Player Matchup

Cthulhu
Cthulhu
Gold I
 
Cthulhu
Gold I
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ravana
Ravana
Gold I
Braads
Ravana
Gold I
Level 126
God Stats
4W - 5L
1,415 SR
Queue Stats
299W - 309L
1,603 MMR
Solo
Janus
Janus
Gold I
Eleahr
Janus
Gold I
Level 129
God Stats
1W - 1L
1,480 SR
Queue Stats
210W - 207L
1,571 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Ghost_PrinzBrown
Guan Yu
Bronze III
Level 88
God Stats
1W - 0L
1,700 SR
Queue Stats
28W - 19L
1,500 MMR
Solo
Medusa
Medusa
Platinum V
seano900o
Medusa
Platinum V
Level 128
God Stats
1W - 0L
1,469 SR
Queue Stats
58W - 43L
1,632 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,513 SR
1,561 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,619 SR
1,559 MMR
Olorun
Olorun
Gold I
All Dilligence
Olorun
Gold I
Level 118
God Stats
3W - 3L
1,628 SR
Queue Stats
252W - 245L
1,585 MMR
Solo
Achilles
Achilles
Gold IV
Big90Billy
Achilles
Gold IV
Level 160
God Stats
4W - 4L
1,481 SR
Queue Stats
259W - 265L
1,436 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold II
Fllokshi
Tsukuyomi
Gold II
Level 158
God Stats
2W - 6L
1,515 SR
Queue Stats
160W - 156L
1,541 MMR
Party 2
Geb
Geb
Gold V
LT-Tomyyto
Geb
Gold V
Level 85
God Stats
8W - 6L
1,730 SR
Queue Stats
134W - 143L
1,374 MMR
Party 1
Chronos
Chronos
Platinum III
grifao2000
Chronos
Platinum III
Level 109
God Stats
26W - 13L
1,740 SR
Queue Stats
117W - 98L
1,857 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
2 / 3 / 5
11,734
533
9,590
17,451
21,980
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
Braads
Ravana
18
6 / 3 / 2
12,024
547
10,696
14,070
6,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Eleahr
Janus
17
2 / 3 / 8
11,082
504
9,689
13,693
4,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 3 / 11
11,079
504
13,056
26,700
32,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
seano900o
Medusa
20
7 / 0 / 7
13,144
597
16,214
16,846
7,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
UllrTiamatArtioMorgan Le FayOdin

VS

Bans
GilgameshNu WaAwilixSolFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 0
11,503
523
12,118
18,109
4,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
Big90Billy
Achilles
17
3 / 4 / 4
10,467
476
12,786
19,677
19,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Fllokshi
Tsukuyomi
18
1 / 5 / 4
10,458
475
15,060
16,723
5,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 5 / 5
8,740
397
7,385
18,739
18,929
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
grifao2000
Chronos
18
4 / 2 / 2
10,803
491
11,730
12,811
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
20
Kills
12
12
Deaths
20
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
3
5
1.5
L
3
4
0
0.75
L
Achilles
Big90Billy
Achilles
3
4
4
1.25
W
Ravana
Braads
Ravana
6
3
2
2.33
W
Janus
Eleahr
Janus
2
3
8
2
L
Tsukuyomi
Fllokshi
Tsukuyomi
1
5
4
0.6
W
3
3
11
2.83
L
1
5
5
0.7
L
Chronos
grifao2000
Chronos
4
2
2
2.5
W
Medusa
seano900o
Medusa
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,245
Damage
59,079
88,760
Taken
86,059
72,321
Mitigated
52,016
42,309
Healing
24,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,590
686
1,981
3,848
17,451
21,980
170
4,208
13,211
69,552
0
L
12,118
7,100
371
8,735
18,109
4,939
0
2,576
15,435
103,670
0
L
Achilles
Big90Billy
Achilles
12,786
3,417
0
6,275
19,677
19,214
0
8,350
11,185
8,795
49,917
W
Ravana
Braads
Ravana
10,696
3,778
0
4,430
14,070
6,050
0
5,262
8,586
0
84,207
W
Janus
Eleahr
Janus
9,689
324
346
2,724
13,693
4,646
0
5,489
8,140
86,187
0
L
Tsukuyomi
Fllokshi
Tsukuyomi
15,060
3,261
0
5,889
16,723
5,010
54
2,891
13,776
0
94,269
W
13,056
1,595
7,461
12,413
26,700
32,521
92
12,703
13,749
0
43,675
L
7,385
530
210
1,953
18,739
18,929
0
4,414
14,107
21,316
0
L
Chronos
grifao2000
Chronos
11,730
3,491
0
709
12,811
3,924
964
1,679
10,974
87,102
0
W
Medusa
seano900o
Medusa
16,214
7,100
0
9,106
16,846
7,124
2,326
7,164
9,634
0
129,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,063
Gold Earned
51,971
696
Minions Killed
626
0
Camps Cleared
0
2,273,800
Distance Traveled
2,146,087
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,734
533
158
7
0
427,294
4
L
Olorun
11,503
523
185
8
0
386,529
4
L
Achilles
10,467
476
103
5
0
440,213
3
W
Ravana
12,024
547
141
6
0
469,128
7
W
Janus
11,082
504
177
8
0
462,529
7
L
Tsukuyomi
10,458
475
150
7
0
469,688
6
W
Guan Yu
11,079
504
56
3
0
484,271
6
L
Geb
8,740
397
15
1
0
397,191
12
L
Chronos
10,803
491
173
8
0
452,466
3
W
Medusa
13,144
597
164
7
0
430,578
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role