Player Matchup

Nu Wa
Nu Wa
LaForted
Nu Wa
Level 110
God Stats
1W - 1L
1,690 SR
Queue Stats
35W - 31L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
Mikearcher
Danzaburou
Level 159
God Stats
14W - 9L
1,583 SR
Queue Stats
481W - 489L
1,424 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Raminso
Morgan Le Fay
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 20L
1,431 Elo+
Party 1
Baron Samedi
Baron Samedi
UnholyBrainDance
Baron Samedi
Level 80
God Stats
3W - 3L
1,744 SR
Queue Stats
79W - 99L
1,470 Elo+
Solo
Chaac
Chaac
Vektordrag
Chaac
Level 140
God Stats
15W - 7L
1,674 SR
Queue Stats
329W - 341L
1,445 Elo+
Party 2
Team Averages
Level 106
1,638 SR
1,454 Elo+

VS

Team Averages
Level 81
1,413 SR
1,432 Elo+
Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DaniFullmetal
Thanatos
Level 107
God Stats
4W - 6L
1,091 SR
Queue Stats
40W - 61L
1,298 Elo+
Solo
Cliodhna
Cliodhna
Issele
Cliodhna
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 77L
1,497 Elo+
Solo
Baba Yaga
Baba Yaga
pitoucemoi
Baba Yaga
Level 61
God Stats
1W - 2L
1,514 SR
Queue Stats
38W - 45L
1,428 Elo+
Solo
Cthulhu
Cthulhu
saiiika50
Cthulhu
Level 48
God Stats
13W - 16L
1,461 SR
Queue Stats
230W - 300L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
LaForted
Nu Wa
18
8 / 3 / 14
12,012
1,092
23,609
8,889
3,376
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Mikearcher
Danzaburou
18
3 / 1 / 19
11,362
1,033
7,591
6,812
2,828
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
Raminso
Morgan Le Fay
18
3 / 4 / 19
11,070
1,006
12,436
12,712
5,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
UnholyBrainDance
Baron Samedi
18
5 / 0 / 14
11,495
1,045
11,223
3,648
2,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
19
13 / 1 / 14
13,425
1,220
22,529
23,107
13,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

204

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
0 / 3 / 4
10,100
918
9,094
8,938
3,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
DaniFullmetal
Thanatos
17
1 / 3 / 3
10,355
941
4,078
13,641
6,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
Issele
Cliodhna
17
6 / 9 / 2
11,502
1,046
15,989
20,438
6,742
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
pitoucemoi
Baba Yaga
17
1 / 8 / 4
10,338
940
11,707
15,024
5,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
saiiika50
Cthulhu
17
1 / 9 / 6
10,878
989
12,229
28,573
39,233
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
28
32
Kills
9
9
Deaths
32
80
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
4
0.67
L
Thanatos
DaniFullmetal
Thanatos
1
3
3
0.83
L
Cliodhna
Issele
Cliodhna
6
9
2
0.78
W
Nu Wa
LaForted
Nu Wa
8
3
14
5
W
Danzaburou
Mikearcher
Danzaburou
3
1
19
12.5
W
Morgan Le Fay
Raminso
Morgan Le Fay
3
4
19
3.13
W
Baron Samedi
UnholyBrainDance
Baron Samedi
5
0
14
12
W
Chaac
13
1
14
20
L
Baba Yaga
pitoucemoi
Baba Yaga
1
8
4
0.38
L
Cthulhu
saiiika50
Cthulhu
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,388
Damage
53,097
55,168
Taken
86,614
26,690
Mitigated
61,369
20,484
Healing
12,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,094
4,314
0
3,285
8,938
3,402
0
4,197
4,741
0
45,711
L
Thanatos
DaniFullmetal
Thanatos
4,078
964
0
5,244
13,641
6,387
0
7,938
5,703
0
32,661
L
Cliodhna
Issele
Cliodhna
15,989
3,784
0
696
20,438
6,742
0
11,242
9,196
0
32,470
W
Nu Wa
LaForted
Nu Wa
23,609
6,294
0
0
8,889
3,376
0
2,657
6,232
40,017
0
W
Danzaburou
Mikearcher
Danzaburou
7,591
3,756
0
1,299
6,812
2,828
0
4,863
1,949
0
26,269
W
Morgan Le Fay
Raminso
Morgan Le Fay
12,436
946
107
1,934
12,712
5,367
0
6,481
6,231
24,651
0
W
Baron Samedi
UnholyBrainDance
Baron Samedi
11,223
454
2,472
1,276
3,648
2,007
0
1,775
1,873
37,060
0
W
Chaac
22,529
8,083
0
13,396
23,107
13,112
0
8,160
14,947
0
40,219
L
Baba Yaga
pitoucemoi
Baba Yaga
11,707
239
0
2,006
15,024
5,605
0
10,584
4,440
35,242
0
L
Cthulhu
saiiika50
Cthulhu
12,229
759
552
780
28,573
39,233
0
13,307
13,772
28,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,364
Gold Earned
53,173
234
Minions Killed
253
5
Camps Cleared
7
1,063,585
Distance Traveled
1,114,044
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,100
918
79
7
1
205,276
0
L
Thanatos
10,355
941
76
7
3
252,119
0
L
Cliodhna
11,502
1,046
39
4
0
221,151
0
W
Nu Wa
12,012
1,092
30
3
1
195,312
0
W
Danzaburou
11,362
1,033
52
5
0
184,289
0
W
Morgan Le Fay
11,070
1,006
21
2
1
197,216
0
W
Baron Samedi
11,495
1,045
82
7
1
233,507
2
W
Chaac
13,425
1,220
49
4
2
253,261
1
L
Baba Yaga
10,338
940
44
4
2
213,142
2
L
Cthulhu
10,878
989
15
1
1
222,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role