2
1
8
6
W
Fenrir
11
2
6
7
W
Heimdallr
TerrorTimzor
Heimdallr
2
4
0
0.5
W
Amaterasu
TigerciPT
Amaterasu
3
2
7
3.25
L
Apollo
rgegethgr
Apollo
0
5
0
0
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,473
Damage
41,432
60,443
Taken
60,900
28,644
Mitigated
38,425
17,992
Healing
27,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,818
4,581
0
2,581
8,172
2,162
0
880
7,236
0
77,453
L
Da Ji
 
Da Ji
8,339
1,872
0
3,024
13,373
5,509
0
3,764
9,361
0
50,759
W
Xing Tian
Ithalos
Xing Tian
9,600
635
0
3,511
12,614
11,323
0
984
11,630
56,026
0
L
Morgan Le Fay
Kaіju
Morgan Le Fay
6,926
333
0
2,510
9,676
3,816
0
3,956
5,562
59,696
0
W
Zhong Kui
Mike27R
Zhong Kui
12,157
709
214
6,902
10,705
7,702
53
4,346
6,359
91,632
0
W
Fenrir
11,505
2,520
0
7,428
12,594
6,010
43
2,253
10,341
0
61,510
W
Heimdallr
TerrorTimzor
Heimdallr
4,048
2,022
0
2,923
12,225
4,370
998
921
11,304
0
68,745
W
Amaterasu
TigerciPT
Amaterasu
4,122
1,145
535
5,631
12,762
9,020
109
4,413
8,349
0
19,114
L
Apollo
rgegethgr
Apollo
5,420
2,930
0
4,588
15,033
5,309
552
6,030
8,018
0
67,975
L
6,970
2,203
1,740
3,549
14,189
11,848
0
5,397
8,441
18,971
8,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,196
Gold Earned
48,274
531
Minions Killed
559
0
Camps Cleared
0
1,704,173
Distance Traveled
1,838,001
33
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,924
551
139
8
0
354,982
11
L
Da Ji
8,917
495
87
5
0
347,966
5
W
Xing Tian
9,546
530
97
5
0
373,213
2
L
Morgan Le Fay
8,217
457
124
7
0
334,533
5
W
Zhong Kui
10,226
568
198
11
0
373,041
4
W
Fenrir
10,451
581
99
6
0
387,851
3
W
Heimdallr
9,562
531
142
8
0
332,895
3
W
Amaterasu
8,489
472
23
1
0
371,001
4
L
Apollo
9,066
504
144
8
0
327,225
6
L
Sylvanus
7,072
393
37
2
0
339,467
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role