Player Matchup

Neith
Neith
 
Neith
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Afterain
Ratatoskr
Level 94
God Stats
0W - 1L
1,575 SR
Queue Stats
32W - 6L
1,860 Elo+
Party 1
Vulcan
Vulcan
JinguBang
Vulcan
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
36W - 11L
2,060 Elo+
Party 1
Ganesha
Ganesha
M3Dev
Ganesha
Level 139
God Stats
4W - 1L
2,099 SR
Queue Stats
239W - 233L
1,692 Elo+
Solo
Mulan
Mulan
R0B0BIRD
Mulan
Level 160
God Stats
0W - 1L
1,914 SR
Queue Stats
23W - 18L
1,706 Elo+
Solo
Team Averages
Level 130
1,718 SR
1,764 Elo+

VS

Team Averages
Level 151
1,577 SR
1,626 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Puninstall
King Arthur
Level 150
God Stats
15W - 18L
1,580 SR
Queue Stats
729W - 547L
1,629 Elo+
Solo
Anhur
Anhur
SBanz
Anhur
Level 128
God Stats
6W - 5L
1,594 SR
Queue Stats
422W - 361L
1,668 Elo+
Solo
Sol
Sol
Xanderpitz
Sol
Level 158
God Stats
145W - 122L
1,705 SR
Queue Stats
688W - 662L
1,667 Elo+
Solo
Cerberus
Cerberus
qNero
Cerberus
Level 159
God Stats
3W - 7L
1,506 SR
Queue Stats
395W - 356L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
2 / 5 / 1
10,288
490
9,743
14,477
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ratatoskr
Afterain
Ratatoskr
17
1 / 5 / 1
10,137
483
8,571
17,473
9,836
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
JinguBang
Vulcan
18
3 / 3 / 1
10,982
523
16,785
13,843
5,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
M3Dev
Ganesha
14
0 / 1 / 3
8,898
424
6,237
15,784
16,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
R0B0BIRD
Mulan
16
3 / 5 / 1
10,776
513
15,879
23,801
22,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
10 / 2 / 2
13,435
640
16,273
15,680
7,952
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
Puninstall
King Arthur
17
1 / 3 / 6
11,570
551
16,136
17,574
13,683
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anhur
SBanz
Anhur
20
3 / 1 / 3
12,958
617
9,550
14,935
5,122
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 1 / 1
12,736
606
14,488
17,146
7,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
qNero
Cerberus
16
0 / 2 / 11
10,698
509
9,392
21,530
20,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
9
Kills
19
19
Deaths
9
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
5
1
0.5
W
Thanatos
 
Thanatos
10
2
2
5.5
L
Ratatoskr
Afterain
Ratatoskr
1
5
1
0.3
L
Vulcan
JinguBang
Vulcan
3
3
1
1.17
L
Ganesha
M3Dev
Ganesha
0
1
3
1.5
W
King Arthur
Puninstall
King Arthur
1
3
6
1.33
L
Mulan
R0B0BIRD
Mulan
3
5
1
0.7
W
Anhur
SBanz
Anhur
3
1
3
4.5
W
5
1
1
5.5
W
Cerberus
qNero
Cerberus
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,215
Damage
65,839
85,378
Taken
86,865
57,934
Mitigated
54,597
20,789
Healing
45,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,743
5,225
0
4,830
14,477
3,955
0
1,685
12,792
0
87,075
W
Thanatos
 
Thanatos
16,273
4,518
0
19,134
15,680
7,952
0
4,526
11,108
0
116,283
L
Ratatoskr
Afterain
Ratatoskr
8,571
1,312
0
3,433
17,473
9,836
663
3,983
13,490
0
79,099
L
Vulcan
JinguBang
Vulcan
16,785
3,257
0
2,443
13,843
5,654
0
5,766
8,077
93,766
0
L
Ganesha
M3Dev
Ganesha
6,237
696
0
3,014
15,784
16,261
0
6,075
9,709
31,227
0
W
King Arthur
Puninstall
King Arthur
16,136
2,855
0
3,812
17,574
13,683
23
3,453
13,251
461
76,655
L
Mulan
R0B0BIRD
Mulan
15,879
2,338
0
7,069
23,801
22,228
382
5,420
18,381
15,165
63,486
W
Anhur
SBanz
Anhur
9,550
5,355
0
7,048
14,935
5,122
1,993
3,768
11,167
0
120,646
W
14,488
6,485
0
11,371
17,146
7,726
2,977
7,519
9,482
117,220
10,274
W
Cerberus
qNero
Cerberus
9,392
1,044
0
4,434
21,530
20,114
0
8,269
13,015
30,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,081
Gold Earned
61,397
664
Minions Killed
741
0
Camps Cleared
0
2,094,446
Distance Traveled
2,264,555
36
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,288
490
174
8
0
366,861
7
W
Thanatos
13,435
640
170
8
0
507,670
5
L
Ratatoskr
10,137
483
156
7
0
502,635
4
L
Vulcan
10,982
523
161
8
0
440,963
9
L
Ganesha
8,898
424
18
1
0
401,590
12
W
King Arthur
11,570
551
143
7
0
462,968
3
L
Mulan
10,776
513
155
7
0
382,397
4
W
Anhur
12,958
617
190
9
0
410,830
9
W
Sol
12,736
606
183
9
0
421,011
10
W
Cerberus
10,698
509
55
3
0
462,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role