Player Matchup

Rama
Rama
Platinum V
Rams161
Rama
Platinum V
Level 125
God Stats
4W - 5L
1,498 SR
Queue Stats
156W - 157L
1,747 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,498 SR
1,747 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 101
1,383 SR
1,512 MMR
Thanatos
Thanatos
Bronze III
milan44
Thanatos
Bronze III
Level 101
God Stats
1W - 2L
1,383 SR
Queue Stats
1W - 2L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Rams161
Rama
14
5 / 0 / 0
9,225
923
7,830
9,166
3,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Ah Muzen CabKaliSkadiHou YiHe Bo

VS

Bans
IzanamiChronosUllrBaron SamediScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
milan44
Thanatos
11
0 / 5 / 0
6,446
645
5,726
11,152
4,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
Rams161
Rama
5
0
0
5
L
Thanatos
milan44
Thanatos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,830
Damage
5,726
9,166
Taken
11,152
3,957
Mitigated
4,576
3,421
Healing
4,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Rams161
Rama
7,830
5,833
0
3,421
9,166
3,957
2,627
139
9,027
0
49,214
L
Thanatos
milan44
Thanatos
5,726
1,146
0
4,292
11,152
4,576
0
386
10,766
0
24,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,225
Gold Earned
6,446
99
Minions Killed
30
6
Camps Cleared
2
187,265
Distance Traveled
197,993
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,225
923
99
10
6
187,265
1
L
Thanatos
6,446
645
30
3
2
197,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role