Player Matchup

Hachiman
Hachiman
DarkFireDelta
Hachiman
Level 102
God Stats
5W - 4L
1,657 SR
Queue Stats
400W - 535L
1,391 Elo+
Party 2
Persephone
Persephone
Dredgen Vida
Persephone
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
523W - 646L
1,437 Elo+
Party 2
Ares
Ares
Leekiam
Ares
Level 67
God Stats
4W - 3L
1,551 SR
Queue Stats
35W - 37L
1,458 Elo+
Party 1
Amaterasu
Amaterasu
LilxKitsune
Amaterasu
Level 128
God Stats
13W - 22L
1,398 SR
Queue Stats
430W - 518L
1,390 Elo+
Party 2
Kali
Kali
rockcrack4lo
Kali
Level 45
God Stats
7W - 4L
1,514 SR
Queue Stats
62W - 57L
1,508 Elo+
Party 1
Team Averages
Level 94
1,524 SR
1,437 Elo+

VS

Team Averages
Level 62
1,635 SR
1,376 Elo+
Kali
Kali
ALADINE3169
Kali
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 98L
1,324 Elo+
Party 3
Thor
Thor
EnzoO OG
Thor
Level 40
God Stats
1W - 1L
1,694 SR
Queue Stats
102W - 139L
1,331 Elo+
Party 3
Hercules
Hercules
General_Gurke44
Hercules
Level 85
God Stats
5W - 6L
1,613 SR
Queue Stats
424W - 505L
1,354 Elo+
Solo
Agni
Agni
JeisonMfc13
Agni
Level 53
God Stats
14W - 8L
1,682 SR
Queue Stats
104W - 109L
1,478 Elo+
Solo
Bastet
Bastet
OvOPedro361
Bastet
Level 106
God Stats
6W - 3L
1,684 SR
Queue Stats
399W - 450L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DarkFireDelta
Hachiman
9
2 / 1 / 5
5,362
536
3,439
5,050
1,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Dredgen Vida
Persephone
9
3 / 3 / 3
5,848
585
5,237
5,034
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Leekiam
Ares
7
0 / 1 / 6
5,068
507
2,733
6,979
6,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
LilxKitsune
Amaterasu
8
1 / 3 / 5
5,139
514
3,153
6,842
3,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
6 / 0 / 2
7,098
710
6,183
7,322
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
4,814
481
1,849
5,619
1,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
8
2 / 3 / 1
5,142
514
2,283
6,828
2,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
8
2 / 3 / 1
4,861
486
2,996
8,865
5,613
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
1 / 2 / 1
5,177
518
4,500
4,939
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
8
2 / 2 / 2
5,372
537
3,751
6,103
2,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
12
Kills
8
8
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Hachiman
DarkFireDelta
Hachiman
2
1
5
4.5
W
Persephone
Dredgen Vida
Persephone
3
3
3
1.5
L
Thor
2
3
1
0.83
L
Hercules
2
3
1
0.83
L
1
2
1
0.75
W
Ares
Leekiam
Ares
0
1
6
3
W
Amaterasu
LilxKitsune
Amaterasu
1
3
5
1.17
L
Bastet
2
2
2
1.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,745
Damage
15,379
31,227
Taken
32,354
14,837
Mitigated
13,232
8,451
Healing
6,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,849
634
0
1,574
5,619
1,979
0
1,417
4,148
0
16,416
W
Hachiman
DarkFireDelta
Hachiman
3,439
1,641
0
1,908
5,050
1,337
1,008
381
4,619
0
21,043
W
Persephone
Dredgen Vida
Persephone
5,237
434
0
1,552
5,034
1,018
427
363
4,582
23,424
0
L
Thor
2,283
500
0
186
6,828
2,142
0
1,482
5,206
0
18,081
L
Hercules
2,996
625
17
2,592
8,865
5,613
0
2,204
6,526
0
17,702
L
4,500
364
0
887
4,939
1,374
266
1,087
3,764
24,743
0
W
Ares
Leekiam
Ares
2,733
497
0
1,122
6,979
6,061
237
413
6,494
12,048
0
W
Amaterasu
LilxKitsune
Amaterasu
3,153
1,519
0
1,514
6,842
3,644
0
2,698
3,898
0
14,247
L
Bastet
3,751
1,331
0
1,202
6,103
2,124
6
1,245
4,740
0
18,706
W
6,183
3,190
0
2,355
7,322
2,777
19
179
7,131
0
48,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,515
Gold Earned
25,366
224
Minions Killed
193
0
Camps Cleared
0
930,608
Distance Traveled
946,138
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,814
481
37
4
0
204,815
0
W
Hachiman
5,362
536
32
3
0
178,071
0
W
Persephone
5,848
585
48
5
0
175,581
0
L
Thor
5,142
514
36
4
0
174,553
0
L
Hercules
4,861
486
34
3
0
185,373
0
L
Agni
5,177
518
50
5
0
183,694
1
W
Ares
5,068
507
23
2
0
176,723
0
W
Amaterasu
5,139
514
29
3
0
174,288
3
L
Bastet
5,372
537
36
4
0
197,703
1
W
Kali
7,098
710
92
9
0
225,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role