Player Matchup

Cthulhu
Cthulhu
Bahamut028
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 45L
1,659 Elo+
Solo
Hel
Hel
Maximus809
Hel
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Freya
Freya
ShaowMythic3
Freya
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,305 Elo+
Solo
Thor
Thor
TheRealYoloMan
Thor
Level 4
God Stats
1W - 3L
1,519 SR
Queue Stats
1W - 3L
1,458 Elo+
Solo
Medusa
Medusa
ZER072
Medusa
Level 15
God Stats
2W - 2L
1,569 SR
Queue Stats
57W - 63L
1,319 Elo+
Solo
Team Averages
Level 15
1,518 SR
1,448 Elo+

VS

Team Averages
Level 26
1,579 SR
1,355 Elo+
Heimdallr
Heimdallr
Cfd442
Heimdallr
Level 6
God Stats
1W - 1L
1,739 SR
Queue Stats
1W - 5L
999 Elo+
Solo
Ares
Ares
Naso
Ares
Level 109
God Stats
26W - 7L
1,657 SR
Queue Stats
488W - 217L
1,596 Elo+
Party 1
Nemesis
Nemesis
Smut21
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,279 Elo+
Solo
Nox
Nox
TrashPanda2
Nox
Level 4
God Stats
95W - 24L
1,500 SR
Queue Stats
450W - 155L
1,399 Elo+
Party 1
Rama
Rama
WetLittlePecker
Rama
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 89L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bahamut028
Cthulhu
11
3 / 3 / 4
6,985
1,164
8,715
12,306
11,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 2 / 6
6,142
1,024
2,111
5,426
1,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 4
6,438
1,073
3,503
7,707
3,051
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 2 / 1
5,525
921
1,594
1,760
509
Heavy Mace

Heavy Mace

+30
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
ZER072
Medusa
12
3 / 3 / 4
6,887
1,148
8,150
9,571
3,556
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

294

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cfd442
Heimdallr
12
1 / 5 / 7
6,600
1,100
3,864
6,567
2,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ares
Naso
Ares
13
7 / 0 / 5
9,062
1,510
7,953
6,935
6,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
Smut21
Nemesis
12
0 / 1 / 6
6,195
1,033
2,626
4,028
1,428
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 0 / 8
6,770
1,128
6,563
3,083
1,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 1 / 8
7,219
1,203
12,464
6,989
2,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
7
Kills
12
12
Deaths
7
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bahamut028
Cthulhu
3
3
4
1.67
W
Heimdallr
Cfd442
Heimdallr
1
5
7
0.9
L
0
2
6
1.5
W
Ares
Naso
Ares
7
0
5
9.5
L
1
2
4
1.5
W
Nemesis
Smut21
Nemesis
0
1
6
3
L
0
2
1
0.25
W
1
0
8
5
W
3
1
8
7
L
Medusa
ZER072
Medusa
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,073
Damage
33,470
36,770
Taken
27,602
20,249
Mitigated
13,612
6,819
Healing
1,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bahamut028
Cthulhu
8,715
1,023
0
1,278
12,306
11,234
0
6,171
6,135
18,214
0
W
Heimdallr
Cfd442
Heimdallr
3,864
2,193
0
106
6,567
2,451
0
2,446
3,953
0
14,267
L
2,111
800
2,391
1,222
5,426
1,899
0
1,763
3,663
8,319
0
W
Ares
Naso
Ares
7,953
497
0
694
6,935
6,247
0
3,226
3,407
19,542
0
L
3,503
1,382
0
1,126
7,707
3,051
0
1,549
6,158
9,469
0
W
Nemesis
Smut21
Nemesis
2,626
847
0
447
4,028
1,428
0
2,276
1,587
0
9,562
L
1,594
456
0
0
1,760
509
0
428
1,332
0
2,622
W
6,563
664
0
0
3,083
1,157
0
931
2,152
20,845
0
W
12,464
10,202
0
628
6,989
2,329
0
4,413
2,174
0
16,263
L
Medusa
ZER072
Medusa
8,150
5,371
0
802
9,571
3,556
0
4,605
4,966
0
17,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,977
Gold Earned
35,846
86
Minions Killed
108
4
Camps Cleared
8
512,767
Distance Traveled
567,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,985
1,164
25
4
1
140,709
0
W
Heimdallr
6,600
1,100
39
7
0
100,061
0
L
Hel
6,142
1,024
23
4
0
92,414
0
W
Ares
9,062
1,510
13
2
3
120,549
0
L
Freya
6,438
1,073
17
3
0
122,866
0
W
Nemesis
6,195
1,033
23
4
1
102,934
0
L
Thor
5,525
921
4
1
3
33,396
0
W
Nox
6,770
1,128
28
5
0
122,665
0
W
Rama
7,219
1,203
5
1
4
121,674
0
L
Medusa
6,887
1,148
17
3
0
123,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role