Player Matchup

Hel
Hel
FooFlemingo433
Hel
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 52L
1,607 Elo+
Party 1
Cliodhna
Cliodhna
GeneralCorainder
Cliodhna
Level 17
God Stats
20W - 10L
1,741 SR
Queue Stats
39W - 36L
1,604 Elo+
Solo
Merlin
Merlin
Hopelesslionboy
Merlin
Level 90
God Stats
5W - 8L
1,431 SR
Queue Stats
232W - 260L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
IHaveA3Inch
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 46L
1,504 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SyderasHotept
Ah Muzen Cab
Level 75
God Stats
1W - 2L
1,194 SR
Queue Stats
88W - 100L
1,403 Elo+
Party 1
Team Averages
Level 39
1,473 SR
1,522 Elo+

VS

Team Averages
Level 13
1,500 SR
1,543 Elo+
Sobek
Sobek
 
Sobek
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Armytile
Ravana
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 37L
1,560 Elo+
Solo
Hou Yi
Hou Yi
HELLOIMJIM
Hou Yi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,597 Elo+
Solo
Amaterasu
Amaterasu
VenusWitch
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,525 Elo+
Solo
Kukulkan
Kukulkan
suundrii
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 7
7,618
423
4,991
8,994
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
9 / 3 / 8
10,959
609
12,493
12,186
4,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
10 / 2 / 3
11,112
617
14,317
8,149
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
IHaveA3Inch
Sun Wukong
16
2 / 5 / 2
9,397
522
4,854
12,504
6,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Muzen Cab
SyderasHotept
Ah Muzen Cab
16
4 / 6 / 4
9,535
530
8,304
12,980
3,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 3 / 8
7,482
416
4,156
17,760
15,383
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
Armytile
Ravana
16
13 / 6 / 3
10,613
590
10,697
10,761
5,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
HELLOIMJIM
Hou Yi
15
4 / 6 / 6
8,995
500
8,536
13,079
4,304
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
VenusWitch
Amaterasu
14
3 / 4 / 2
8,725
485
7,338
10,639
8,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
suundrii
Kukulkan
12
2 / 7 / 1
8,315
462
4,086
8,669
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
43
26
Kills
23
23
Deaths
26
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
3
8
1.67
L
Ravana
Armytile
Ravana
13
6
3
2.42
W
1
7
7
0.64
W
9
3
8
4.33
L
Hou Yi
HELLOIMJIM
Hou Yi
4
6
6
1.17
W
10
2
3
5.75
W
Sun Wukong
IHaveA3Inch
Sun Wukong
2
5
2
0.6
W
Ah Muzen Cab
SyderasHotept
Ah Muzen Cab
4
6
4
1
L
Amaterasu
VenusWitch
Amaterasu
3
4
2
1
L
Kukulkan
suundrii
Kukulkan
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,959
Damage
34,813
54,813
Taken
60,908
19,377
Mitigated
36,275
16,303
Healing
7,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,156
77
60
2,672
17,760
15,383
0
7,060
10,700
23,654
0
L
Ravana
Armytile
Ravana
10,697
3,328
0
1,801
10,761
5,180
512
4,299
6,462
0
69,930
W
4,991
1,259
2,264
1,183
8,994
2,136
242
1,610
7,384
16,984
0
W
12,493
1,968
0
6,904
12,186
4,630
641
1,196
10,926
0
68,214
L
Hou Yi
HELLOIMJIM
Hou Yi
8,536
4,544
0
1,515
13,079
4,304
0
2,328
10,751
0
56,312
W
14,317
1,015
56
1,884
8,149
2,858
829
3,084
4,863
79,127
0
W
Sun Wukong
IHaveA3Inch
Sun Wukong
4,854
1,998
0
315
12,504
6,010
253
137
12,367
0
58,442
W
Ah Muzen Cab
SyderasHotept
Ah Muzen Cab
8,304
3,821
0
3,697
12,980
3,743
3,790
2,100
10,876
0
65,433
L
Amaterasu
VenusWitch
Amaterasu
7,338
3,531
0
1,019
10,639
8,620
404
1,117
9,522
0
43,729
L
Kukulkan
suundrii
Kukulkan
4,086
972
0
231
8,669
2,788
509
4,504
4,165
38,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,621
Gold Earned
44,130
524
Minions Killed
459
0
Camps Cleared
0
1,705,131
Distance Traveled
1,555,708
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,482
416
36
2
0
338,443
2
L
Ravana
10,613
590
121
7
0
333,838
1
W
Hel
7,618
423
32
2
0
307,659
0
W
Cliodhna
10,959
609
118
7
0
416,820
3
L
Hou Yi
8,995
500
124
7
0
278,573
4
W
Merlin
11,112
617
132
7
0
351,021
5
W
Sun Wukong
9,397
522
125
7
0
316,961
0
W
Ah Muzen Cab
9,535
530
117
7
0
312,670
1
L
Amaterasu
8,725
485
82
5
0
305,944
3
L
Kukulkan
8,315
462
96
5
0
298,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role