Player Matchup

Nemesis
Nemesis
Adree29
Nemesis
Level 24
God Stats
3W - 4L
1,668 SR
Queue Stats
84W - 85L
1,537 Elo+
Party 1
Izanami
Izanami
Dulox
Izanami
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 138L
1,426 Elo+
Party 4
Sun Wukong
Sun Wukong
Sp4un
Sun Wukong
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
82W - 82L
1,489 Elo+
Party 1
Freya
Freya
Woopsii
Freya
Level 35
God Stats
1W - 2L
1,690 SR
Queue Stats
52W - 57L
1,497 Elo+
Party 4
Ymir
Ymir
Zorteildbob
Ymir
Level 29
God Stats
3W - 4L
1,736 SR
Queue Stats
65W - 82L
1,412 Elo+
Party 4
Team Averages
Level 48
1,619 SR
1,472 Elo+

VS

Team Averages
Level 59
1,539 SR
1,536 Elo+
Camazotz
Camazotz
Bravezzz11
Camazotz
Level 104
God Stats
2W - 1L
1,716 SR
Queue Stats
291W - 281L
1,485 Elo+
Party 2
Athena
Athena
DeysTro
Athena
Level 43
God Stats
2W - 5L
1,478 SR
Queue Stats
58W - 61L
1,461 Elo+
Party 3
Chaac
Chaac
Kezoku
Chaac
Level 33
God Stats
1W - 0L
1,296 SR
Queue Stats
40W - 35L
1,464 Elo+
Party 3
Izanami
Izanami
YoDuDa
Izanami
Level 89
God Stats
22W - 13L
1,726 SR
Queue Stats
205W - 188L
1,621 Elo+
Party 2
The Morrigan
The Morrigan
tachiyomi
The Morrigan
Level 27
God Stats
2W - 3L
1,481 SR
Queue Stats
44W - 26L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Adree29
Nemesis
9
1 / 5 / 1
5,429
543
3,494
7,405
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Dulox
Izanami
8
1 / 4 / 2
5,238
524
3,298
5,547
1,003
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Sp4un
Sun Wukong
9
0 / 2 / 1
5,522
552
3,785
6,067
4,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Freya
Woopsii
Freya
8
2 / 4 / 0
5,148
515
3,295
7,267
1,982
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 4 / 2
5,040
504
1,866
7,432
4,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bravezzz11
Camazotz
11
2 / 0 / 5
6,457
646
3,810
7,414
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
DeysTro
Athena
9
4 / 3 / 6
5,622
562
3,388
6,557
2,908
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Kezoku
Chaac
10
1 / 1 / 1
5,428
543
3,011
5,826
4,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
YoDuDa
Izanami
11
3 / 0 / 7
6,401
640
6,676
3,890
973
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
tachiyomi
The Morrigan
13
9 / 1 / 3
7,645
765
5,350
3,908
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
19
19
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Adree29
Nemesis
1
5
1
0.3
W
Camazotz
Bravezzz11
Camazotz
2
0
5
4.5
W
Athena
DeysTro
Athena
4
3
6
2.33
L
Izanami
Dulox
Izanami
1
4
2
0.5
W
Chaac
Kezoku
Chaac
1
1
1
1.5
L
Sun Wukong
Sp4un
Sun Wukong
0
2
1
0.25
L
Freya
Woopsii
Freya
2
4
0
0.5
W
Izanami
YoDuDa
Izanami
3
0
7
6.5
L
1
4
2
0.5
W
The Morrigan
tachiyomi
The Morrigan
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,738
Damage
22,235
33,718
Taken
27,595
14,917
Mitigated
11,364
8,463
Healing
10,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Adree29
Nemesis
3,494
1,267
0
2,211
7,405
3,078
0
1,929
5,476
0
32,185
W
Camazotz
Bravezzz11
Camazotz
3,810
887
0
5,925
7,414
2,118
0
1,183
6,231
0
32,739
W
Athena
DeysTro
Athena
3,388
1,101
0
526
6,557
2,908
226
2,541
4,016
11,911
0
L
Izanami
Dulox
Izanami
3,298
2,979
0
1,060
5,547
1,003
51
1,140
4,407
0
30,892
W
Chaac
Kezoku
Chaac
3,011
759
0
2,175
5,826
4,204
0
96
5,694
2,687
18,935
L
Sun Wukong
Sp4un
Sun Wukong
3,785
1,424
0
1,670
6,067
4,252
245
368
5,699
168
25,294
L
Freya
Woopsii
Freya
3,295
1,301
0
2,361
7,267
1,982
204
2,289
4,978
19,249
0
W
Izanami
YoDuDa
Izanami
6,676
3,927
0
1,319
3,890
973
716
691
3,199
0
47,310
L
1,866
872
0
1,161
7,432
4,602
0
2,723
4,709
7,115
0
W
The Morrigan
tachiyomi
The Morrigan
5,350
1,336
0
789
3,908
1,161
0
806
3,102
44,342
2,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,377
Gold Earned
31,553
240
Minions Killed
335
0
Camps Cleared
0
953,346
Distance Traveled
1,021,368
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,429
543
60
6
0
209,841
2
W
Camazotz
6,457
646
69
7
0
234,723
1
W
Athena
5,622
562
20
2
0
203,883
3
L
Izanami
5,238
524
70
7
0
174,343
2
W
Chaac
5,428
543
40
4
0
192,034
1
L
Sun Wukong
5,522
552
56
6
0
202,448
2
L
Freya
5,148
515
44
4
0
186,622
4
W
Izanami
6,401
640
103
10
0
184,766
4
L
Ymir
5,040
504
10
1
0
180,092
6
W
The Morrigan
7,645
765
103
10
0
205,962
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role