Player Matchup

Merlin
Merlin
Anastaccia
Merlin
Level 28
God Stats
32W - 34L
1,395 SR
Queue Stats
164W - 229L
1,362 Elo+
Party 1
Rama
Rama
Gimmo3541
Rama
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,447 Elo+
Solo
Guan Yu
Guan Yu
MUTAD0
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,235 Elo+
Party 2
Ymir
Ymir
MadrinhaLi
Ymir
Level 26
God Stats
4W - 4L
1,539 SR
Queue Stats
176W - 217L
1,389 Elo+
Party 1
Ganesha
Ganesha
Woolazer
Ganesha
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 50L
1,421 Elo+
Party 2
Team Averages
Level 23
1,487 SR
1,371 Elo+

VS

Team Averages
Level 24
1,399 SR
1,452 Elo+
Charybdis
Charybdis
Lucker999
Charybdis
Level 25
God Stats
1W - 5L
1,500 SR
Queue Stats
55W - 48L
1,570 Elo+
Solo
Hachiman
Hachiman
Monolitik
Hachiman
Level 31
God Stats
1W - 2L
1,447 SR
Queue Stats
9W - 15L
1,455 Elo+
Party 3
Chronos
Chronos
devomen3444
Chronos
Level 21
God Stats
9W - 13L
1,367 SR
Queue Stats
62W - 62L
1,361 Elo+
Solo
Ne Zha
Ne Zha
gustavodcarva01
Ne Zha
Level 27
God Stats
5W - 7L
1,360 SR
Queue Stats
116W - 126L
1,429 Elo+
Solo
Thanatos
Thanatos
lackidxl
Thanatos
Level 18
God Stats
0W - 3L
1,321 SR
Queue Stats
6W - 14L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Anastaccia
Merlin
18
9 / 5 / 8
11,701
1,064
15,761
10,920
3,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
18
4 / 1 / 6
10,430
948
9,886
7,745
2,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
MUTAD0
Guan Yu
18
11 / 0 / 11
12,625
1,148
12,595
16,964
21,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
3 / 0 / 20
11,413
1,038
14,064
15,051
20,097
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
Woolazer
Ganesha
18
0 / 4 / 22
11,595
1,054
11,047
16,348
16,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

231

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lucker999
Charybdis
16
6 / 4 / 1
11,366
1,033
22,228
12,958
4,104
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
Monolitik
Hachiman
17
1 / 4 / 6
10,316
938
10,342
12,539
3,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chronos
devomen3444
Chronos
16
2 / 2 / 4
9,978
907
13,091
12,176
4,356
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 5 / 2
8,852
805
3,125
13,198
4,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
lackidxl
Thanatos
17
1 / 12 / 5
10,360
942
11,322
17,812
6,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
28
27
Kills
10
10
Deaths
27
67
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
Anastaccia
Merlin
9
5
8
2.6
W
Rama
4
1
6
7
L
Charybdis
Lucker999
Charybdis
6
4
1
1.63
W
Guan Yu
MUTAD0
Guan Yu
11
0
11
16.5
W
3
0
20
13
L
Hachiman
Monolitik
Hachiman
1
4
6
1
W
Ganesha
Woolazer
Ganesha
0
4
22
2.75
L
Chronos
devomen3444
Chronos
2
2
4
2
L
0
5
2
0.2
L
Thanatos
lackidxl
Thanatos
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,353
Damage
60,108
67,028
Taken
68,683
63,077
Mitigated
22,214
15,391
Healing
8,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Anastaccia
Merlin
15,761
807
0
201
10,920
3,382
0
2,287
8,633
38,730
0
W
Rama
9,886
5,156
0
756
7,745
2,167
0
2,350
5,395
0
38,136
L
Charybdis
Lucker999
Charybdis
22,228
9,877
0
2,347
12,958
4,104
0
7,373
5,585
0
56,494
W
Guan Yu
MUTAD0
Guan Yu
12,595
1,874
3,681
5,687
16,964
21,240
0
1,954
15,010
0
17,938
W
14,064
2,074
0
843
15,051
20,097
0
2,459
12,592
32,143
0
L
Hachiman
Monolitik
Hachiman
10,342
6,146
0
0
12,539
3,491
0
8,684
3,855
0
25,254
W
Ganesha
Woolazer
Ganesha
11,047
1,066
1,062
3,161
16,348
16,191
0
4,041
12,307
18,807
0
L
Chronos
devomen3444
Chronos
13,091
3,030
0
1,414
12,176
4,356
0
6,104
6,072
30,134
0
L
3,125
1,118
0
280
13,198
4,123
0
8,211
4,987
0
9,726
L
Thanatos
lackidxl
Thanatos
11,322
2,743
0
4,390
17,812
6,140
0
10,500
7,312
0
23,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,764
Gold Earned
50,872
186
Minions Killed
189
6
Camps Cleared
8
1,039,687
Distance Traveled
1,064,286
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,701
1,064
56
5
1
181,278
1
W
Rama
10,430
948
62
6
2
217,655
0
L
Charybdis
11,366
1,033
72
7
2
202,294
1
W
Guan Yu
12,625
1,148
20
2
0
231,282
0
W
Ymir
11,413
1,038
48
4
3
215,997
2
L
Hachiman
10,316
938
40
4
2
209,363
0
W
Ganesha
11,595
1,054
0
0
0
193,475
1
L
Chronos
9,978
907
42
4
0
243,898
0
L
Ne Zha
8,852
805
14
1
1
188,972
0
L
Thanatos
10,360
942
21
2
3
219,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role