Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
ASRENZO237
Sol
Level 18
God Stats
20W - 17L
1,430 SR
Queue Stats
62W - 66L
1,428 Elo+
Solo
Ravana
Ravana
CryBabykir
Ravana
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,443 Elo+
Solo
Artio
Artio
DSarg319
Artio
Level 29
God Stats
1W - 1L
1,284 SR
Queue Stats
55W - 55L
1,535 Elo+
Solo
Tyr
Tyr
naeeK
Tyr
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 5L
1,648 Elo+
Party 2
Team Averages
Level 27
1,443 SR
1,511 Elo+

VS

Team Averages
Level 17
1,572 SR
1,564 Elo+
Athena
Athena
InquisitionDNW
Athena
Level 54
God Stats
13W - 8L
1,666 SR
Queue Stats
61W - 69L
1,457 Elo+
Party 1
Izanami
Izanami
SlovakSlayzzz
Izanami
Level 18
God Stats
3W - 2L
1,522 SR
Queue Stats
33W - 25L
1,601 Elo+
Solo
Ares
Ares
dfjkghsdfkj
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
killerkin79
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,764 Elo+
Solo
Hades
Hades
treezomy21
Hades
Level 7
God Stats
1W - 2L
1,674 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
7 / 1 / 9
7,820
602
11,690
6,841
2,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
5 / 1 / 1
8,819
678
4,943
6,603
2,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ravana
CryBabykir
Ravana
11
1 / 2 / 2
7,059
543
2,115
5,393
2,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
DSarg319
Artio
11
2 / 0 / 0
7,098
546
1,059
3,605
2,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tyr
naeeK
Tyr
12
6 / 0 / 11
7,685
591
8,193
8,428
5,183
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,689
438
3,281
9,624
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
6
0 / 5 / 1
4,701
362
4,359
6,339
1,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 5 / 2
5,348
411
2,295
8,383
7,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
killerkin79
Cthulhu
3
0 / 3 / 0
4,107
316
127
2,784
1,355
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hades
6
1 / 5 / 0
5,212
401
2,940
8,072
2,941
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
21
Kills
2
4
Deaths
21
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
1
9
11.5
W
5
1
1
5.5
W
Ravana
CryBabykir
Ravana
1
2
2
1
W
Artio
DSarg319
Artio
2
0
0
2
L
1
3
0
0.33
L
Izanami
0
5
1
0.1
L
0
5
2
0.2
L
Cthulhu
killerkin79
Cthulhu
0
3
0
0
W
Tyr
naeeK
Tyr
6
0
11
11.5
L
Hades
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,000
Damage
13,002
30,870
Taken
35,202
14,718
Mitigated
17,705
13,658
Healing
3,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
11,690
4,783
0
2,891
6,841
2,136
0
2,792
4,049
0
49,315
W
4,943
2,063
0
4,906
6,603
2,559
3,164
642
5,961
58,072
6,875
W
Ravana
CryBabykir
Ravana
2,115
991
0
1,978
5,393
2,134
1,426
821
4,572
0
46,774
W
Artio
DSarg319
Artio
1,059
162
0
1,585
3,605
2,706
0
643
2,962
25,203
0
L
3,281
966
0
2,392
9,624
4,159
0
524
8,989
28,327
0
L
Izanami
4,359
2,551
0
365
6,339
1,961
0
0
6,339
0
24,633
L
2,295
262
0
286
8,383
7,289
0
96
8,287
4,766
0
L
Cthulhu
killerkin79
Cthulhu
127
60
0
0
2,784
1,355
0
1,529
1,207
3,689
0
W
Tyr
naeeK
Tyr
8,193
3,523
305
1,993
8,428
5,183
0
3,745
4,683
0
21,271
L
Hades
2,940
853
154
534
8,072
2,941
0
3,273
4,759
9,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,481
Gold Earned
25,057
377
Minions Killed
157
0
Camps Cleared
0
1,180,398
Distance Traveled
969,070
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,820
602
72
6
0
254,947
0
W
Sol
8,819
678
123
9
0
243,817
4
W
Ravana
7,059
543
87
7
0
219,160
0
W
Artio
7,098
546
66
5
0
208,252
1
L
Athena
5,689
438
74
6
0
240,203
1
L
Izanami
4,701
362
58
4
0
201,690
2
L
Ares
5,348
411
3
0
0
204,654
3
L
Cthulhu
4,107
316
8
1
0
92,769
1
W
Tyr
7,685
591
29
2
0
254,222
4
L
Hades
5,212
401
14
1
0
229,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role